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Villager Cycle

box3d

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I was reading up on some guides for cycling villagers and I was wondering if this method would make more sense?

1. TT forward a couple weeks and start a new character to find out who's moving, if it's someone you don't like/want to move then load up your mayor.
2. If it's someone you do like/want to stay quit the game and TT back to the original date with your mayor and wait for their ping.
3. In a few days a new villager will want to move, repeat steps 1 and 2.

Plus if you don't play the game for a week and you are worried someone may have moved just start a new character and see who moved and set the time back to the last day you played and convince them to stay. You can then TT forward to the current date without worrying about someone moving again because only one animal can move out at a time and you already convinced the animal to stay.

Make sure you always use the DS clock setting though. Talking to Isabelle is different, with the DS settings the game will think that it is still the same day as you last played.
 
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There a few problems with your first suggestion.

You would have to timetravel using the 3ds clock, as you can't possibly set a new time when creating a new character.

This would also only let you know that someone is going to move if they have already decided on moving. Only then will they move out when you TT forward. If nobody is planning to move the day you TT from, nobody will move. (Which is why it's safe to timetravel as much as you want after telling any villager to stay).

Both of these combined would make your method extremely unreliable for cycling, as cycling is all about moving villagers away as fast as possible. Going through all that effort (Changing to the setting to change the time, then changing back to the game, talking to Rover and all that) only to find out that noone is moving isn't efficient at all. (At that point your frustrated self would close the software, change back the date and time, and you're back to where you were).

Even with step three, where you set the game up so that someone is guaranteed to be moving, you would lose a lot of time doing it that way.

The second point is right though, if you know the last day you played (which can be found in the activity log) you can set the 3ds date to that day and after making sure nobody is moving (by telling them not to) you can just travel forward. It's exactly what I did after more than a year of not playing.
 
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