Need help with trading villagers

Reploid

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Here's the scenario:

Player A has 10 villagers with Lolly wanting to move.

Player B has 10 villagers in both their main town and cycling town, with Butch wanting to leave the main town and Francine wanting to leave their cycling town.

Player B wishes to void Butch, in order to have space to pick up Lolly from Player A.

Player A would then TT ahead one day and get Francine from Player B's cycling town.

Now my question is this, what is the best way for this trade to become successful without getting the voided villager?

Also, since Player A needs to TT one day ahead for Lolly to actually move out, will they end up with Butch's plot on that same day they TT to IF Butch was passed onto Player A? Meaning, would there already be a plot set up before Player A could ask Francine to move into their town?

Sorry if it doesn't make sense. All help appreciated!
 
If you ask someone to move to your town, it overrides whatever might be in the void. If you have an opening and no plot, then you're good to invite someone in. Not sure if that answered your question.
 
If you ask someone to move to your town, it overrides whatever might be in the void. If you have an opening and no plot, then you're good to invite someone in. Not sure if that answered your question.

But the problem is, if Player B voids Butch and visits Player A, won't player A get Butch the very next day that they are supposed to TT to in order to have Lolly's house disappear from their town?
 
Isn't there a way to clear the void?
Visiting (or is it being visited?) a town with 10 villagers?
Haven't done it myself so I'm not so sure but iv seen posts trying to clear voids..
 
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