Ok. Wow, I have several things to say.
First, I like the overall look of your town. The oriental themed town is well known but you cleverly appropriate it to give it a unique look, and that's ultra important. The rain suits well this town and add a bit more fantasy in this town. But still generally speaking, there is a lot of fantasy in this place. It made me think of a parallel universe created by Miyazaki (it's a compliment). The way you landscaped your town is an invitation for discovery, travel but also for evasion and dream.
And also, we can see that this town was made by a girl, lol, not because there is much of girlish elements (that's not the case) but because there is a bit of randomness in this landscaping. It's not at all a negative point, quite the opposite. The randomness here means that you did it with a lot of personal feelings (intuition) and the overall gives to your town some artistic aspect that you can't see well in some "well-squared" and very organized town (which is rather male thinking).
(But it doesn't mean that boys can't make artistic town, lol, I'm a boy myself and I'm rather proud of my town)
I like the variety you have in this town. You have indeed several areas that go well with your theme, even the arid area with these dead trees. I like the way some of these trees are surrounded by the road patterns, very artistic, and it goes well with the depraved lamp. Plus, the stonehenge in this area adds a mysterious aspect that suits well the house of your witch. (I'll speak about the houses later). Unfortunately, I regret that the dry ground patterns used for this arid area badly cut the natural grass left for the trees, flowers and bushes. But you can't do anything to fix it. No one can, we have to deal with it. : / Still in this same area, I liked the wind turbine before the cliff. Despite the fact that this is a modern PWP, it still contrasts really well with the traditional and rural appearance of your town.
The lighthouse in the corner of the town, before the cliff, is always a great idea. The camping site is separated from the rest of the town, it's more intimate for the campers, I guess. I like the zen area near your town hall. I also enjoy the emplacement of your tower and how it's fully opened to the large road/place.
I'm not a big fan of the coffee emplacement, tough. I think it is too close to the house ahead. It would deserve to be more spaced out.
The second thing I'm not convinced with is the entrance of your city (near the train station). I like your fountain emplacement and the flower clock a lot, same for the bushes and trees around, but the way the patterns brutally ends around the train station itself give me the impression that it's still incomplete. It's only my opinion, but I say that because I think that your town's entrance has a lot of potentiel with your already existent trees, PWPs and bushes around it.
The road that led you to the Japanese bell is cute (in the top right of your city). Then I went to your beach, it's crowded by flowers, lol, but I kinda like it that way. It can be an idea for decorating beach.
To conclude, I'm in love with your houses. I think that your different rooms from your different human characters made me travel even more than your city itself. The way you arranged your furnitures, the overall aspect of your design interiors... there are really great (specially Yukari's, and I wouldn't change her backroom, I think that it is really nice that way). The empty sidewalk left of Reimu's don't really bother me... It's a very small empty space so it's not disturbing at all. On the contrary, it's more spaced like that.
First, I like the overall look of your town. The oriental themed town is well known but you cleverly appropriate it to give it a unique look, and that's ultra important. The rain suits well this town and add a bit more fantasy in this town. But still generally speaking, there is a lot of fantasy in this place. It made me think of a parallel universe created by Miyazaki (it's a compliment). The way you landscaped your town is an invitation for discovery, travel but also for evasion and dream.
And also, we can see that this town was made by a girl, lol, not because there is much of girlish elements (that's not the case) but because there is a bit of randomness in this landscaping. It's not at all a negative point, quite the opposite. The randomness here means that you did it with a lot of personal feelings (intuition) and the overall gives to your town some artistic aspect that you can't see well in some "well-squared" and very organized town (which is rather male thinking).
(But it doesn't mean that boys can't make artistic town, lol, I'm a boy myself and I'm rather proud of my town)
I like the variety you have in this town. You have indeed several areas that go well with your theme, even the arid area with these dead trees. I like the way some of these trees are surrounded by the road patterns, very artistic, and it goes well with the depraved lamp. Plus, the stonehenge in this area adds a mysterious aspect that suits well the house of your witch. (I'll speak about the houses later). Unfortunately, I regret that the dry ground patterns used for this arid area badly cut the natural grass left for the trees, flowers and bushes. But you can't do anything to fix it. No one can, we have to deal with it. : / Still in this same area, I liked the wind turbine before the cliff. Despite the fact that this is a modern PWP, it still contrasts really well with the traditional and rural appearance of your town.
The lighthouse in the corner of the town, before the cliff, is always a great idea. The camping site is separated from the rest of the town, it's more intimate for the campers, I guess. I like the zen area near your town hall. I also enjoy the emplacement of your tower and how it's fully opened to the large road/place.
I'm not a big fan of the coffee emplacement, tough. I think it is too close to the house ahead. It would deserve to be more spaced out.
The second thing I'm not convinced with is the entrance of your city (near the train station). I like your fountain emplacement and the flower clock a lot, same for the bushes and trees around, but the way the patterns brutally ends around the train station itself give me the impression that it's still incomplete. It's only my opinion, but I say that because I think that your town's entrance has a lot of potentiel with your already existent trees, PWPs and bushes around it.
The road that led you to the Japanese bell is cute (in the top right of your city). Then I went to your beach, it's crowded by flowers, lol, but I kinda like it that way. It can be an idea for decorating beach.
To conclude, I'm in love with your houses. I think that your different rooms from your different human characters made me travel even more than your city itself. The way you arranged your furnitures, the overall aspect of your design interiors... there are really great (specially Yukari's, and I wouldn't change her backroom, I think that it is really nice that way). The empty sidewalk left of Reimu's don't really bother me... It's a very small empty space so it's not disturbing at all. On the contrary, it's more spaced like that.
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