I'm not dedicated enough to plot reset, but I will start to if they put their houses in incredibly bad places. Otherwise I'm not too fussed where they place their houses. I admire people with very structured towns.
Antonio parked his house right outside my retail which is near a cliff, while Marshal put his house near my townhall/bridge where I was going to put a cube sculpture and it's meant to be the business/tourist area. I like them too much to let them leave, so am fine with working around them.
Yeah, just next time make sure not to. The reason you can't is because when Isabelle loads your town, it 'saves' as it is and locks everything into place. When you do a new save file, the game won't save until you go through getting your TPC.
I don't enjoy plot resetting, but it is much more preferable than loading up your game and finding your new villager decided to plant their house in some awful place like in a hybrid flower patch or right in front of a building like the Town Hall or your house. It's worth all of the agonizing hours that it can sometimes take to get them in a good spot. Sometimes they make it easy and it only takes a few minutes. Kind of a necessary evil for me.
I don't mind plot resetting at all. It's incredibly safe to do when you get the hang of it.
Before resetting I had Limberg move in front of my cafe and he was there for a month.
i plot reset a lot haha. i just like when two or more villagers live next to each other. but i am not soooo picky.
i dont hate plot resetting. it can get really anoying but in the end it is worth it for me c:
I don't plot reset I like the idea of letting my villagers live wherever and working around their choices, as long as it's not directly behind my house. I do like using paths, however, but they're more for accenting things.
I've always let my games play out "naturally", but I also never plan out towns and do paths and whatnot. I have a little area on my map just for growing flowers and that would be the only place I would refuse to let someone build a house on.