In E3 2009, Konami decided to announce quite a bit of new info on a new Metal Gear Solid game that had a lot of fans of the series iffy on its execution. Why? The main character was a very.. hated character from the 2002 partial hit, Metal Gear Solid 2. Kojima decided to have fun with the fans by announcing it at the Microsoft XBOX conference, and leave out that particular detail until the trailer rolled. Fun!
Back in E3 2010 and followed up at TGSNOV2010 a game for the 3DS was announced by Konami in the Metal Gear Solid franchise. While it's not the first Metal Gear game on the Nintendo, it is the first main Metal Gear Solid game announced for a Nintendo console, and a handheld at that.
This year at E3, we were given something that a lot of MGS fans have been waiting for, the HD collection. But.. let's take a brief trip back in time before I get to the nitty gritty. Skip this portion if you aren't interested.
Metal Gear
MSX2 - JP Jul 7, 1987/EU Sep, 1987
NES - JP Dec 22, 1987/EU Mar, 1988/US Jun, 1988
Commodore 64 - NA Jun, 1990/EU Jun, 1990
GameCube - JP Mar 11, 2004
Phone (Verizon/DoCoMo) - JP Aug 18, 2004/US 2008
MSXVC - JP Dec 8, 2009
Metal Gear was the first game of the Kojima franchise based on Solid Snake thwarting Big Boss. This game was for a number of consoles but sold very well for the NES, especially since it was the first one available in the United States. Since the game did so well in the 1980's, a copy of it was available on the Metal Gear Solid 3 Subsistence disc for any who were interested in trying it that might not have been able to acquire it for the original system.
Snake's Revenge
NES - NA Apr, 1990/EU Mar, 1991
Not even considered a MG game by standards of the fan, this spin-off of the original Metal Gear bombed in the US market for defying canon story.
Metal Gear 2: Solid Snake
MSX2 - JP Jul 19, 1990
Phone - JP Oct 1, 2004
PS2 - JP Dec 22, 2005/NA Mar 14 2006/EU Oct 6, 2006/AUS Oct 13, 2006
Virt Console - JP Mar 30, 2010
Metal Gear 2, Solid Snake was not released in the 1990's as it was in Japan, and never made it to the nintendo entertainment console. Instead, for everyone that wanted it of an english speaking country, they packaged it with Metal Gear Solid 3: Subsistence. Though 16 years late, it is still considered one of the best 8-bit games ever made. This would be the game that would set the standard for the franchise that we have today.
Metal Gear Solid
PS1 - JP Sep 3, 1998/NA Oct 21, 1998/PAL Nov 6, 1998
CPU - PAL Oct 20 2000/NA Sep 24, 2000
PSN - JP Mar 21, 2008/NA Jun 18, 2009
The game that made Stealth games as popular as they are, Metal Gear Solid is heralded as one of the most important and best games of all time by people of the era for being exactly that. It's the third canonical title in the series, and still holds true as one of the heaviest story and gameplay based games today. This is the first game in the series that actually used Voice Acting.
Metal Gear Solid: Integral/Metal Gear Solid: VR Missions/Metal Gear Solid: Special Missions
PS1 - JP 1999/NA1999/EU 2000
Different versions of this game depending on where you were in the world. This in Japan was packaged as the more complete original Metal Gear Solid Game that had things the American version had at the time, such as adjustable difficulty and first person perspective. In Europe and the United States, VR/Special Missions was the release title, and featured a new entry in Metal Gear, the ability to play through Virtual Missions that had no relation to the story. Just for fun. The disc included Three Hundred of these missions to beat as different, usually unplayable characters or interesting scenarios.
Metal Gear: Ghost Babel
GBC - JP Apr 27, 2000/NA May 5, 2000/ EU May 5, 2000
Metal Gear: Ghost Babel was a very interesting game. In America it was packaged as Metal Gear solid, but it was not the same game. Apparently it was rated very well for what it actually was; an alternate ending to Metal Gear Solid, and is rated #11 in Nintendo Power's best Game boy games list. Not bad for a game considered terrible by a few new fans!
Metal Gear Solid 2: Sons of Liberty
PS2 - NA Nov 13, 2001/ JP Nov 29, 2001/ EU Mar 8, 2002
One of the more on-the-fence titles of the series, Metal Gear Solid 2: Sons of liberty explored some very controversial topics in video gaming such as conspiracy theories, Memes, Political Conspiracies, and artificial intelligence. The main character of the game was not Solid Snake, which caused a lot of backlash after release, but after a few years passed and hype died down a little, the game was regarded as a very good game in the series, and yours truly's personal favorite. While super heavy in story, gameplay mechanics from the original Metal Gear Solid were cleaned up and refined for this title, making it challenging and fun at the same time.
Due to the date of the games release, Konami had to remove the twin towers and much of the final levels from the game in twenty-four hours after the September eleventh incident to remain on schedule for release. All American flags were removed from the game, though the death of the final boss was meant to have one rest above his corpse in the true 'presidential' burial form.
Metal Gear Solid 2: Substance
PS2/Xbox/Windows - NA Nov 5, 2002/JP Dec 19, 2002/EU Mar 28, 2003
An updated version of Metal Gear Solid 2 that includes alterations to game play, added easter eggs, more dog-tags, and modes such as VR that were not available in the original game. The new game contained 500 special missions, with 300 of the VR variety. Again, the player can use non-playable characters from the game, and in the PS2 version of the game, the player had the option of playing a mini game based on Evolution Skateboarding. The best part.. if you beat the game three times your character will now have sunglasses on the entire game. Crafty! Along with all of these additions is now European Extreme mode for the gamer that moonlights as a masochist.
Metal Gear Solid: The Twin Snakes
GameCube - NA Mar 9, 2004/JP Mar 11, 2004/PAL Mar 26, 2004
After the release of Metal Gear Solid 2, Metal Gear Solid became almost unplayable with all of the additions to the way the game mechanics worked. Because it was still a popular game, Metal Gear Solid: The Twin Snakes reworks gameplay functions from MGS2 into the old game, updates graphics, and features re-recorded cutscenes and codec calls with better translation. Shigeru Miyamoto oversaw development of the game as well as Hideo Kojima to bring the most of the metal gear experience to the Nintendo Console.
Metal Gear Solid 3: Snake Eater
PS2 - NA Nov 17, 2004/JP Dec 16, 2004/EU Mar 4, 2005/AUS Mar 17, 2005
Though one of the more recent titles, Metal Gear Solid 3: Snake Eater is the first chronological game in the series, the game dated during the 1960's in the timeline. The game centers around Big Boss, and how he got his title, not to mention who he is, and explain the timeline that brings us to who our main hero, Solid Snake is today. The game received beautiful ratings and went down in history as one of the best Metal Gear games made because of the crisp storytelling, beautiful scenery, and interesting additions to the gameplay that made it more than just a stealth/tactical espionage game.
The game was originally supposed to be for the Playstation 3, however because the system was not out at the time, Hideo Kojima took the plunge and developed it to be for the PS2. Unlike other Metal Gear games. the player is given the powerful option of choice in specific areas to drastically change their experience, such as being able to kill one of the bosses before the fight happens, or destroying the enemies food and ammo storage so that they run out of energy and weapons faster. It's all part of the experience! Look out for the James Bond-esque main theme.
Metal Gear Acid
PSP - JP Dec 16, 2004/NA Mar 22, 2005/EU Sep 1, 2005
The first Metal Gear Game to be released on the PSP, and not exactly regarded as canon to the series. The game is a card game, believe it or not that focuses on trading cards to control the main character's actions in game. The game was called Acid not because of the chemistry style naming theme, but because Acid stands for Active Command Intellegence Duel.
Back in E3 2010 and followed up at TGSNOV2010 a game for the 3DS was announced by Konami in the Metal Gear Solid franchise. While it's not the first Metal Gear game on the Nintendo, it is the first main Metal Gear Solid game announced for a Nintendo console, and a handheld at that.
This year at E3, we were given something that a lot of MGS fans have been waiting for, the HD collection. But.. let's take a brief trip back in time before I get to the nitty gritty. Skip this portion if you aren't interested.
Metal Gear
MSX2 - JP Jul 7, 1987/EU Sep, 1987
NES - JP Dec 22, 1987/EU Mar, 1988/US Jun, 1988
Commodore 64 - NA Jun, 1990/EU Jun, 1990
GameCube - JP Mar 11, 2004
Phone (Verizon/DoCoMo) - JP Aug 18, 2004/US 2008
MSXVC - JP Dec 8, 2009

Metal Gear was the first game of the Kojima franchise based on Solid Snake thwarting Big Boss. This game was for a number of consoles but sold very well for the NES, especially since it was the first one available in the United States. Since the game did so well in the 1980's, a copy of it was available on the Metal Gear Solid 3 Subsistence disc for any who were interested in trying it that might not have been able to acquire it for the original system.
Snake's Revenge
NES - NA Apr, 1990/EU Mar, 1991

Not even considered a MG game by standards of the fan, this spin-off of the original Metal Gear bombed in the US market for defying canon story.
Metal Gear 2: Solid Snake
MSX2 - JP Jul 19, 1990
Phone - JP Oct 1, 2004
PS2 - JP Dec 22, 2005/NA Mar 14 2006/EU Oct 6, 2006/AUS Oct 13, 2006
Virt Console - JP Mar 30, 2010

Metal Gear 2, Solid Snake was not released in the 1990's as it was in Japan, and never made it to the nintendo entertainment console. Instead, for everyone that wanted it of an english speaking country, they packaged it with Metal Gear Solid 3: Subsistence. Though 16 years late, it is still considered one of the best 8-bit games ever made. This would be the game that would set the standard for the franchise that we have today.
Metal Gear Solid
PS1 - JP Sep 3, 1998/NA Oct 21, 1998/PAL Nov 6, 1998
CPU - PAL Oct 20 2000/NA Sep 24, 2000
PSN - JP Mar 21, 2008/NA Jun 18, 2009
The game that made Stealth games as popular as they are, Metal Gear Solid is heralded as one of the most important and best games of all time by people of the era for being exactly that. It's the third canonical title in the series, and still holds true as one of the heaviest story and gameplay based games today. This is the first game in the series that actually used Voice Acting.
Metal Gear Solid: Integral/Metal Gear Solid: VR Missions/Metal Gear Solid: Special Missions
PS1 - JP 1999/NA1999/EU 2000

Different versions of this game depending on where you were in the world. This in Japan was packaged as the more complete original Metal Gear Solid Game that had things the American version had at the time, such as adjustable difficulty and first person perspective. In Europe and the United States, VR/Special Missions was the release title, and featured a new entry in Metal Gear, the ability to play through Virtual Missions that had no relation to the story. Just for fun. The disc included Three Hundred of these missions to beat as different, usually unplayable characters or interesting scenarios.
Metal Gear: Ghost Babel
GBC - JP Apr 27, 2000/NA May 5, 2000/ EU May 5, 2000

Metal Gear: Ghost Babel was a very interesting game. In America it was packaged as Metal Gear solid, but it was not the same game. Apparently it was rated very well for what it actually was; an alternate ending to Metal Gear Solid, and is rated #11 in Nintendo Power's best Game boy games list. Not bad for a game considered terrible by a few new fans!
Metal Gear Solid 2: Sons of Liberty
PS2 - NA Nov 13, 2001/ JP Nov 29, 2001/ EU Mar 8, 2002

One of the more on-the-fence titles of the series, Metal Gear Solid 2: Sons of liberty explored some very controversial topics in video gaming such as conspiracy theories, Memes, Political Conspiracies, and artificial intelligence. The main character of the game was not Solid Snake, which caused a lot of backlash after release, but after a few years passed and hype died down a little, the game was regarded as a very good game in the series, and yours truly's personal favorite. While super heavy in story, gameplay mechanics from the original Metal Gear Solid were cleaned up and refined for this title, making it challenging and fun at the same time.
Due to the date of the games release, Konami had to remove the twin towers and much of the final levels from the game in twenty-four hours after the September eleventh incident to remain on schedule for release. All American flags were removed from the game, though the death of the final boss was meant to have one rest above his corpse in the true 'presidential' burial form.
Metal Gear Solid 2: Substance
PS2/Xbox/Windows - NA Nov 5, 2002/JP Dec 19, 2002/EU Mar 28, 2003

An updated version of Metal Gear Solid 2 that includes alterations to game play, added easter eggs, more dog-tags, and modes such as VR that were not available in the original game. The new game contained 500 special missions, with 300 of the VR variety. Again, the player can use non-playable characters from the game, and in the PS2 version of the game, the player had the option of playing a mini game based on Evolution Skateboarding. The best part.. if you beat the game three times your character will now have sunglasses on the entire game. Crafty! Along with all of these additions is now European Extreme mode for the gamer that moonlights as a masochist.
Metal Gear Solid: The Twin Snakes
GameCube - NA Mar 9, 2004/JP Mar 11, 2004/PAL Mar 26, 2004

After the release of Metal Gear Solid 2, Metal Gear Solid became almost unplayable with all of the additions to the way the game mechanics worked. Because it was still a popular game, Metal Gear Solid: The Twin Snakes reworks gameplay functions from MGS2 into the old game, updates graphics, and features re-recorded cutscenes and codec calls with better translation. Shigeru Miyamoto oversaw development of the game as well as Hideo Kojima to bring the most of the metal gear experience to the Nintendo Console.
Metal Gear Solid 3: Snake Eater
PS2 - NA Nov 17, 2004/JP Dec 16, 2004/EU Mar 4, 2005/AUS Mar 17, 2005

Though one of the more recent titles, Metal Gear Solid 3: Snake Eater is the first chronological game in the series, the game dated during the 1960's in the timeline. The game centers around Big Boss, and how he got his title, not to mention who he is, and explain the timeline that brings us to who our main hero, Solid Snake is today. The game received beautiful ratings and went down in history as one of the best Metal Gear games made because of the crisp storytelling, beautiful scenery, and interesting additions to the gameplay that made it more than just a stealth/tactical espionage game.
The game was originally supposed to be for the Playstation 3, however because the system was not out at the time, Hideo Kojima took the plunge and developed it to be for the PS2. Unlike other Metal Gear games. the player is given the powerful option of choice in specific areas to drastically change their experience, such as being able to kill one of the bosses before the fight happens, or destroying the enemies food and ammo storage so that they run out of energy and weapons faster. It's all part of the experience! Look out for the James Bond-esque main theme.
Metal Gear Acid
PSP - JP Dec 16, 2004/NA Mar 22, 2005/EU Sep 1, 2005

The first Metal Gear Game to be released on the PSP, and not exactly regarded as canon to the series. The game is a card game, believe it or not that focuses on trading cards to control the main character's actions in game. The game was called Acid not because of the chemistry style naming theme, but because Acid stands for Active Command Intellegence Duel.
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