I would had rather they focused less on things like tool durability and crafting if it meant they were going to sacrifice so much more. A part of me wonders if all the busywork of crafting, resource grinding, and the back and forth of tool durability was to stray our focus away from how barebone the game was a launch (and still sort of is)It takes more time developing for this game and currently they have a set timeline planned that they are keeping to. They are also releasing these as free updates, they are not making money off of these so they are using their current budget to work on the stuff they can and want to.
Pocket Camp has a completely different team working on it and it takes less time to make those models for them, since its a phone game. Its also a gatcha-game and the main money maker is people spending their own cash to buy this materials and items. So they have more resources in a way to keep throwing out item updates (they also need to for the game to stay alive).
It takes two to tango. NH also needs for the game to stay alive by bringing back stuff. They're skipping an entire month. You mean to tell me there wasn't even a small update that they could do to bring back attention? A dry spell of a month when the game is incomplete doesn't help. It's kind of funny in a sad way that they had to throw in a September update that was basically hey this update brings fish, bugs, and pinecones. But that's not an update as it was already there. They're stalling because they're are that far behind.
If the game is already caught up with its predecessors and all the updates are actually new (whatever it may be) that would be different. Instead here we are speculating when the roost will come back.
When I finally lost interest in NL and the other games I had already upgraded mostly everything. Except for NL where I came back and got the GracieGrace update and maybe a few other things. Here it's less progress and more 'just wait and we won't tell you when or if it is coming back'
