I?ve been an avid player of ac for many many years, had game cube version , then the ds then the Wii then acnl then the app etc etc
My current goal is to completely redo my town. I?ve always wanted a money town with beautiful paths and weed free area. I have the beautiful town ordinance on because that was a problem with the ds version, all that time travel made for lots of weeds.
Anyway I started my journey by chopping all the trees down.. and quickly regretted that so I planted them all back... now I need a different approach to creating this town
Whenever I’m starting a new town or re-landscaping one I start in small sections to make it less daunting and more fun.
So choose the first area/section you have a new idea for, chop everything down only in that little section and start re-planting/laying down new paths however you want!
It’s also very very helpful to use QR tiles that say “tree/bush/pwp” on them so you can plan things out before you start planting.
I tend to waste a lot less tree&bushes when I do it that way!
I am ridiculously complicated when it comes to planning and decorating towns… If I'm just playing a town with no direction, theme or goal, then I won't bother putting much planning into it. Otherwise, I like to make a gridded map of my town. Sometimes I start with chopping all the trees down, sometimes not, but I always lay patterns down to count the borders of my town acres. Then, using the patterns and digging holes, I plot everything on a grid. It's much easier for me to pre-plan when I can see my map like this and try ideas out in paint before wasting bells, bushes, and saplings in-game. This is a semi-new town I'm currently working on and my gridded map for it.
I really enjoy planning towns this way, but it can be time consuming and tedious to set up.
I am ridiculously complicated when it comes to planning and decorating towns… If I'm just playing a town with no direction, theme or goal, then I won't bother putting much planning into it. Otherwise, I like to make a gridded map of my town. Sometimes I start with chopping all the trees down, sometimes not, but I always lay patterns down to count the borders of my town acres. Then, using the patterns and digging holes, I plot everything on a grid. It's much easier for me to pre-plan when I can see my map like this and try ideas out in paint before wasting bells, bushes, and saplings in-game. This is a semi-new town I'm currently working on and my gridded map for it.
I really enjoy planning towns this way, but it can be time consuming and tedious to set up.
Just like Peachy said, go in sections to make it easier for yourself. Start off small, and continue it along the rest of your town, and soon enough it'll all be finished. With some hard work and dedication, I'm sure the town will turn our beautiful.
I do a combination of what ashubii and Peachy do. I make a grid map of my town and use that for the heavy planning, but in my actual town I work on things one section at a time. I don't like to chop down all my trees and leave a bare town. That actually kills my motivation and imagination. I'd rather get a vision in my head, plot it out on my grid map to make sure it works, then tackle a small area at a time.