Prof Gallows
Retired Staff
That's sort of how the rest of the games are.
Supposedly your character has never been out in the world. They've only been to their own home town.
Upon receiving a pokemon they get to start their journey exploring the world. But the farm idea further pushes story into that, like you said. Giving a back story to your character and their family, even if it's just a tiny bit, makes a huge impact.
In B/W2, your mom used to be a nurse and worked at a pokemon center. That gets brought up a few times through the game and so many people probably missed it.
The tiny things are what make the biggest impacts.
Supposedly your character has never been out in the world. They've only been to their own home town.
Upon receiving a pokemon they get to start their journey exploring the world. But the farm idea further pushes story into that, like you said. Giving a back story to your character and their family, even if it's just a tiny bit, makes a huge impact.
In B/W2, your mom used to be a nurse and worked at a pokemon center. That gets brought up a few times through the game and so many people probably missed it.
The tiny things are what make the biggest impacts.