There were a few times I could see people on the other side of decontamination doors, so long as they were hugging it on one side. I think turning off the name tags in hide 'n' seek would definitely help. Besides, if imp kills someone, the victim will pop up on the top feed anyway. It's also a slight advantage in classic, but name tags should be left on for that mode anyway because it makes our lives easier to find out where certain players went and such.I can try limiting crew vision more next sessionif we play hide and seek; I honestly haven’t really touched the vision settings much! I can turn off the names too.
I know a few times the names have given people away to me as imp, though I’m not sure if it was classic or hide and seek.
Thanks so much for the suggestions![]()
Reducing crew flashlight radius would definitely create a more spooky experience, which also sounds like fun.
If there are a lot of players for a session, a few rounds of hide 'n' seek would be a fun change, though not too many because hide 'n' seek can get repetitive quickly. Of course, if there's only four to six players, then it's better to do hide 'n' seek anyway.
It's always appreciated that you do this for us. Whatever new idea you decide to try next, I'll be on board.