do you connect villagers houses to paths and how?

Christy.lee1989

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I was just wondering for those of you that have paths, how do u connect the villagers houses to paths? i have retail and town hall connected by covering the bricks and outlining it once around the building with my path, but im not sure how to do the villagers houses, what looks best, you know? do u just do a normal path up to them or how? if u have a picture i would love it. a lot of my friends i have visited dont have paths and dont have dream suite yet
 
I just bring the path down to their houses and make it pretty on the way XD it's kinds hard tbh but you'll get there!
 
I have a continuous path all around town, the path connects everything and it just ends if it’s near a cliff. I don’t necessarily control where the villagers plot. I just let them move wherever (except Punchy). I’m not sure if posting my screenshots would work because it’s all over town. Are you saying you don’t have dream suite yet?
 
yes i dont have it yet. i found isabell sleeping and now have the thing wher ei can donate to build it but i dont have it yet. i guess my thing is i had someone who i know personally come over right after i set down my paths (she lets hers go natural without paths) and i spent all that time setting them own how i like them, then she said something along the lines of you know i really hate your town, it just looks bad with all the paths......?! i mean i know she speaks her mind a lot but it hurt me. i had a town a few years ago i quit playing and i cant remembr how i had the paths, but now i feel like its too many paths so i changed them then someone told me its weird that my paths dont connect to the houses. i have a path leading up to it if its off of where my path is, but im just confused. i dont want people to come over and say they hate my town, but just not sure what is best
 
I normally don't use patterns, because I can't have the right to their doorstep. It bothers me, so I just opt to use natural paths.
 
Best would be to have your town how you want it. Some like natural pathways, single pathways or fancy pathways. It's your town and you should decorate it how you like it. You wouldn't be able to make everyone happy. The most important thing is to make you feel that you are at home in your town.

I started in 2013 and it took me 3 years to get the pathways right. When I had some spare time I walked around my town and looked at each section. Some nights the lightbulb went off and was able to fix pathways or PWP.

I use single tile pathways with flowers, trees or shrubs running along them. I got lucky and my villagers placed their house in groups when the game first came out. I was able to connect the pathway to their house. Some houses I was only able to use one tile pathway. To fix the weird opening I put flowers in front of their house and shrubs to the side. I went with 2 single tile pathways for most of my town.

There are some youtube videos on pathways.
 
I normally don't use patterns, because I can't have the right to their doorstep. It bothers me, so I just opt to use natural paths.

That honestly bothers me too, lol. But, I like being lazy in the long run by having mainly QR-covered towns. No weeds, fossils or random flowers for meeee. XD

@Christy
I don’t really intentionally bring paths to my neighbors’ houses, but I try to make them look pretty at least. I tend to put one main QR code all over my town and then mix a bunch of others in as I see fit. I’ll put flowers and pretty paths around my neighbors houses. The greenery in my town usually creates paths to the villagers houses more than anything else, haha.
 
i just do whatever feels natural walking around town. i figure out what route i take normally sans paths, and then tweak it from there. i have some paths near villagers' homes, and others are just kind of open-ended suggestions to prompt the visitor to explore that area.
 
It depends on where the house is. I plan on having areas of my town that are highly developed and modern, which I will be using QR paths for. Then I want areas that are more forested, where I will be using natural or even no paths.
 
I connect the main paths to villager houses then place something different around them for variety. I put flowers and trees or bushes if they still have space. They're all living next to each other so I kind of have a small community in that area.
 
I usually branch off my paths to each villager's house, usually making a little section around their doorstep while making a bit of room around their house to place anything like shrubs or flowers (Primarily flowers because I am just now trying to make paths.)
 
i like the idea of putting flowers and bushes around the homes, maybe i could do that instead of bringing the path up to the door cause it bothers me too that u cant put a path own right at the door. but can you plant bushes on either side of that blank space? like touching the house or will they not grow?
 
i like the idea of putting flowers and bushes around the homes, maybe i could do that instead of bringing the path up to the door cause it bothers me too that u cant put a path own right at the door. but can you plant bushes on either side of that blank space? like touching the house or will they not grow?

I got a screenshot if it helps a bit, but I really don't know about bushes right next to the houses. I never obtained one to even try.
 
i like the idea of putting flowers and bushes around the homes, maybe i could do that instead of bringing the path up to the door cause it bothers me too that u cant put a path own right at the door. but can you plant bushes on either side of that blank space? like touching the house or will they not grow?

A house needs a 1-square space all around it (the free-space at the entrance is part off that). No other fixed structures/plants can be there. But you can plant flowers in this space or place items on the ground, just not on the entrance-tile.
 
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ok thanks! my problem right now is i just started back with a new town a few weeks ago and i dont want to tt and right now there are some that arent right in the path way like i want, they are a few squares away or completely in a place of their own, one annoying one being RIGHT in front of my house! elmer the horse, cant wait till he moves honestly, but while im waiting on everyone to get in a place im happy with i needed something to do. here is alink to a pic of a house that isnt quite right, and i dont want to bring the path up just to bring it back down, i dunno, just places like this isnt my fav.
http://oi66.tinypic.com/osfnuw.jpg
also how do u add a link but instead of the link address, you have a word like someone had up there? i hope that makes sense....
 
To make it more visible, these are the basic rules of landscaping:
O = house, X= space where you can only have flowers and items, U = space for trees/bushes/bamboo/stones

UUUUUU UUUUUUUUUUUU
UXXXXX UXXXXXXXXXXU
UXOOOXUXOOOXXOOOXU
UXOOOXUXOOOXXOOOXU
UXOOOXUXOOOXXOOOXU
UXXXXX UXXXXXXXXXXU
UUUUUU UUUUUUUUUUUU​

It?s not the best to see but all fixed objects O need to have this X-boarder around them and the boarder around them cannot overlap.
As you can see above, there are 3 houses: house one and two are 3 tiles apart, so you can plant trees and bushes inbetween them. You cant put a PWP there, even if it?s just 1 tile big, because it needs a X-boarder around it. Houses two and three are just 2 tiles appart, you can only plant flowers inbetween them and you can?t put them closer together because they would interfere with eachothers boarder.

- - - Post Merge - - -

I would honestly just decide where the fixed PWPs should go (and which of them you even want to have) and then where you would ideally want your villagers to live. Then based on that I would put down the main paths and start plot resetting to get villagers where you want them to be. Even if someone is already in your town and you like them, you can always pay someone 5-10 tbt here to have them moved back in when you are done. So I really wouldn?t worry where the villagers live now. I would decide on paths that make me acess all my town without big open areas and place them based on the location of the important buildings and my ideal villager-house locations.
 
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ok so based off that picture, people are talking about putting down an empty square 3x3 tiles epmty inside when someone moves in and its suposed to make the new villager move in there. where the x is right around the house, would i put the paths there? right where the xs are to help them move in there?
 
ok so based off that picture, people are talking about putting down an empty square 3x3 tiles epmty inside when someone moves in and its suposed to make the new villager move in there. where the x is right around the house, would i put the paths there? right where the xs are to help them move in there?

You need to go through your whole town and make sure that there is no 3x3 tiles without a design on the floor (place down a grid of designs every 3rd space:
x = pattern, O= no pattern

OOOOOOOOOOOOOO
OOOOOOOOOOOOOO
OOXOOXOOXOOXOO
OOOOOOOOOOOOOO
OOOOOOOOOOOOOO
OOXOOXOOXOOXOO​

then leave open only the 3x3 space where you want the house to be. It doesn?t need to be framed prefectly by designs but you can "draw" the x-boarder around the plot to make it easier to imagine where th house will be placed.
If you do it correctly, the villager will only move in that one space. As long as there is one 3x3 space that a villager can move in without designs, they won?t place the house onto patterns.

- - - Post Merge - - -

A quick guide on plot resetting:
Make sure not to load the game with a character that already exists when a villager could move in. That will save the state the game is in when you load: if someone moved and where their house is.
  • You need to create a new character and check in your town. The first day after someone moved out, it?s unlikely that there will be a new house. The next day it?s more likely and so on.
  • If you see that the villager makes a plot in a space where you forgot to place a design, turn off without saving the game and TT a day back (it wont count as TT because the game didnt save as it loaded because you made a new character) and place a design there to fix it.
  • Set your time one day ahead again and start the game with a new character again, if there is no house, find a place for the new character?s house, place that and save. Then delete the character. The designs will be removed from the plot where you had placed the house so you need to place them again to not have an open space for the villager to move. The grass will be gone there too. But the game has saved that no one moved in, so you are save for a day AND resetting will be less annoying because with each day you skip ahead and save if no one moved, you get closer to a 100% chance to always see a house.
  • If you always see a house in the right spot when you start with a new character (without saving), reset untill the right villager moves in, then create a house for the new character (where the grass is already gone) and save.


Yes it?s a bit tedious but that way you can get your dreamies in the perfect spot without amiibo. If you adopt a villager from someone else, it will be much faster because you just have to put down all the patterns and start the next day with a new character to make sure the villager moved to the right space. This is the fastest method to make sure everything is exactly how you want it.
 
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