Love :
- Villagers are more alive. They’re more interesting and interactive. They sing, they eat and they play. Dialogues aren’t repetitive and they can interact with objects and comment about a lot of things. They even seem to have memories.
- Villagers have actual outfit changes. They have sportswear, formal wear, casual wear, rain gear and they change constantly.
- I now actually use my slingshot. Balloons have actual stuff you’d need or want. Bye bye to that tacky, horrid balloon furniture series. I don’t want them. Pietro can keep them all.
- Speaking of furniture, they’re now more down to earth and practical. They might not be sets or series but they look like something I might furnish my real house with. ‘Cause I would NEVER furnish my real house with matchy matchy series which has the same prints or design all over.
- No grass deterioration. ‘Nuff said.
- No need to plot reset. You can put buildings anywhere you want anytime. Then move them again if you’re not happy.
- No need to farm / wait for PWP suggestions. Just make them or order them from Nook and bam you’re free to decorate your island.
- Landscaping heaven. Fill your island up with flowers or trees in hours. Buy all the saplings and seeds you want and plant them all! Or eat a fruit and relocate your trees. No more waiting the next day just so Leif can sell you ONE MORE sapling. If you don’t TT in NL, I swear it’ll take you YEARS to make a forest. Plus, THEY DON’T DIE here. They’re immortal. No wasted saplings or flowers.
- Rocks in your way? Break that thing. It’ll grow back tomorrow. Hate it again? Break it again.
- Furniture outside. Furniture on paths. Furniture everywhere.
- Furniture can be placed together as near to each other as you want. You can place a lamp beside a bench close together like they’re supposed to. No more Isabelle telling you you need 2 spaces on the side, front and back blah blah blah.
- Paths. Paths are adjustable. They’re straight. They’re curved. You can make it as thin as you want or as thick as you want. They can be stepping stone circles, or squares. Or hearts. If things from the trees fall on them, no problem. They don’t disappear. So you can design your island to death and still play the game at the same time.
- Terraform to your hearts content. You can make your island as simple or as complicated as yourself. Lol.
- Nook miles plus. Makes you play the entire day. Those mini tasks rack up miles fast so you can go...
- Mystery island hopping. Look for your dreamies. Control who moves in. Make sure it’s not someone you hate. Plus, you get rich from the island resources. Exploit it to the core so you get your tickets’ worth.
- You can still invite campers even if your island is full. YES!!! No more dreading seeing someone in the campsite knowing you can’t get them anyway BECAUSE NOW YOU CAN!!! So go and check that campsite. It may be someone you’re dreaming of. Invite them. Kick some loser out.
- No need to run after villagers trying to get a gossip on who’s thinking of moving out. Because they won’t move out without your approval. No stress.
Hate :
- No mass crafting. I wanna be able to make ten fish baits in one go. Or anything in one go.
That’s about it, really. This game is more suited to my play style than the others in the franchise and I’m very satisfied.

I don’t even have the time to miss missing NPCs because I’d take the overall better gameplay experience and convenience over just seeing them...be there.