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So in Pocket Camp they have reissue material which basically allows you to craft items from past years' events. What if the reason there is nothing to spend Nook Miles on is because they want us to get a lot so we eventually spend them on the same sort of thing. It might be expecting a lot for Nintendo to actually change the items yearly, but if that were the case then spending Nook Miles would be the perfect way to access old items that are no longer available through holidays or special events.
I've found there's not a lot I want to spend nook miles on either. I'd love the opportunity to buy past items with nook miles since I started playing in April and missed some seasonal stuff. I think it would be great for them to allow us to buy into that! I'd even take a fortune cookie random item type thing like pocket camp does!
I've found there's not a lot I want to spend nook miles on either. I'd love the opportunity to buy past items with nook miles since I started playing in April and missed some seasonal stuff. I think it would be great for them to allow us to buy into that! I'd even take a fortune cookie random item type thing like pocket camp does!
I'm not optimistic about it either but I'm hoping they really step it up with Halloween, Harvest Festival, and Toy Day so that my faith in them can be restored and then expecting something like this won't be completely out of the ordinary.
I just want more content full stop. There just isn’t enough to do to hold my interest much longer. They are releasing updates too slowly and without much substance imo.
I just want more content full stop. There just isn’t enough to do to hold my interest much longer. They are releasing updates too slowly and without much substance imo.
Same! Normally it takes me a year or two to get bored, but I am already bored. It doesn't help that I can't have a second island without buying another console This is the first installment that I will only have one island/town. I prefer to have multiples going, and that is probably what keeps me busy for so long. Either way, I love this game the most, but it is a bittsweet thing because I already feel done with it
I blew a ton on catching the fish and bugs of the season. Especially the hard ones like the cicada shell by terraforming the mystery island to only farm them. I managed to get one after an hour of one tour (after wasting so much time on many other visits)
And one time I wasted so much time terraforming an island only to realize the only bug that spawned was a waterbug. Turned out it was some special island. Kind of figured that out when the waterbug wouldn't stop spawning. That kind of bummed me out that I wasted a ticket and so much time. Kind of weird to dedicate an island to them also since they don't seem to bring in that much loot and they're not that rare.
Other than that I don't spend miles on anything really. I've already taken two breaks from the game since there's not enough to do.
I've accrued quite a few Nook Miles (over 200k) and it's been months since I even bothered to gather any more from the Nook Mile app. I don't really use nmts.
I would love for them to add public works like in New Leaf. The Pocket Camp amenities and the cookie furniture would be great. They have a tree with a swing that the villagers can actually swing on and other cool things. Anything with more interactions than sitting, staring, or smelling would be wonderful.
I actually log in to Pocket Camp once in a while because I miss seeing all the nice furniture and seeing my villagers have fun.
It takes more time developing for this game and currently they have a set timeline planned that they are keeping to. They are also releasing these as free updates, they are not making money off of these so they are using their current budget to work on the stuff they can and want to.
Pocket Camp has a completely different team working on it and it takes less time to make those models for them, since its a phone game. Its also a gatcha-game and the main money maker is people spending their own cash to buy this materials and items. So they have more resources in a way to keep throwing out item updates (they also need to for the game to stay alive).
I agree with a few others; I’ve honestly been waiting for Nintendo to add furniture like they’ve created in pocket camp. I’m surprised how good the items are in that app, so it’s be nice to have it in the actual game. There are so many big furniture items that would like amazing on people’s islands—plus, seeing neighbors interact with them would be the cutest thing. ;-;
I do hope they add more stuff to the NMT shop, because it’s so bland right now. You can kind of buy up everything fast, which means you might not touch the shop again for awhile. :T
It takes more time developing for this game and currently they have a set timeline planned that they are keeping to. They are also releasing these as free updates, they are not making money off of these so they are using their current budget to work on the stuff they can and want to.
Nintendo had over 7 years to develop a new AC game. Instead they wasted time on knock-offs. I paid 60+ dollars for ACNH, I find their updates tedious and unnecessary.
With so much time between ACNL and New Horizons I expected a knock your socks off game but it has been a disappointment on many levels.
That's a cool concept, but unfortunately I don't think Nintendo has anything like that planned for ACNH. Although I really love Animal Crossing and ACNH, Nintendo really could have done so much better with the game, and I just don't understand why they put so much time and effort into Pocket Camp instead these past several years. They could have focused their energy for example into incorporating the same interactive furniture items seen in Pocket Camp into ACNH to make a real "knock your socks off game," like @cats_toy said.
Like I said, I love AC and will play ACNH until my island is completed, but I am just growing more and more frustrated with Nintendo and their half-assed games (looking at you too, Pokemon Sword/Shield).
I think Nook Miles could fit into an RNG system, where you can buy fortune cookie (or ticket, or whatever) that could be redeemed for 3 random pieces of furniture (that isn't color locked). But you still run into the problem where there isn't *that* much furniture compared to other games, especially pocket camp.
The problem with the Nook Mile game design is that there really isn't very much to spend miles on, and the system of trading NMT's is more of a quirky community solution if anything. There needs to be a sink for NMT's so that they are in some sense always scarce. It's fun to feel like you just never have enough.
Its also a gatcha-game and the main money maker is people spending their own cash to buy this materials and items. So they have more resources in a way to keep throwing out item updates (they also need to for the game to stay alive).
I was hoping that PC would be a preview of what New Horizons furniture would look like. I don't think I'm exaggerating when I say there are hundreds of thousands, if not millions, of players who would pay for regular, substantial updates to New Horizons to keep it fresh. That includes furniture, but of course we're missing several desperately wanted features from previous games. Especially with how good sales were for NH, this game is a cash cow that could stay fresh for years if they wanted it to. But what's disappointing is that we don't know if a massive addition of furniture is coming, we don't know if Tortimer's island is coming, we don't know if Brewster is coming, we don't know if DLC is coming, we don't know if the game's massive popularity has changed the calculus of how much attention Nintendo wants to give the game.