Solution to unwanted villagers using Amiibos & Patterns...?

Mayor Monday

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I apologize if this has been tried, or if there's a fault in it that I'm missing, but I figured it was worth asking.

Some established facts:
1. When you have a villager that you hate in your town, you can use an Amiibo card to kick them out if your town is has ten villagers in it.
2. In Welcome Amiibo, patterns on the ground prohibit villagers from moving in.
3. With patterns down everywhere else- and even sometimes just because of the game's programming regardless of available space- the Amiibo villager will most likely move one or two spaces above/to the left or right of the previous villager's plot. I've never had an Amiibo villager move in the exact space of the villager that I kicked out.

With all this being said, if you put patterns on the ground everywhere leaving no 3x3 spaces left in town- AND all around the moving villager's house- will this force the villager to move, but prohibit the Amiibo villager from moving in?

I have no idea if this would work. Maybe it's ridiculous...? What do you think?
 
If the whole town is covered without any free 3x3 spots, the villager will move in on a random spot on top of the patterns that are in place.
 
If the whole town is covered without any free 3x3 spots, the villager will move in on a random spot on top of the patterns that are in place.

I understand that now. Tested it out for myself- got the answer. I guess there will never be a true easy fix to unwanted villagers.
 
I understand that now. Tested it out for myself- got the answer. I guess there will never be a true easy fix to unwanted villagers.

I don't think so indeed.. If you really dislike a villager, you can always move them out quickly using an Amiibo card of one you like more :)
 
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