• The results of the egg decorating contest have been announced! Everyone's designs were amazing! Congratulations to our winners!

bored after only 1 month of ACNL..

After playing Pokemon, I'm still playing AC:NL. No matter if I'm playing Pokemon I'm still coming back playing AC:NL a lot lately. So with your opinion of being bored with AC:NL for only one month I'd say that if you are bored with it, maybe get Pokemon instead but if you don't wanna play it once you completed it then you could get back with your town again.:) But be careful with weeds in your town.

actually it did cross my mind to maybe try Pokemon X .. i've never played any pokemon games before.

- - - Post Merge - - -

You know, I was in the same boat as you when I first got this game. I did daily chores and I also farmed beetles to cash them in. That got boring very quickly. And yeah, the gameplay was more of an evolution than a revolution. Blathers now checks multiple items? Woop-de-fricken-doo!

But after getting all the PWPs I wanted (at the time, now I have so much more to build!) I focused then on filling my house and interior designing. Once I finished that and got bored of it, I realised that I needed to find the right combination of clothes for Gracie's check. Okay, time to do some clothes shopping!

Then I realised I'd had missed out all of the fun of bug and fishing tourneys. I still haven't got the Gold for the fishing tourney, but I'll get there some day. Then I realised you could plant fruit from other towns. Oh crap!

The main point is that every time I got bored of the game, I discovered something new. I wanted to quit the game too - Pokemon and recently Zelda have come out and I need to dedicate time to them, but to quote The Godfather 3, "Just when I thought I was out... they pull me back in." :D

Yeah the mechanics should've gotten as much of an update as the graphics did. But this limitation also has its unique charm as well. Hopefully you're just in a lull and finally re-discover something to make New Leaf "un-boring" again.

Currently, my "new obsession" is urban planning. xD Arranging trees, flowers, buildings... My copy of AC is gonna get another month of milage, I reckon!

you're right! i haven't experienced all that there is to ACNL yet, and new things keep coming up here and there. like just tonite, i kept talking to Olivia and then randomly she asked if i wanted to play hide-and-seek with her! she gathered 2 other villagers and gave me 10 mins to find them. it was the first time i experienced playing a game with my villagers in my own town.

i guess i need to have more patience with this game, instead of trying to storm through it all in one marathon session (like many other games today).

the woes of living in an 'instant satisfaction' world... >_<
 
It's actually kind of come across you're only bored because of trade features?

The game wasn't DESIGNED to sell off villagers and 'rare' items.

well, "bored" was the wrong word... "frustrated" or "annoyed" is more appropriate.

you're right, the game probably was not designed to facilitate the transfer of large sums of money. that's fair enough and i guess i shouldn't really fault the designers for this. i mean, the most expensive thing i've encountered so far is the housing expansion @ 598k bells, and this is handled easily enough within the game. it's the player-to-player trade market that's driven prices into the millions. (but this should have been anticipated, no? --the previous AC games had monetary systems too, and i'm assuming players also traded to each other in those iterations too, no?)

but i still hold the designers responsible for not giving us enough storage for a game that has thousands of collectible items. forcing us to sacrifice the museum, our grass, our saved letters, etc. as storage!
 
Well, the storage issue in itself can represent the real dangers of trying to hoard stuff. AC's always had numerous inconveniences intentionally built into the game just to make that connection with real life - in this case, if you try to hold onto too much stuff, you're gonna end up living in a sty!

On gameplay, AC's really something where you make your own fun a lot of the time. I'd fallen into a rut for some time, before one day looking at my tiny basement filled with crap and deciding "This looks like crap. I'm gonna make this into a mini museum". Then I wasn't content with some parts of my town layout, then the holidays arrived, then I wanted a few new villagers, and I'm still playing now...

The transfer of money truly is a baffling case, though. I can give them a pass for not expecting people to drive prices into multi-million ranges (this quickly, anyway), but what makes it strange is that in City Folk, they had a shopping card you could use to shop at Gracie's boutique and the Auction House, where the most expensive wares in the game showed up, because carting so much money was a hassle. Fast forward to NL, and both Gracie and the Auction House's more simplistic successor Re-Tail are in the game, yet the shopping card is gone, returning us to carting sacks of cash in our pockets. Leaving me with the simple question, "why"?
 
take a break
i took a break
only checking in to make sure no one was moving
but yeah just take a break from the game
now im back into playing it because i missed it and im determined to get tammy back after she moved lmao

but. just take a break from the game. it seems like you worn yourself out. i think animal crossing is more of a laid back game, but if you want to collect everything go ahead. but what makes the game for me is the cute small things they add, but it seems you're bored of them already. just play another game for a while, you'll get back into it eventually.
 
I guess you just have to set small goals for yourself, i'm like that too with the game. sometimes i get really bored of it and since i've had it ever since it came out, i had fun all summer (a good 2+ months) but slowly it started losing it's entertainment for me, and a lot of other friends. the thing that actually made me want to keep playing was setting goals like having a perfect town, collecting a certain set of furniture WITHOUT other people's help, catching rare fish/bugs, etc. or getting badges. they put the badges in there for a reason, probably to have people set goals in the game. but i guess you should just play less for now, give yourself a break and in a few days you'll see that you have a lot of stuff to do!
 
Definitely take a break. Right before Pokemon XY came out, I was getting really bored of ACNL. When the Pokemon XY finally came out, I did not touch NL for at least a week and then when I came back and it felt like new, probably because I was playing Pokemon Y for dozens of hours. I play NL everyday now for at least an hour.

Play another game for a little while and check on your town from time to time and then come back to it. Or maybe watching some NL videos will give you inspiration. I have been watching Chuggaaconroy play NL and I've been enjoying every minute.
 
I've been playing the game for almost 6 months now. I haven't gotten bored of it yet. There's still items for me to collect and events to experience. I don't play it as many hours per week as I used to, but I do still play.

I do admit there's things that bug me about the game. The storage is a huge factor. Even if you keep mostly just the unorderables around, there's no way a single character can hold it all. The fact that I'm in Japan but play with mostly people in North America and Europe (aka these boards) means that it's sometimes hard to do trades, as I mostly have to do it late at night or in the morning. Times I don't actually normally play.

But the game has given me many hours of fun. Way more than most video games do. Even if I decided to stop playing tomorrow, I've gotten way more than my money's worth of fun out of it. Most video games don't even last a month.
 
I feel your pain. It happens, animal crossing is fun and all but it loses its "spark".
You eventually run out of objectives and lose interest.
I just got lazy in working on my goals, and just didn't feel like playing the game.
 
why have you gotten tired of it? have you done and experienced most everything in the game? there's nothing else worthy to collect?

just curious

I'm not a 'completionist' and playing the game feels like a chore—even after a month of not playing it.
 
Well, the storage issue in itself can represent the real dangers of trying to hoard stuff. AC's always had numerous inconveniences intentionally built into the game just to make that connection with real life - in this case, if you try to hold onto too much stuff, you're gonna end up living in a sty!

On gameplay, AC's really something where you make your own fun a lot of the time. I'd fallen into a rut for some time, before one day looking at my tiny basement filled with crap and deciding "This looks like crap. I'm gonna make this into a mini museum". Then I wasn't content with some parts of my town layout, then the holidays arrived, then I wanted a few new villagers, and I'm still playing now...

The transfer of money truly is a baffling case, though. I can give them a pass for not expecting people to drive prices into multi-million ranges (this quickly, anyway), but what makes it strange is that in City Folk, they had a shopping card you could use to shop at Gracie's boutique and the Auction House, where the most expensive wares in the game showed up, because carting so much money was a hassle. Fast forward to NL, and both Gracie and the Auction House's more simplistic successor Re-Tail are in the game, yet the shopping card is gone, returning us to carting sacks of cash in our pockets. Leaving me with the simple question, "why"?

so true. i should remind myself every time before i play: this game wasn't designed for me! it was designed for 7yr olds! (^_^; ) so i should check my adult tastes at the door and deal with it.

i should just chillax and play the game for what it is. a long-term casual game. an hour or so a day type of game. set goals for myself. my villagers always keep asking how i'm still awake and telling me to take a break too, lol.

that's interesting about the missing shopping cart... would also love to know the designer's thoughts on that!

- - - Post Merge - - -

take a break
i took a break
only checking in to make sure no one was moving
but yeah just take a break from the game
now im back into playing it because i missed it and im determined to get tammy back after she moved lmao

but. just take a break from the game. it seems like you worn yourself out. i think animal crossing is more of a laid back game, but if you want to collect everything go ahead. but what makes the game for me is the cute small things they add, but it seems you're bored of them already. just play another game for a while, you'll get back into it eventually.

thanks, yeah it seems this game was intentionally designed to be played a little bit each day. that's why i was frustrated the very first day with all the stores being closed, lol. i'm playing this game with an MMO mindset. >_<

i will take more breaks and play for shorter sessions.

- - - Post Merge - - -

I guess you just have to set small goals for yourself, i'm like that too with the game. sometimes i get really bored of it and since i've had it ever since it came out, i had fun all summer (a good 2+ months) but slowly it started losing it's entertainment for me, and a lot of other friends. the thing that actually made me want to keep playing was setting goals like having a perfect town, collecting a certain set of furniture WITHOUT other people's help, catching rare fish/bugs, etc. or getting badges. they put the badges in there for a reason, probably to have people set goals in the game. but i guess you should just play less for now, give yourself a break and in a few days you'll see that you have a lot of stuff to do!

thanks, yeah i will take a break. i did play hard especially the first week i couldn't stop and didn't sleep much.

i will try to set new goals for myself, and play more casually!
 
Last edited:
Definitely take a break. Right before Pokemon XY came out, I was getting really bored of ACNL. When the Pokemon XY finally came out, I did not touch NL for at least a week and then when I came back and it felt like new, probably because I was playing Pokemon Y for dozens of hours. I play NL everyday now for at least an hour.

Play another game for a little while and check on your town from time to time and then come back to it. Or maybe watching some NL videos will give you inspiration. I have been watching Chuggaaconroy play NL and I've been enjoying every minute.

hahaha! just watched some Chuggaaconroy play some AC on youtube.. too funny! ;)
 
I have had the game for 8 months and i have never got bored and i have still not got all the items you can't just get them that easily
Never ever ever got bored ever
 
I've been playing the game for almost 6 months now. I haven't gotten bored of it yet. There's still items for me to collect and events to experience. I don't play it as many hours per week as I used to, but I do still play.

I do admit there's things that bug me about the game. The storage is a huge factor. Even if you keep mostly just the unorderables around, there's no way a single character can hold it all. The fact that I'm in Japan but play with mostly people in North America and Europe (aka these boards) means that it's sometimes hard to do trades, as I mostly have to do it late at night or in the morning. Times I don't actually normally play.

But the game has given me many hours of fun. Way more than most video games do. Even if I decided to stop playing tomorrow, I've gotten way more than my money's worth of fun out of it. Most video games don't even last a month.

yeah, i prefer this type of game (a virtual world sandbox type of game) over other genres. i think i just have to find new goals to keep me interested. and play less intensively. and take more breaks as many have suggested!

eventually though, i can see reaching a point where i won't play any more and move on with something else. but AC will always have a special place in my heart. :)

- - - Post Merge - - -

I feel your pain. It happens, animal crossing is fun and all but it loses its "spark".
You eventually run out of objectives and lose interest.
I just got lazy in working on my goals, and just didn't feel like playing the game.

yeah, that's what i'm feeling now. the 'sparkle' has faded since the grinding is really settling in now. i don't like grinding (i.e. catching beetles and sharks) for hours just to keep up with the costs from house expansion, pwps, etc..

the game was really enjoyable when there was very little grinding and more discovery and experiencing new things. this game is definitely like a rollercoaster.. the best is the first initial peak, then the rest is okay but never reach the same heights. -_-

- - - Post Merge - - -

I'm not a 'completionist' and playing the game feels like a chore—even after a month of not playing it.

yeah, i hear you. a game dies when it feels like a chore. -_-

- - - Post Merge - - -

I have had the game for 8 months and i have never got bored and i have still not got all the items you can't just get them that easily
Never ever ever got bored ever

hahaha! i like your spirit and enthusiasm. go go go! :D
 
I really wish that they would have had the abm card for this game. It was in city folk and made it so much easier buying big ticket items like gracie furniture. I really miss it sometimes.
 
I really wish that they would have had the abm card for this game. It was in city folk and made it so much easier buying big ticket items like gracie furniture. I really miss it sometimes.

yeah, someone else said the same thing.. i really wonder why CF had the ABM card and then they decided to take it out for ACNL... >_<
 
I'm probably one of the few people still playing rather actively and I am a completionist--but what a lot of people don't realize is I've also completed most things (By October no less!). My catalog is 100% (minus items not out yet), all the Public Works I want built (except one and I can't unlock it until April), all shops fully upgraded, Museum is complete except one bug (*SHAKES FIST AT DUNG BEETLE*), I still have some gold badges left to get--but it's not that big of a number, and I have all the houses more or less how I want them (only things I'd like are not out just yet).

Regardless, I will say I don't spend as much time playing. I played anywhere from 10-12 hours AT LEAST a day on average. Now I don't usually spend more than a few hours. But I'd like to point out that, for me, it doesn't always mean I don't want to. Between the holidays (which is part of why I worked so hard to get stuff done before October--I knew that was when I'd get busy). I'd love to play island games and work toward my Medal badge--but to be blunt, it's not very fun by yourself. It is to check out the games for the first time, but after a while, it gets boring. I don't need the medals for anything so I'm not working towards some item that day or whatever and the bonuses you get for playing with people make it a lot easier (Going from 12 to 22 medals per game is a big leap). Similarly, fishing and stuff with friends is a lot more fun then just sitting there by yourself.

I also enjoy going to a Dream Village each day--for ideas on how maybe I can improve things. A strike of inspiration and a bit of just enjoying seeing others' towns. I don't always make it each day (I tend to get picture crazy and I'm not always up to dealing with it), but I have fun whenever I do. Besides that, there's still waiting for the biggest tree (500 days of playing) along with anticipating the holidays.

Regardless, the game definitely isn't perfect. My issues:
1. The fact that the amount of money you can carry at a time still hasn't been increased.
2. Villagers are -so much- quicker to move in this game. Good for people who aren't much for villagers but terrible for people who like specific ones--especially when they finally made it so you can actually INVITE the villagers you like.
3. Item limit per room. 48 doesn't seem TOO terrible out of 64... until you realize that also counts the wall items and then you suddenly have a close to empty room. :/

Besides that, I wish Bushes stayed in bloom all the time. I'm sure they were testing out a new concept or something, but it's a little frustrating (and can get hard to keep track) when everything else (Minus the Town Plaza or Dead perfect trees) stay in bloom 24/7.
 
I completely disagree with the first couple of posts saying you're in the minority.

Because almost all of the staff got bored of the game within the first month or two. Other than Jen, of course. lol
 
I'm probably one of the few people still playing rather actively and I am a completionist--but what a lot of people don't realize is I've also completed most things (By October no less!). My catalog is 100% (minus items not out yet), all the Public Works I want built (except one and I can't unlock it until April), all shops fully upgraded, Museum is complete except one bug (*SHAKES FIST AT DUNG BEETLE*), I still have some gold badges left to get--but it's not that big of a number, and I have all the houses more or less how I want them (only things I'd like are not out just yet).

Regardless, I will say I don't spend as much time playing. I played anywhere from 10-12 hours AT LEAST a day on average. Now I don't usually spend more than a few hours. But I'd like to point out that, for me, it doesn't always mean I don't want to. Between the holidays (which is part of why I worked so hard to get stuff done before October--I knew that was when I'd get busy). I'd love to play island games and work toward my Medal badge--but to be blunt, it's not very fun by yourself. It is to check out the games for the first time, but after a while, it gets boring. I don't need the medals for anything so I'm not working towards some item that day or whatever and the bonuses you get for playing with people make it a lot easier (Going from 12 to 22 medals per game is a big leap). Similarly, fishing and stuff with friends is a lot more fun then just sitting there by yourself.

I also enjoy going to a Dream Village each day--for ideas on how maybe I can improve things. A strike of inspiration and a bit of just enjoying seeing others' towns. I don't always make it each day (I tend to get picture crazy and I'm not always up to dealing with it), but I have fun whenever I do. Besides that, there's still waiting for the biggest tree (500 days of playing) along with anticipating the holidays.

Regardless, the game definitely isn't perfect. My issues:
1. The fact that the amount of money you can carry at a time still hasn't been increased.
2. Villagers are -so much- quicker to move in this game. Good for people who aren't much for villagers but terrible for people who like specific ones--especially when they finally made it so you can actually INVITE the villagers you like.
3. Item limit per room. 48 doesn't seem TOO terrible out of 64... until you realize that also counts the wall items and then you suddenly have a close to empty room. :/

Besides that, I wish Bushes stayed in bloom all the time. I'm sure they were testing out a new concept or something, but it's a little frustrating (and can get hard to keep track) when everything else (Minus the Town Plaza or Dead perfect trees) stay in bloom 24/7.

great to see that you're getting a lot of mileage on the game! :blush:

at the beginning i played at least 12 hours a day too. even now, i still bring my 3DS XL everywhere with me (work, lunch, etc.).
 
Back
Top