Well as long as you can control decent and not flap around like a lost bird trying to fight stuff..
Well, the controls are pretty decent (on the Vita version) - until it starts lagging, anyway. I've noticed a fair few times when I'm underground where the game'll slow down quite significantly, which can get a bit annoying. Plus, aiming certain weapons (ie: Magic Missile, Crimson Rod) can be an absolute nightmare and WAY more trouble than it's worth - while on the flipside, aiming some other weapon types (Flails, Boomerangs, Spears) is made slightly easier than on the PC version.
Plus, the Console Version's "Smart Digging" is anything but smart. On the PC version, the feature will pretty much aim at the nearest block which your cursor is "pointing" at, so to speak (draw a line from your character to your cursor, whatever blocks that line touches, basically) while also digging perfect 3-high 2-wide tunnels if you're trying to do that. For some reason, Console's Smart Digging feature seems to always aim at what I DON'T want to mine, and I've had to pretty much permanently set myself to Manual Digging mode. Even trying to dig straight down to make a Hellevator has the cursor making 3-wide tunnels for some reason. And amusingly, this feature was DESIGNED for the Console Version! Redigit later added it to the PC version, and seemed to have improved upon it in every way. (Like a LOT of features which were in Console first. Like the minimap.)
I know it sounds like I'm hating on the Console version a lot.. but it's actually pretty good. It's just.. every time I look at it, I just realise it could be
a lot better if the Console devs put a bit more work into it. (As the guys who make the Console version does not include the one guy who made the PC version, Redigit*.)
* Okay I am aware that Redigit hired a few more people to work on 1.3, and his wife worked on the game occasionally too. Shush ;U