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Pokémon Playing Pokémon B/W 2 together

once again stop accusing me of rushing ahead i dont appreciate u saying that

Dude if you quit because, most, people here thought you were rushing ahead then that says more about you than the accusation. If you dont appreciate it dont reply. If you hadnt kept rushing ahead, which you clearly were, I wouldnt have brought it up.
 
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Which rules follow with a nuzlocke? #2lazy2google

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also

please, for the love of god, stop arguing

plz
 
Dude if you quit because, most, people here thought you were rushing ahead then that says more about you than the accusation. If you dont appreciate it dont reply. If you hadnt kept rushing ahead when you clearly were I wouldnt have brought it up.

i wasnt rushing i have just been playing for longer hours than anyone thats how i got ahead not from speeding in the game
 
i wasnt rushing i have just been playing for longer hours than anyone thats how i got ahead not from speeding in the game

Ok, whatever dude. I honestly couldnt care less... if you decided to quit its your decision but imo you were ushing ahead. Also people have probably played just as much time as you.
Dont reply thanks.
 
Which rules follow with a nuzlocke? #2lazy2google

- - - Post Merge - - -

also

please, for the love of god, stop arguing

plz

Back on topic...

There's just three basic 'fundamental' rules for Nuzlocking:

-Only one Pokemon per Route
-Every 'mon must be nicknamed.
-If it faints, it's considered dead and must be boxed or released.
 
Only those? huh

Well, I chose tepig, named him bacon. caught a Patrat but I' probably going to leave it in the PC box since they are pretty useless lol.
 
Which rules follow with a nuzlocke? #2lazy2google

- - - Post Merge - - -

also

please, for the love of god, stop arguing

plz

sorry i just dont like when people accuse me of something i clearly didnt do but whatever
 
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Which rules follow with a nuzlocke? #2lazy2google

You can only catch the first pokemon you encounter in an area, and if a pokemon faints, it is considered dead and must be either released or boxed.

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Those are the 2 foundational rules, but an unspoken rule is that each 'mon has to be nicknamed.
Bulbapedia has a nice list of extra rules if you want to add even more difficulty.
http://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge
 
I'm not joking or BSing, but my power went out just after Blade went down to a biding Stunfisk. Apparently Arceus himself didn't want Blade to die.
 
I'm not joking or BSing, but my power went out just after Blade went down to a biding Stunfisk. Apparently Arceus himself didn't want Blade to die.

If your game goes off dont you just get back to where you were and then if anything fainted put it in ur pc..?
 
This looks like fun, but I don't have a copy of the game.

It's a pity to hear that... however, considering that we talked about a run where we go with six random eggs each, I'm sure a similar opportunity will crop up once we're finished. Hopefully you'll be able to join then.
 
Hey guys, just letting you know Part 3 is still in session and everyone MUST defeat Burgh by tomorrow, Wednesday, at 11:59 P.M. After that Part 4 will start on Thursday Morning and everyone must defeat Elesa by Saturday at 11:59 P.M.
 
I just got my encounters in Relic Passage, the sewers and Castelia Gardens.
Relic Passage- Roggenrola (died to a Mewtwo that a nearby trainer had)
Sewers- Shuckle, named Shulk.
Gardens- Dewgong, nicknamed Borealis.

I'm thinking of re-nicknaming Turtle after one of the Ninja turtles. Which one should I go with?
 
Hey guys, just letting you know Part 3 is still in session and everyone MUST defeat Burgh by tomorrow, Wednesday, at 11:59 P.M. After that Part 4 will start on Thursday Morning and everyone must defeat Elesa by Saturday at 11:59 P.M.

Got it! I'm definitely looking forward to progressing; I've started to like the game a little more now that I'm playing it with you guys.

After consideration, I decided to put a Sandslash on my team rather than a Flygon. However, this means that half my entire team, by the end of the game, would be so slow- so rather than use a Reuniclus, I decided to go with Sigilyph instead. I remember liking it when I used one briefly back in Y, plus I prefer its design's origin and its cry to that of Reuniclus.

Besides, I'm going to need coverage against Dragons on my team, considering we have to deal with Drayden and Iris. Sigilyph is fast and can learn Ice Beam, of all things. Reuniclus is slow and can't.
 
I'm still in Virbank, haven't had much chance to play recently whoops. Don't worry, I'll be playing this evening though to get to defeating Burgh! Growlithe should help a lot with that battle. I've never used Sandslash before actually so I might pick one of those up, at least temporarily, to help defeat Elesa. I'll need something else to defeat those Emolga though. o.e
 
Personally, I'd just teach Sandslash something else and use that to take down the Emolga. I mean, Electric attacks still don't hit it; might as well take advantage of that, right?
 
Hmm that's not a bad idea. Can Sandslash learn any rock type moves like Smack Down? (Guessing it won't still be sandshrew at that level?)

I'm also considering just using Flaaffy's electric type moves on Emolga for a normal matchup. Volt switch will be not very effective on Flaaffy's after all. But it will be not effective at all on Sandslash so idk.
 
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