I hate games where you have to do a tutorial to advance to the main game. It was good for TF2 since you actually learned stuff but for games such as Senran Kagura Burst where the button mashing doesn't work as it should it's just ****ing annoying.
I think everyone shares that sentiment though. Going through a tutorial you can't opt out of is pretty much always annoying.
I think everyone shares that sentiment though. Going through a tutorial you can't opt out of is pretty much always annoying.
Yeah, if anyone played Senran Kagura Burst they force you through it and you can't opt out(or idk I never could) which makes it annoying because I know the controls and some of it I don't need to use I don't need a fail from a tut thank you.
If they show you classes like TF2 they are okay(since you actually got an achievement for them later on before the update).
But yes those press A to jump are just wtf no..
If you see how stupid some people are with games, I understand the amount of tutorials in games nowadays. I like that some games ask you if you want to play the tutorial level (Metal Gear Rising: Revengeance did this). If you're confident that you understand the controls from reading the manual, you can just jump right in. I think most games should have that. Especially COD, since how hard can it be to point at someone and click the mouse?I hate games where you have to do a tutorial to advance to the main game. It was good for TF2 since you actually learned stuff but for games such as Senran Kagura Burst where the button mashing doesn't work as it should it's just ****ing annoying.
I can't wait for the Sinnoh remakes to get announced so that all the haters currently in the Pokemon Center go "OMG I LOVED SINNOH!!!!"I thought Ruby and Sapphire were the least interesting and worst Pokemon games overall.
This seemed to be a popular opinion until the remakes got announced when everybody changed their mind, so now I guess it's an unpopular opinion.
If you're confident that you understand the controls from reading the manual, you can just jump right in.
They were replaced with the less impressive digital manuals. You also can't really bring them along to leaf through a manual while you're doing your business.Ahhhh, manuals...How I remember you fondly...I remember the most exciting part of opening a new game was pulling out the manual and seeing if it was one done with colors, or the disappointing greyscale ones...
Now we have disappointing one-sided leaflets (and that's if we're lucky)
Would not caring about the environment or whether trees die because I miss manuals be unpopular and/or a gaming opinion?
They were replaced with the less impressive digital manuals. You also can't really bring them along to leaf through a manual while you're doing your business.
I really liked the ones that had extra stuff in it, like short comics or artwork made especially for the manual. You could really see that great effort was put into some of them.
And nah, I know that a lot of people share that sentiment. They'd rather see the disc format disappear for Vita-like flash cards if it meant the return of (good) manuals.
I really liked manuals as a kid. I remember that my dad would take me to buy a game and on the car ride home I'd open up the box and leaf through the manual to kill the time.
This is not an unpopular opinion I have, but Sony needs to stop forcing their overpriced memory cards down people's throats. Why does it take like a minute to delete a 500 MB game from the Vita while I can delete a 1GB game from the 3DS in mere seconds? Get your **** together, Sony. Use readily available storage formats or just don't bother releasing a handheld system.I hate digital/only games. They cram up space, memory cards for vita are expensive and i want it physical.
I hate digital/only games. They cram up space, memory cards for vita are expensive and i want it physical.