[Rant] HOW MUCH SPACE DOES A SINGLE BRIDGE NEED

J.T.

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So this has got me feeling pretty sour. No screenshots because I'm busy and lazy.

I got the last of my dreamies relatively recently, and after having them move into what I thought would be decent spots, I cut down all the trees, removed all the flowers, and took down most of the PWPs. I got access to the QR code machine on my second character and used it to get a good-looking 9-piece pattern set for building paths. A couple days later, all the trees are back up, the flowers are planted, and zen-themed PWPs are all over the place. I'm starting to run low on Bells, so I decide it's time to replace my cobblestone bridges with wooden ones to complete the theme and start building streetlights as I get the funds to do so.

The first bridge replacement went off without a hitch - tore down the old one, put up the new one, bada-bing bada-boom. The second one is where things started to go downhill. Turns out, although I could build a zen garden close to my bridge, I can't build a bridge close to my zen garden. For... some reason. I couldn't revert the destruction of the bridge, and I couldn't jiggle it around to get it to fit slightly off from where it was, either. So that meant I had to tear down the zen garden, put up the bridge, and then put the garden back up again. Again, I'm starting to run out of money already, to the point that the 160,000 Bells it cost to tear down and replace is not insignificant to me. But whatever, I did what I had to, and the second bridge went up.

When I got to the third bridge, I was already concerned about it fitting after the BS from the second. I took the amount of space that was between the zen garden and the second bridge, and made sure my third bridge had at least that much space between it and the nearest building. Which was the coffee shop. You can probably see where this is going already. I saw that there was what I would consider to be "a metric ton of space" between the two, and tore down the cobblestone bridge. But when I go to put up the wooden bridge, what do you know, Isabelle's telling me it's too close to a building! Once again, I can build the cafe near the bridge, but I can't build the bridge near the cafe.

I know I can't tear down the coffee shop. Moving the bridge up would just bring it closer, moving it down brings it to an area that's too wide to build in, and pushing it further down puts it right on top of Marshal's house. Moving it even further down puts it on top of my second character's home.

So as I see it, my options are to either reset my town (nope); kick out Marshal and another villager (these are my dreamies, remember), do the 16-villager cycle, and buy them back (I don't have any trusted friends to hold them, and I can't afford to buy Marshal alone back, let alone another); or delete my second character (which would destroy my paths), build the bridge in a way more inconvenient spot on top of where his house was, recreate him, TT back and forth for 10 days to get QR machine access, and replace all my roads.

Option 3 it is, then. This seems like a LOT of effort for me to go through for such a stupid, nonsensical quirk in the game.

(inb4 i should've googled it)
 
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Ah, I'm real sorry! I feel your pain though, I picked a map that would've had lovely symmetrical bridges, only to have it ruined by lame rock placements.
It will all be worth it in the end, mate!

For future reference, I find this is a really useful guide on bridge space requirements. :)
 
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I know your pain re: "although I could build a zen garden close to my bridge, I can't build a bridge close to my zen garden" / "I can build the cafe near the bridge, but I can't build the bridge near the cafe" - I've been trying to do the same thing with my smaller PWPs, even just lamp posts flanking bridges, but Isabelle shoots me down every single time. It's frustrating beyond belief and makes it pretty difficult to plan and landscape effectively because I have to keep coming up with backup ideas in case the game has some weird nonsensical mechanic in place that prevents me from putting something in a place where it should have NO PROBLEMS being built... sigh.
 
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