So I had decided to work out on my town (Waul) after the longest time I left it look pretty boring and untidy.

At the moment, I planned to make it something like a "Summer Resort" town: the left corners of the town would act as parks and flower gardens respectively, while right side would have the upper one being the forest around the cafe, and the lower one the exotic resort section leading to the beach.
The central top corner (starting from my house to the Re-Tail and the Main Street-path) would again be a "City District", due leading on most of the social places like Re-Tail, Main Street, The Cafe, and whatnot. I'm planning it to not have trees (at least much) and modern things surrounding it, especially light/illumination-themed Public Projects. I have already constructed a Tower as a central piece to the district.
My paths would use 3-tile space, like here.
Anyway, do you guys have any suggestions for a part of town like this? What projects should I put in?
I could also show more of my pre-mapped paths (through use of flowers).

At the moment, I planned to make it something like a "Summer Resort" town: the left corners of the town would act as parks and flower gardens respectively, while right side would have the upper one being the forest around the cafe, and the lower one the exotic resort section leading to the beach.
The central top corner (starting from my house to the Re-Tail and the Main Street-path) would again be a "City District", due leading on most of the social places like Re-Tail, Main Street, The Cafe, and whatnot. I'm planning it to not have trees (at least much) and modern things surrounding it, especially light/illumination-themed Public Projects. I have already constructed a Tower as a central piece to the district.

My paths would use 3-tile space, like here.
Anyway, do you guys have any suggestions for a part of town like this? What projects should I put in?
I could also show more of my pre-mapped paths (through use of flowers).
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