JCnator
Senior Member
Last Tuesday, I've seen a top 10 list of the best Wii U games from a recent YouTube video, and Yoshi's Woolly World was among one of them. A few hours after witnessing that, I went playing the platformer for at least 3 consecutive days and counting.
I'm actually focusing on getting as many collectibles as I can during my first try on the main levels, so my subsequent attempts would end up being less tedious. Each stage remembers which collectibles Yoshi successfully claimed during the previous sessions, so I won't have to snag those already-grabbed collectibles, should I consider aiming for 100% completion.
So far, I'm halfway through the main campaign, currently sitting at World 4. I never touched Mellow Mode once, but would consider switching to it to keep the hearts maxed out more easily. Apparently, Yoshi's Woolly World doesn't punish you for that and using the helpful-but-pricey badges.
I can safely say that I'm enjoying this game a lot. The gameplay's pretty well fine-tuned, the level design is well-crafted and the presentation is unsurprisingly eye-catching. The game's so great it served me as a reminder on why video games were fun in first place. I'll be definitely going to continue playing it in the next few days until the staff roll emerges.
I'm actually focusing on getting as many collectibles as I can during my first try on the main levels, so my subsequent attempts would end up being less tedious. Each stage remembers which collectibles Yoshi successfully claimed during the previous sessions, so I won't have to snag those already-grabbed collectibles, should I consider aiming for 100% completion.
So far, I'm halfway through the main campaign, currently sitting at World 4. I never touched Mellow Mode once, but would consider switching to it to keep the hearts maxed out more easily. Apparently, Yoshi's Woolly World doesn't punish you for that and using the helpful-but-pricey badges.
I can safely say that I'm enjoying this game a lot. The gameplay's pretty well fine-tuned, the level design is well-crafted and the presentation is unsurprisingly eye-catching. The game's so great it served me as a reminder on why video games were fun in first place. I'll be definitely going to continue playing it in the next few days until the staff roll emerges.
