Unpopular gaming opinions

Horror games, like Amnesia and FNAF likes what's the deal.. they are not creepy lol
Very few western horror games deserve to be called good. I don't understand the hype around these games, they're just generic. The fact that games like Slender have everybody and their mom going insane while games like F.E.A.R. only gain a cult following is ridiculous.
 
Horror games, like Amnesia and FNAF likes what's the deal.. they are not creepy lol

FNAF has 100% more popularity than it deserves.

Like, seriously...Why has this game become so popular?

But whatever...I'll be impressed if it actually manages to remain relevant in a few months and doesn't fall into the pit of '15 minutes of fame' games nobody cares about anymore with Slender and Goat Simulator...
 
FNAF has 100% more popularity than it deserves.

Like, seriously...Why has this game become so popular?

But whatever...I'll be impressed if it actually manages to remain relevant in a few months and doesn't fall into the pit of '15 minutes of fame' games nobody cares about anymore with Slender and Goat Simulator...

It's a decent game (the first anyways) but it didn't need the hype it got or the 2 other sequels. :/

It'll probably end up the same as Slender and Amnesia.
 
Unpopular opinion? I actually like EA as a company and, likewise, despise Ubisoft and Bethesda as a company.
Hating on Ubisoft is likely a bit more 'popular' though. :P

Very few western horror games deserve to be called good. I don't understand the hype around these games, they're just generic. The fact that games like Slender have everybody and their mom going insane while games like F.E.A.R. only gain a cult following is ridiculous.

You consider FEAR a 'scary' game?

Don't get me wrong, it's a great shooter -- but I haven't heard many people say that they thought it was 'creepy,' which seemed to have been Noiru's point.
 
Very few western horror games deserve to be called good. I don't understand the hype around these games, they're just generic. The fact that games like Slender have everybody and their mom going insane while games like F.E.A.R. only gain a cult following is ridiculous.

Exactly. People jumping on the bandwagon.

Tao: Yes.. exactly. And tries to be scary rather than doing some flick about a bear.

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Dustmop: That game might be good as a shooter, I do not know since I haven't tried that one in particular. But slapping horror all over the place seems a bit overrated imo.
 
A lot of my favorite characters are very unpopular. Rouge the Bat, Amy Rose, Birdo, and Princess Peach are all so misunderstood and overly criticized by gamers. Rouge is not a slut just because she's sexy and flirtatious. Amy isn't an insane stalker and Sonic doesn't hate her. Birdo isn't offputting for having an unknown gender. Peach isn't worth less as a person just because she isn't able to protect herself from being kidnapped.

Aside from about characters, another unpopular opinion I have is that the vast majority of indie Steam games are usually pretty poorly made and really not worth buying. I'd much rather play console games.
 
Unpopular opinion? I actually like EA as a company and, likewise, despise Ubisoft and Bethesda as a company.
Hating on Ubisoft is likely a bit more 'popular' though. :P
A lot of people hate Ubisoft and Bethesda. Ubisoft used to be a good company, but they've dropped the ball and are now releasing pieces of ****. They deserve the hate they get.

Bethesda has been releasing crap games for years, and the only reason they're supposedly popular is because they're starting to steer towards the casual gamer. Skyrim was made more accessible, which ruined the quality of the game but made more people play it. A large part of this audience has lower standards for games, so immediately Skyrim became BEST GAME OF ALL TIME. The Elder Scrolls Online isn't any better, especially since a lot of parts of the lore are ignored or changed without explanation.
The same happened to Fallout, with Fallout 3 being a broken ass game with a generic story. New Vegas managed to be interesting, though likely only because it was worked on by people that made Fallout 2. It wasn't as broken as Fallout 3, though there were some common bugs. Which is thanks to Bethesda forcing them to use the horribly outdated Gamebryo engine.

**** those companies.

You consider FEAR a 'scary' game?

Don't get me wrong, it's a great shooter -- but I haven't heard many people say that they thought it was 'creepy,' which seemed to have been Noiru's point.
I said "good".

F.E.A.R. may not the pinnacle of horror, but the games had some great moments. F.E.A.R. 1 and 2 had terrific story and managed to set down an actual creepy atmosphere for a lot of moments, unlike the games mentioned by Noiru, which just go "BOO". It's sad to see that after two stellar games (and kinda okay expansions to 1) that it's been ruined by 3 and Online.

The F.E.A.R. games are also the only ones in recent years to have done first-person horror correctly. Back in the day you had stuff like HeXen, which were fine for the time, but after that it started getting crappy. Now you're stuck with all these generic "omg u cant fite dem 2spooky!!!" first-person titles that consist entirely of jump scares. F.E.A.R. also came at a time that was saturated by the macho man military FPS, made popular by COD and Halo, so it was a breath of fresh air.
 
Ubisoft used to be a good company, but they've dropped the ball and are now releasing pieces of ****. They deserve the hate they get.

Aside from the quality of their 'recent' games (which is pretty low):

I think their casual attitude to slapping microtransactions into full priced retail games actually offends me the most. It's an awful trend that's appeared recently that needs to go away. The fact that people actually defend this and actually spend even more money for this 'tat' that should be in the game by default makes me give up hope for both the human races gene pool and the future of gaming if this turns into 'the norm'.

Or their 'review embargoes'. I think that holding their games back from people and paying people to say nice things about them says a lot more about the quality of their games than an actual bad review would. Regardless, another terrible thing they do that needs to stop.

There's a lot more and granted, they're by far not the only offenders. They are quite possibly the biggest offenders though.




Bethesda...

Betehsda needs to hire some damn beta testers. Contrary to their beliefs, I am not a beta tester and I do not pay good money to test their broken attempts at games.

Also, this "but mods make it good" argument people tend to use...No, just no. Their games should be good by their own merits. If you need the community to come in to fix and add things to your game to make it enjoyable, you've made a bad game.

Elder Scrolls Online also makes me laugh. It seems to have gone 'free 2 play' faster than any 'WoW Killer' before it, which is a testament to how truly bad it is.
 
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Aside from the quality of their 'recent' games (which is pretty low):

I think their casual attitude to slapping microtransactions into full priced retail games actually offends me the most. It's an awful trend that's appeared recently that needs to go away. The fact that people actually defend this and actually spend even more money for this 'tat' that should be in the game by default makes me give up hope for both the human races gene pool and the future of gaming if this turns into 'the norm'.

Or their 'review embargoes'. I think that holding their games back from people and paying people to say nice things about them says a lot more about the quality of their games than an actual bad review would. Regardless, another terrible thing they do that needs to stop.

There's a lot more and granted, they're by far not the only offenders. They are quite possibly the biggest offenders though.
The inclusion of Uplay in most of their games is also a really bad decision. I know piracy is a problem, but why do paying customers have to be treated like this? It's the same as putting GFWL in your game. It's useless, and really bothers the people that are actually giving you money for what you worked on.

Some games are fine with microtransactions. But yeah, not if you pay full price for it first and then have to buy a load of stuff for it in the in-game store with real money.
On the other hand, I think it's more a problem with the consumers. They're willing to pay for this crap. There's a bunch of games where you can go to the online store, pay some real money and have the DLC automatically unlock the stuff you could get in the game. It's not even extra content, it was fully available in the game, you just had to take steps to unlock it.
If people are really that lazy to get stuff they want in a game, maybe they shouldn't be playing games. Unlocking all things in a game should be a challenge.

The review embargoes make sense, especially when you're outputting games as awfully broken as they are. It would hurt their sales after all, so it's best to not have it reviewed.
The fact that nowadays people are starting to do post-patch or just generally patch reviews should showcase there's a big problem with developers. But for some reason people will happily buy games from a company that's known to release stuff that doesn't work properly on the day of release.

I know that the games I play most regularly wouldn't be considered one of the greats in gaming, but at least they ****ing work on release.

Betehsda needs to hire some damn beta testers. Contrary to their beliefs, I am not a beta tester and I do not pay good money to test their broken attempts at games.

Also, this "but mods make it good" argument people tend to use...No, just no. Their games should be good by their own merits. If you need the community to come in to fix and add things to your game to make it enjoyable, you've made a bad game.

Elder Scrolls Online also makes me laugh. It seems to have gone 'free 2 play' faster than any 'WoW Killer' before it, which is a testament to how truly bad it is.
Beta testers? I'm not sure how much they would help. Bethesda needs to have their employees re-educated and quit obsessing over Gamebryo. It just can't handle their games when they mod it like they do. Their original Creation Engine isn't any better, as evidenced by how broken Skyrim was.

And yeah, the games can run fine on PC due to the large modding community, but then you still have the console versions left in the dust with all their bugs. And also, I don't want to run with an anime waifu just so my game can run correctly.

I didn't play TESO since my interest in TES games has been waning since Oblivion, but I've seen plenty of it on /v/ and by looking around on the internet in general. People are pissed about how much it breaks the lore, and I think that the people playing the beta and bringing that stuff out didn't help their sales any. It's a bad MMO and another bad follow-up to what used to be a good series.

It also makes me lose hope for Fallout, since it's now in their hands. Fallout 3 was already bad enough, but I fear that New Vegas will have been the last relatively good one.
 
I mostly hate EA and Ubisoft for their pseudo Steam services.. Like do we really need more of those requiring another account to sign up for
 
Time post my opinion on MegaMan that nobody cares about, I feel like the 8-Bit Classic games and 16-Bit X games are waaaaay too overrated to the point where they over shadow other MegaMan games make it as if the they don't even exist, like there are MegaMan fans who legitimately think they stopped making MegaMan games after the PS1, I kid you not.
 
Stealth games sucks and I hate game where they really have to implement this not to suck >>
 
and i hate all video games with zombies

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And finally my favorite sega character is tails
I forgot about the plants vs zombies series. I like that series
 
PvZ is probably good, I dunno but I wouldn't bash it because everyone and their mom plays it.
 
Like.. a lot? And watching various type of those games I'm like.. nah sorry I don't feel like being a ninja here.
Some games implement it badly, but if you don't like stealth and then decide to play something like Metal Gear, you only have yourself to blame.
 
Some games implement it badly, but if you don't like stealth and then decide to play something like Metal Gear, you only have yourself to blame.

Nah I never liked MGS or anything that badly.. just not my type of game.
 
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