Perfect Town Guide

Erica

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Joined
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I DID NOT MAKE THIS.


A town is considered "perfect" when it has the game's required number of trees and flowers spread evenly throughout. You can check the status of your town at the Town Hall.

Steps to make a perfect town

1. Use patterns to make acres by 16x16 shovel spaces (16 down, 16 across)
2. Have between 12 and 15 trees and 6 to 10 flowers per square in your town.
3. Try to get rid of all the weeds in your town.
4. Don't leave any items lying around. Seashells and fruit are excluded from this.

Each weed or non-natural item (anything from random furniture to rotting garbage) effectively cancels out one flower in the 16x16 area it is in. (Confirmation needed, but that's how it worked in GC and WW).

If your town meets these specifications for 15 days in a row, you earn the Golden Watering Can from the Town Hall's environment counter as a reward. Once the Gold Can has been earned by one player in your town, any of the remaining three players can obtain one (regardless of whether or not they helped).

In order to have a perfect town, 8 out of 25 acres must be "perfect," and the rest must be "decent." Here is a guide on how to make perfect and decent acres.

"Sweeeeet" ("Perfect") acre results:
0 trees and 27 or more flowers
1 tree and 25 or more flowers
2 trees and 23 or more flowers
3 trees and 21 or more flowers
4 trees and 19 or more flowers
5 trees and 17 or more flowers
6 trees and 15 or more flowers
7 trees and 13 or more flowers
8 trees and 11 or more flowers
9 trees and 9 or more flowers
10 trees and 7 or more flowers
11 trees and 5 or more flowers
12 trees and 3 or more flowers
13 trees and 3 or more flowers
14 trees and 3 or more flowers
15 trees and 3 or more flowers
16 trees and 5 or more flowers
17 trees and 7 or more flowers
etc.

"Fantastic" ("Decent") acre results:
0 trees and 21 or more flowers
1 tree and 19 or more flowers
2 trees and 17 or more flowers
3 trees and 15 or more flowers
4 trees and 13 or more flowers
5 trees and 11 or more flowers
6 trees and 9 or more flowers
7 trees and 7 or more flowers
8 trees and 5 or more flowers
9 trees and 3 or more flowers
10 trees and 0 or more flowers
11 trees and 0 or more flowers
12 trees and 0 or more flowers
13 trees and 0 or more flowers
14 trees and 0 or more flowers
15 trees and 0 or more flowers
16 trees and 0 or more flowers
17 trees and 0 or more flowers
18 trees and 3 or more flowers
19 trees and 5 or more flowers
20 trees and 7 or more flowers
etc.


Messages that you can receive about your town:


"Worst" message:

"This place is the pits! Everything that can go wrong has gone wrong!
There's not a single thing I like in this town!"

"Bad" message:

"I'm not sure what good it will do to write this, but...
Could you try and be a bit more thoughtful about your town? Because at this
rate..."

"So-so" message:

"Hmm... it's not a passing grade, but it's not a failing grade either.
I'd give it a D plus. Maybe a C minus on a good day."

"Decent" message:

"This town is fantastic! But even so, it still seems to be missing something"

"Perfect" message:

"Fantastic! [Town Name] is in great shape right now! Yep, it's pretty sweeeeet!"

Pelly and Phyllis Comments:

Pelly and Phyllis will add their own comment, hinting at what should be done in order to improve your town rating(In brackets is the simple version of what you need to do):

Pelly:

1) Hmm... You know, I think the problem is there are those gross flowers that
keep showing up. You really have to work daily to prevent eyesores like
that from sprouting. [Get rid of Rafflesia]

2) Hmm... I guess my hunch was right. All those weeds around town are really
stirring everyone up. [Pick weeds]

3) Hmm... It sounds to me like the problem is all the garbage lying around.
[Get rid of trash]

4) Hmm... It sounds like the problem is that there's too much stuff on the
ground. [Pick up items]

5) Hmm... Yes, it seems this problem might be a result of having too many trees
in some areas. [Remove trees in one or more acres]

6) Hmm... Maybe people are sending in these comments because there's not enough
greenery in some areas. [Add trees (and/or flowers) in one or more acres]

7) Everyone's got to work together so we can make [town name] shine. Make sure
to do your part. [Plant flowers in one or more acres]

8) I feel like the luckiest pelican in the world to be able to work in a
wonderful town like [town name]. [Keep rating to get Golden
Can]

Phyllis:

1) There must be a flower that smells terrible somewhere in town. Well, if
that's the problem, maybe they should just stop planting them! (Come on,
genius!) [Get rid of Rafflesia]

2) It must be because of the weed problem in town... (Talk about disgusting!)
[Pick weeds]

3) It's because there's so much garbage cluttering up the town! (Ugh, how
gross!)
[Get rid of trash]

4) I guess there's just too much stuff lying around town.
[Pick up items]

5) Maybe it's because of all the trees around town... (What am I, a scientist?)
[Remove trees in one or more acres]

6) Problem is, some areas just don't have enough trees. TREES! I said TREES!
(Try listening for once!) [Add trees (and/or flowers) in one or more acres]

7) I don't know about you, but I'd sure rather live in a nice place than a bad
place. [Plant flowers in one or more acres]

8) Well, isn't living here better than you expected? (...Or maybe not.)
[Keep rating to get Golden Can]

Two Styles of a Perfect Town

Trees in Perfect Rows.
Trees_in_Rows_-_Perfect_Town.jpg


Trees scattered for a Natural Look
Tropical_Paradise_-_Abigail.jpg


An Example of Intersecting Acres With Patterns
Perfect_Town_-_creating_acre_inters.jpg
 
Does anyone know if only full grown trees count toward the number of trees per acre? I followed the guide and put in saplings and flowers to meet the quotas and have no failing acres, but Pelly still says some areas need more greenery. I guess I might know in a couple days when they are full grown, but it might be handy for others to know ahead of time.
 
leelu said:
Does anyone know if only full grown trees count toward the number of trees per acre? I followed the guide and put in saplings and flowers to meet the quotas and have no failing acres, but Pelly still says some areas need more greenery. I guess I might know in a couple days when they are full grown, but it might be handy for others to know ahead of time.
I think the saplings dont have to be full grown, once it starts growing, it counts as a tree.

Maybe you need to put more flowers.... :/
 
leelu said:
Does anyone know if only full grown trees count toward the number of trees per acre? I followed the guide and put in saplings and flowers to meet the quotas and have no failing acres, but Pelly still says some areas need more greenery. I guess I might know in a couple days when they are full grown, but it might be handy for others to know ahead of time.
i recently planted a ton of trees all on the same day, and until they were full size i was getting the reply as i needed more greenery. when they all were full grown, i went to too many trees, lol. =*(
 
i had a lot of problems getting my squares just right... for god's sake if you're going to do this have an axe there so you can correctly count the squares. so much of my life lost to fixing these stupid squares...
 
I'm having trouble with acres and rivers. When I come to a river, do I get to the other side of town and start from the last number I had counted, or does the river count as a certain amount of squares?
 
Alice said:
I'm having trouble with acres and rivers. When I come to a river, do I get to the other side of town and start from the last number I had counted, or does the river count as a certain amount of squares?
The river spaces count =P
 
Thanks! Yeah...my town is so-so. I've never gotten a perfect town rating in any previous AC game, I'm to lazy xP
 
is it possible to put trees on the barrier and have it count has that acre? (patterns in pic)
Perfect_Town_-_creating_acre_inters.jpg
 
Horus said:
is it possible to put trees on the barrier and have it count has that acre? (patterns in pic)
Perfect_Town_-_creating_acre_inters.jpg
Yes, if you place the trees right above the pattern, it will fall under that acre. At least that's how I designed my town. Some of the trees are RIGHT on the border.
 
Mickey said:
Horus said:
is it possible to put trees on the barrier and have it count has that acre? (patterns in pic)
Perfect_Town_-_creating_acre_inters.jpg
Yes, if you place the trees right above the pattern, it will fall under that acre. At least that's how I designed my town. Some of the trees are RIGHT on the border.
thanks mickey <3 ^_^

(if you need any help making your town/orchards i'll help :) )
 
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