"bad" town maps?

Candy_Rose

Candyway's Sweet Mayor
Joined
Jan 20, 2015
Posts
191
Bells
1,265
Cake
Orange (Fruit)
I was looking around the forums about maps and how people found their perfect map and I wonder.

What's the one thing that would ruin a map for you?

I love my map, but mine has a lot of lakes (like 5?) and sometimes it's hard to place PWP's where I want them because of said lakes, so to other people it may be considered a "bad" map. I like it though a part of me wishes I looked at the other options. (I went with the second one right off the bat)

Likewise, has anyone ever went with a "bad" map and worked with it to make it wonderful?

There was this one town (which I won't name) I visited via dream address and the map was absolutely TERRIBLE to my standards. (Their river was all on the lower half of the map and instead of dividing the town into 2 parts horizontally or vertically, it just kinda looped and made a "C" Which is something I could never work with, but this person did a WONDERFUL job of making it work! :D
 
Gotta be those darn rocks! At least with the ponds you can see their placement before you even load the map, so you don't wind up in bad situations with them usually.

Then there's that annoying thing when you get an unbreakable rock too close to your plaza, or right where you wanted your Mayor's house to go. All that effort, wasted!
 
Rocks. Also a map that has two beach ramps on one side with a "secret beach" and no ramp

They just set me off really bad TT____TT
 
Last edited:
Too many ponds is annoying. I like a map with just one or two. Our towns don't allow much room to place PWPs with all of the houses and permanent buildings. The ponds can eat up a lot of space. (Same with rocks, of course.)
 
Eclair's river layout is horrible. But I made it work and get a lot of compliments on my town. Lately though it feels a little noobish... I gotta re-do some areas!

For me though there is really only one thing I hate about maps: excessive rocks! Lakes are easy to avoid just by looking at the map Rover gives you, but rocks are whole different story... T___T
 
I'm crazy fussy with my town maps, but the big offenders for me are;
- The plaza being in an open area / getting a lot of traffic. ~ I find the tiled floor pretty ugly, and don't like to put patterns down because of their square edges, so I usually aim for towns where you don't need to see the plaza daily.
- Long winding rivers. This never really bothered me in the past, but on NL where the town is so small I like a 2x2 acre area somewhere at least to make the town feel like theres some space, and most rivers don't permit this.
- Wasted space. Like rivers that start or end at the top of the town leave a random spit of land that you can't do anything with. I try to have a reason to go everywhere in town. Though paradoxically I prefer having a private beach, as this means you can walk around the beach to get to another part of town with both ramps on one side.
 
In my main town I have what I suspect many would consider a 'bad' map (three ponds and I have a loop shaped river like you mentioned as well OP) but I think I've really made it work and I do get lots of compliments about the town. I wouldn't want to change it.

My second and third towns (third is currently a cycle town) have more easily workable maps.
 
If a map has too many rocks or ponds then I won't like it :( My main town's map isn't the greatest but a lot of people say they like my town layout, which I'm surprised by o.o
 
I always find it fascinating seeing what others look for or hate in a town map. I feel like I'm super picky about my maps and every time I've started a new town that I plan to actually develop (not just for cycling or whatever, though I'm still fairly picky on those too since I always want to keep my options open) I just expect to waste a good couple hours on finding the right layout...
My things I dislike are little land bridges, ponds near important buildings or structures (interrupting the flow of potential paths to those places), isolated beaches, and I don't really care for winding rivers. Obviously a lot of horribly placed rocks are a problem, and can make or break a town, one of my cycling towns I picked the layout thinking I could definitely see myself developing it further only to put in some bridges in decent places and realize there were rocks directly in line with them that would mess with where I'd want to place pathways.
 
I don't even think of these things. Whatever town I start with is the down I deal with. I just force things to work out, even if it kills me. I hate resting for things, especially since I have to reset a lot for dream villagers and where they put their house @.@;
 
I was looking around the forums about maps and how people found their perfect map and I wonder.

What's the one thing that would ruin a map for you?

I love my map, but mine has a lot of lakes (like 5?) and sometimes it's hard to place PWP's where I want them because of said lakes, so to other people it may be considered a "bad" map. I like it though a part of me wishes I looked at the other options. (I went with the second one right off the bat)

Likewise, has anyone ever went with a "bad" map and worked with it to make it wonderful?

There was this one town (which I won't name) I visited via dream address and the map was absolutely TERRIBLE to my standards. (Their river was all on the lower half of the map and instead of dividing the town into 2 parts horizontally or vertically, it just kinda looped and made a "C" Which is something I could never work with, but this person did a WONDERFUL job of making it work! :D

Lol. Would that be my Critters town? It makes a c-shape. If you are taliking about mine, it is a rather unique shaped map. I guess I chose it because it was so odd.
 
I wasn't really picky when I first chose my town, but now that I have had it for several months, I realized what I really like.

I don't really like having two separate beaches. I prefer just one long stretch, so I don't have to go running around town to chase after one fish that can't sit still.

I also prefer to have a decent amount of ponds. They make great places to put the more scenic PWPS like the picnic blanket or benches.
 
The plaza or town tree HAS to be in the middle of the map for me...it just does. I will cycle thru maps until I find a plaza in the middle.
 
Nothing ruins a map! They're all unique and make decorating the town a challenge which I love to have! But I do agree rocks are annoying!
 
I think I'm fairly picky, but when you find the perfect town for you, it's totally worth the fuss. I prefer rivers that cut the town horizontally. The bridges look so much nicer on horizontal rivers, I think. Vertical rivers are good for fishing, but I rarely fish in the river without having a reason. I also prefer the buildings to be out of the way and evenly spaced out. I don't mind having a lot of lakes, as long as there isn't like 2 or 3 of them right next to each other.
 
Lots of ponds, a sideways waterfall instead of seeing a nice pretty front view, a non-blue train station, a non-blue/green town hall, lots of rocks, and a tiny beach would ruin it. (yes I am picky).
 
Too many ponds is my main issue. I've come across so many maps when I was resetting with nice rivers but the map was ruined by ponds that get in the way of re-tail, town hall, etc. Then of course, to echo what everyone else has said, ROCKS.
 
Back
Top