Nintendo created those games. That's why they are relevant.
Sony also used to make VCRs, but that doesn't make them reasonably relevant to the Playstation.
Mobile games are not console games, they do not correlate to Switch game design strategies in the least.
To add to my previous post, I think it also doesn’t help that it coincided with the decrease in interest rate. It’s very clear that Nintendo is trying to stop or correct something, but they’re not being upfront about it. Whatever it is doesn’t seem fair to people who earn their bells honestly (and I’m including lots of TTers in that group as well!)
And this is almost definitely where the problem lies... Apparently the lesser mentioned truth of coincidence does not equal correlation needs to be wider spread. Redd was also added in this patch, do you think he's in on the conspiracy too?! Or maybe, the bell interest thing was to fix a different perceived problem than the bug spawn rate thing.
The answer to the peacock butterfly thing is, almost definitely, that Nintendo likely made the spawn rate too high, probably thinking that they would be harder to get because they required hybrid flowers, and then realized that they were spawning like crazy (which honestly, they were, it was kinda stupid how much they spawned once you had even a single blue flower laying around) and fixed the spawn to a reasonable rate. It's not some insane conspiracy...
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EDIT: So I decided to look at the actual numbers... the 90% reduction in Peacock Butterflies is a
MASSIVE oversimplification of what happened. In the original code,
a ton of bugs had higher spawn rates in March, likely something Nintendo always meant to readjust. In fact, a ton of bugs got a buff to spawns in April, because they were lower than average for April.
Peacock Butterflies have been reduced to the same as all other rare butterflies (I'm going to say a '5-point' spawn rate, because I don't know for sure these are percentages or how those percentages would work in relation to overall spawn rates even if they were percentages). This is the same as every other rare butterfly. Also, it was only reduced from a 45 in
March, where most bugs had a higher spawn rate in general. In every other month, it was reduced from 30. That makes this a 25-point reduction in the original intended spawn rate. Meaning it was reduced to about one-sixth the amount it was before (actually, more than that, since for April, it was set to 27 previously).
Looking at the numbers shown, Nintendo
absolutely always intended to adjust spawn rates, since March and April were the only months without unified spawn rates across the board. All rare types of butterfly have been evened out to a 5-point spawn rate, which is only down from 10-points for most, and 30-points for Peacock Butterflies. The spawn rates for Man-Faced Stinkbugs and normal Stinkbugs were switched (which makes sense since Stinkbugs are worth less than the Man-Faced variety), and Tarantulas and Scorpions when from 4-points to 2-points.
Looking at the way the spawn rates look, Nintendo
definitely meant to adjust them at some point in April, and probably just wanted to get some gameplay feedback to determine how rare they wanted to make rare bugs. Even if the latter part there is speculative, any reasonable reading of the spawn rates for March and April versus the rest of the year would definitely suggest that Nintendo intended to adjust at least the spawn rates for those months, from the beginning.
But you know, that's not as sensational as: '
Nintendo is trying to ruin players and force them to buy Online Subscriptions!!!'
And this is why we can't have nice things (like patch note transparency), because people will pitch a fit over everything.