Virtue's Last Reward

In case anyone is wondering how many blocks this game is; it's 3.747 blocks. I just downloaded it. :)
 
So I began playing the game and played a little over two hours (didn't feel that long, though). I really like the option that you can set text to automatic so that you don't have to spam the A-button, though it sometimes moves a bit too fast for me. If I get distracted for whatever reason (because someone asks something or because I look up to check the time) and then look back at my screen again, I'm always like "argh, what did I miss now?!" Fortunately the game has a log function, which is quite useful (but still, it seems - for me - to be a game that I should play when I'm alone in the room... no pun intended, haha). And I also love how you can check your passwords because I wasn't sure whether I was supposed to write them down or not.

So far I've solved two puzzles (obviously I'm not that far into the game yet). The first one was on Easy (which seems to be an European thing or something? the game did explain about the default setting being Hard, but I was actually on Easy on the first puzzle), so I'll have to get back at some point and solve them on Hard because otherwise I'll miss "something special" (I know what said "something special" is, I'm just not sure if it's every clearly stated in the game that unless you solve everything on Hard, you miss out on it).

I'll have to get back to the second puzzle, anyway, because I missed the second password (I was thinking about what's inside that room and I just went "oops" when I remembered something, haha). But since I quit after exiting the room it shouldn't be too hard to go back, I think? Will find that out soon enough, I suppose.

Anyway, I'm enjoying the game so far and I'll probably be playing it this weekend. Even though I told myself to only play ONE game at the time and finish that first before playing another one. So much for Professor Layton and the Azran Legacy. *facepalm*
 
So I began playing the game and played a little over two hours (didn't feel that long, though). I really like the option that you can set text to automatic so that you don't have to spam the A-button, though it sometimes moves a bit too fast for me. If I get distracted for whatever reason (because someone asks something or because I look up to check the time) and then look back at my screen again, I'm always like "argh, what did I miss now?!" Fortunately the game has a log function, which is quite useful (but still, it seems - for me - to be a game that I should play when I'm alone in the room... no pun intended, haha). And I also love how you can check your passwords because I wasn't sure whether I was supposed to write them down or not.

So far I've solved two puzzles (obviously I'm not that far into the game yet). The first one was on Easy (which seems to be an European thing or something? the game did explain about the default setting being Hard, but I was actually on Easy on the first puzzle), so I'll have to get back at some point and solve them on Hard because otherwise I'll miss "something special" (I know what said "something special" is, I'm just not sure if it's every clearly stated in the game that unless you solve everything on Hard, you miss out on it).

I'll have to get back to the second puzzle, anyway, because I missed the second password (I was thinking about what's inside that room and I just went "oops" when I remembered something, haha). But since I quit after exiting the room it shouldn't be too hard to go back, I think? Will find that out soon enough, I suppose.

Anyway, I'm enjoying the game so far and I'll probably be playing it this weekend. Even though I told myself to only play ONE game at the time and finish that first before playing another one. So much for Professor Layton and the Azran Legacy. *facepalm*
The only real difference between hard/normal/easy or whatever is the fact that your companion won't help you as much. Also in order to 100% the game you must beat every puzzle on hard to get all the items out of the secret solution. The secret solution stuff is mainly just files that explain things / give some random info on things which is pretty neat. You can always just jump into a puzzle at any time using the branch system and as far as I'm aware you don't have to redo the whole thing and can just solve the secret solution, I might be remembering things wrong.. 100%'d the game over a year ago
 
A little over five hours into the game so far. Still think the text is a bit too fast, but yay for not having to spam the A-button! :p

Went back to get what I had missed in the Lounge and then redid the first puzzle on Hard. Also finished the Crew Quarters today, but had to use a guide because I'm an idiot who can't recognize colors *facepalm*. :(

For the time being I haven't written down any of the choices I've made (like choosing to go with which other characters). Should I do that or will - when the moment comes - it be clear for me what I chose last time (like "I chose option A when I first did this, so now I should choose either options B or C")?
 
For the time being I haven't written down any of the choices I've made (like [e: white text doesn't hide spoilers well in quotes]). Should I do that or will - when the moment comes - it be clear for me what I chose last time (like "I chose option A when I first did this, so now I should choose either options B or C")?

Choices that you've already made before will be set in a darker text, so I wouldn't worry too much about keeping track of your choices.
The Flow button/branch system also helps.//
 
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Choices that you've already made before will be set in a darker text, so I wouldn't worry too much about keeping track of your choices.
The Flow button/branch system also helps.//

Awesome! Thanks for letting me know! So now the only thing I have to do is pay attention as to where I save because I can't find confirmation anywhere that the digital version does not have the save bug which makes your game completely crash and lose everything. :(
 
Awesome! Thanks for letting me know! So now the only thing I have to do is pay attention as to where I save because I can't find confirmation anywhere that the digital version does not have the save bug which makes your game completely crash and lose everything. :(

Try to save during novel sections. I think the bug occurs when you save while you're in a puzzle section.

Also, are you getting the Golden Files? If possible, do not read them until you finish the game. Sometimes they contain early-spoilers.

You're playing the EU version, right? Japanese voice acting is good, but it's a shame you're missing glorious SIGGYYYYYYY! PHIDOOOOOOO!
 
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Try to save during novel sections. I think the bug occurs when you save while you're in a puzzle section.

Also, are you getting the Golden Files? If possible, do not read them until you finish the game. Sometimes they contain early-spoilers.

You're playing the EU version, right? Japanese voice acting is good, but it's a shame you're missing glorious SIGGYYYYYYY! PHIDOOOOOOO!

I'm getting the Golden Files, yes, because I want the "special something", but I haven't read any of them yet, no. Will do that after I've completed the game. :)

And yeah, Japanese voices for me. I'm getting used to them, but I saw some videos with the English voices and I found them absolutely brilliant. Zero Jr in Japanese simply isn't the same as in English. :(

Love your avatar, by the way. ;)
 
Over seven hours into the game and I'm beginning to wonder when I'll get an end. I thought I'd have gotten one much sooner (actually, I'm quite sure I would have gotten one when I had to make a certain choice, but I had seen a video of it and I knew what would happen, so I chose something else). It's interesting, to say the least. A lot of reading (yeah, duh, it's a visual novel :p) but a good thing the text can be set to auto. :)
 
It took me forever to find an actual ending. After that it's a lot of jumping around and if you're anything like me, you'll get everything all confused. There are certain events that only happen in some timelines, sometimes they happen in different orders, sometimes not at all, and after jumping from place to place it's hard to remember what happened in what specific timeline, even with the flowchart.
 
Hurray! I found the Skip button! Go me! I'm so proud of myself! No, seriously. So yeah, now I can skip text I've already seen/read, though I do have a question. I've skipped the text a few times and it seemed to stop automatically each time at some point that was "new". Is that correct or do I risk skipping too much text if I use it?

So, sixteen hours into the game so far and I've had... let's see... two "Game Over" and two "Story Lock". It's been quite interesting so far, especially the fact that you have to make certain choices because if you don't, well, you can't continue and man, is that game good at making me feel bad. I really look forward to getting all the endings, as well as solving all the puzzles.

As for the puzzles, I admit that for some I need a guide. Often I'm very close, though, just that it's something I'm overlooking or not getting. But they're fun, even if they can be frustrating and I seriously laughed out loud when Sigma said the same thing I did; "Ha! Take that, puzzle!" The humor in this game is great and it's quite welcome too.

What I like less? Well, I'd say the only thing is the blinking dot on the map that shows where you're going. I've seen the map dozens of times now and I still can't figure out what is where and I'm quite sure it's irrelevant, anyway. Also, like I've said before; the text sometimes moves way too quickly, especially if it's a few lines that's being said. Good thing the game has a log, though!

Passed through the PEC room, by the way (story mode, not the puzzle). Seems interesting. Hopefully my game won't crash or freeze when I try to solve the puzzle. But to be on the safe side, I've been making back ups of my save data.
Panties? Boxers? Totally made my day that, haha!
 
Hurray! I found the Skip button! Go me! I'm so proud of myself! No, seriously. So yeah, now I can skip text I've already seen/read, though I do have a question. I've skipped the text a few times and it seemed to stop automatically each time at some point that was "new". Is that correct or do I risk skipping too much text if I use it?

Game'll stop at new dialogue points, yeah. Skip away!

Passed through the PEC room, by the way (story mode, not the puzzle). Seems interesting. Hopefully my game won't crash or freeze when I try to solve the puzzle. But to be on the safe side, I've been making back ups of my save data.

IIRC the bug had something to do with saving in the PEC, which Aksys fixed circumvented by making it impossible to save in. Backup's a smart idea though--better safe than sorry.
 

So, tell us, what was your first game over?

And yes, that blinking map is completely unnecessary, annoying and doesn't help at all.
Clover is cute... but she used to be more adorable in 999.

I solved the **** out of this puzzle!

By the way, have you seen the Virtue's Last Reward animated OVA, Libra?
 
I got an ending! Yay yay yay! It was Dio's, so now I have his little icon on my save file, haha!

I actually thought my game was crashing when suddenly my screen turned black, stayed black and then a few moments later music began playing but nothing happened on my screen. But then suddenly the credits began and I was "okayyyyy". I figured I'd wait because at some point I'd be able to start again and then there it was: "Dio - END". Kinda took me by surprise, haha.

Game'll stop at new dialogue points, yeah. Skip away!

Awesome, thanks! I guess that also explains why I hadn't found that option earlier; it's only available when there is something that actually can be skipped.

IIRC the bug had something to do with saving in the PEC, which Aksys fixed circumvented by making it impossible to save in. Backup's a smart idea though--better safe than sorry.

I've also read something about the Crew Quarters (I think...) or that saving when solving a puzzle (didn't matter which one) was a bad idea. So I've only been saving during the novel sections and if possible, not inside a room.

So, tell us, what was your first game over?

It was K's. I've actually been thinking that, if you want, you can avoid the "bad" endings (i.e. Game Over), or am I wrong about that? I mean, looking at the flowchart it seems obvious what choices lead to a dead end, so to speak. Do you need all the "bad" endings as well, or only the "good" ones?

I solved the **** out of this puzzle!

Haha, that was excellent!

By the way, have you seen the Virtue's Last Reward animated OVA, Libra?

I have! I like it, even if - as someone said here - it's not entirely accurate. But it gives a good idea of what the game is like. I also like the English voices. Sadly I'm stuck with the Japanese ones. Not that they're not good, just that I like understanding what I'm hearing, that's all.
 
It was K's. I've actually been thinking that, if you want, you can avoid the "bad" endings (i.e. Game Over), or am I wrong about that? I mean, looking at the flowchart it seems obvious what choices lead to a dead end, so to speak. Do you need all the "bad" endings as well, or only the "good" ones?

Hahaha! That's what I thought. K's game over is the first game over for most gamers. I felt so silly when I trusted him during the second AB game. And yes, that is one of the flaws of the game. The flowchart spoils which choices lead to a Bad Ending and which continue the game. Congratulations on getting your first ending! Enjoy the game and get the rest of the endings! And remember to not look at any guide in order to avoid spoilers. The Internet is full of them!

Yeah, the OVA has one or two screw ups, but it's nothing important. It's a good introduction to VLR.
 
That's what I thought. K's game over is the first game over for most gamers.

Haha, yeah, some part of me was going "I just know this is a baaaaad idea", but I figured I might as well go for all the endings.

And I'm utterly fascinated by your avatar, haha.
 
Huh, I just had Sigma remember things that he hasn't experienced yet. Spooky! :o
 
What the heck was the part in the hallway with Clover and Luna before the Archives puzzle? It's a good thing I had actually read about this, so I knew what was going to happen, but even so; that was kinda totally unnecessary, no? I don't mind the jokes that have been made so far in the game, but this was a bit too much and it also didn't make a lot of sense; because why all of a sudden start now being so... well... creepy?
There's a moment where you're up against Phi and you have to choose either Ally or Betray. I chose Ally and got a Story Lock. Then I chose Betray and got a Game Over. Then I chose Ally again and this time the Story Lock was... well... unlocked. Here's the thing, though; it doesn't make any sense to choose Betray at that point (well, not to me, at least), but it's kinda clear the game expects you to hence why you have to choose Ally after having chosen Betray first. It's a minor detail, but I was a bit "wait, what?!" about it.
I'm a little over 25 hours into the game and looking at the flowchart I'm not even halfway yet. More like... 40% or so? I'm curious as to how much time it'll take me to complete this game (it'll obviously depend on whether or not I try to get all the Game Overs as well or not). Hm...
 
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