What's one thing that annoys you about New Leaf?

You could always refuse.

A real mayor could get permits, set out specific areas for houses, and control whether or not villagers can move in. Shouldn't the money made from houses go to Tom Nook, then some of it go to taxes? Yeah, what about taxes?
 
I get annoyed about that too. :/ I'm always about to take a break before someone wants something, so sometimes it really gets on my nerves. Or I'm about to go to the island and then a villager asks to come over in an hour...

Can't you always change the time? Or are there times when they insist on a certain time?
 
the fact that you can't choose where your new neighbors are building their house. like no i don't want your house right next to mine, thank you.
 
The one think i find annoying is the fact that you cant make constellations like you could in the other versions....
 
This is a general thing in the new games, but I miss how in the original Population Growing you could ask to do a favor or just chat instead. I wish that feature was brought back. Oh well, it's definitely better than in City Folk where villagers asked you for obscure things all the time.
 
This doesn't bother me that much, but.. I do wish the villagers personalities were a bit.. 'stronger'? I've heard people use the term 'watered-down' before when referring to the ACNL villagers, and I think that sounds about right. I want my normal villagers to be distinguishable from my peppies. And I want a more diverse dialogue. I talk the life out of my villagers, every day, and a lot of things they say are repeated. Don't get me wrong, they say some pretty amusing and intriguing things, but I just wish there was a bit more. Perhaps species-specific dialogue. Like.. The anteaters could ask you to fetch them an ant or a bug because they're hungry, instead of, say, a cherry. Stuff like that. I dunno. Maybe I'm just spurting off ideas in the moment lolol.
 
Not enough bag space and the fact that I cannot have the public works project that I want.
 
I don't like the fact that you can't preview a major PWP's icon before you place it.

It just shows as the red "person" shaped figure, and then when you put it down, it's the gyroid(which is very misleading when it comes to being replaced by the much smaller Caf? or police station as soon as they're finished.)

Unfortunately, there isn't any way around this. I tried saving, placing the PWP, and putting my 3DS plugged into the charger with plans to leave it on overnight and check if I liked what I saw at 6AM. I don't know why I thought that would work, but the game automatically saves for you at 6AM with a popup saying, "good morning, everyone, time to wake up!" I was lucky I was alright with the placement.

It makes placing PWPs especially stressful and tedious for people who really care about what their map looks like to build. It doesn't make sense that the map's preview icon wouldn't change when it lets you see on the top screen how the placement would be.
 
Even though it may seem rather illogical, it would be a great addition to the game: storage in Re-tail. Look at it, you wouldn't have to walk back and forth to get your Turnips. You wouldn't have a hard team cleaning your closet. You also can add whatever Cyrus refurbished in to the storage bin.

It's quite annoying walking back and forth. And i also wanted an 8-page storage instead of a 6-page one :<
 
I don't like this mail system...in WW once you maxed it you automatically got your mail...this one you just get mail twice a day and that is it...I ordered TONS of stuff in the catalog and it said I am at my limit...yeah it will take weeks to get everything I ordered :(

Also, this has always bugged me but why why why do they always want you to pick a time that is over an hour away when coming to your house? I always forget and then have them yelling at me.

On a funny note...I love the fish display in the museum...especially the piranha! It follows you and attacks the glass LOL

- - - Post Merge - - -

The island games are annoying, I'd rather pay in bells! It's so much easier....

this.
 
(Sorry guys, I need to get some of this stuff out that I've been building up...)
Being told to take a break when I've been playing for 30 minutes. What is up with that?

I never get donations from my townsfolk for PWP. I end up paying for 97% of the amount due for all of them. What's the point of being able to ask for donations, just make me pay for all of it because that's what I've been doing!

I really wish I could influence people to leave my town and then I could choose where the next person moves in. I think it would be really cool to just be able to move where the houses are when you want to, but I know there would be difficulty in that.

I doubt this bothers anyone else, but this is a HUGE thing for me because I love listening to in-game music. It MAKES ME SO IRRITATED when I catch a bug, find a fossil, or catch a fish and the music just STARTS OVER. On the island, it doesn't do that, why does it have to do that in town where I do most of my bug/fossil/fish hunting??!
It was really bad in the Harvest Moon 64 game, where you would go from area to area and the music would deliberately stop, and start all the way over. Is that NECESSARY Nintendo??
 
For me, it's the way text messages on Wi-Fi disappear after 5 seconds. If you're going through a door when someone says something, you have no chance to see it. In ACCF, they stayed on screen for 30 seconds. That was probably too long, but 5 seconds is definitely too short.
 
Those dialog/info things during the tours. The "you caught a.... now release it" etc are slow and waste time
 
I can't stand the lack of pattern space!! and the fact that villagers can plant their houses wherever they want and you have to go through some needlessly complex time consuming thing to prevent them from running over your hard work and hybrids!
 
Here are some things that annoy me:

When villagers walk into each other, 3 times out of 10 they will talk to each other. In City Folk, it was 10 times out of 10, unless they already had a conversation recently.

The fact that the speech bubbles disappear so quickly is annoying, you can miss what someone says, if you're on the loading screen.

The fact that cranky and snooty types are toned town - they don't get mad at you as much as before, which is what gave them their personality.

You can't send letters over Wi-Fi.

When Porter asks you lots of questions when opening your town gate.

Blathers doesn't blabber any more... Sable doesn't say specific things on different days, Label (Labelle) seems like she's hiding something - she doesn't use many emotions.

That's enough from me.
 
Back
Top