I was resetting for a good map for my final town yesterday and was tempted by a town that didn't have an especially great map, but had a few other criteria I wanted. It had three of the villagers I wanted (Mott, Rasher, Tiffany) and two that I wouldn't mind having around for a while until they moved out (Aurora, Simon). It had apples as the native fruit too, which is the fruit I'm kinda hoping for.
Unfortunately, it had a few bad aspects as well. The train station had the ugly brown roof, there were a ton of rocks spread around the northern section of the town, there were one too many ponds, and a couple villager houses were too close to a bridge and Re-Tail. The worst part was that the northern section of the town had a lot of land area, while the southern part was thin, though it was pretty long to make up for it.
Anyway, I decided to take this town because I really don't want to spend TBT on villagers and figured I'd live with the things I didn't like. I caught a bunch of bugs and fish, donated some to the museum, and paid off the initial 10,000 bells for the house. As I was plot resetting to try to get a nice place for one of the new villagers, I noticed that they all wanted to pop up in three pretty specific areas instead of anywhere near where I was hoping.
So, with some reluctance, I deleted that town and am back to trying to find a decent map. Part of the idea of this final town is to actually make it look good by using patterns, so it's for the best. It's nonetheless kind of disappointing to pass up those three villagers I want, but here's to hoping that it will be worth the effort in the end.