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Need help understanding the "moved out/voided/wifi" pool

dengit

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So I've read a few threads about the void/wifi pool, and from what I'm understanding:
  • Each town accumulates a pool of 'moved out' villagers.
  • This pool is reset by playing multiplayer, or streetpassing with anyone.
  • One villager in your pool then transfers to whoever that someone is.
  • They cannot be transferred to anyone else after that.
  • Any other villagers in your pool are gone forever.

Then, I came across this post in one of the threads:
"I don't have a campsite and rarely get streetpass hits so every time I've had a tenth villager it's been from wifi via void. They even state the town they've come from.

Also, someone else got my voided Mallary once (and came back to complain... whoops)

Regarding the Malllary incident, I had previously visited another town with ten villagers because at the time people were saying you could "dump" voided villagers that way. It seems that's not the case, they will NOT be gone for good unless they've been sent to some victim's er, friend's town." -jolokia (12/9/13)

What I'm wondering is, if the person you play with has 10 villagers (no one in boxes or anything), would he/she still receive the data for one from from your void, or does the game recognize a full town and the data is erased completely? Will a voided villager move in randomly once his/her villager count drops below 10 once again? Is this "received" pool different from a town's "moved out/voided" pool in the way it is reset? Is it cleared the same way? By playing with another person? How is it reset, and can you reset it at all?
 
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I skimmed this due to poor concentration but I read your questions.

No matter if the person you play with has 10. The void is not eradicated. It is permanent, and the ONLY time a villager can be "erased" is if you try to move two people in at the same time. The pool is always there, however, and only changes the more you cycle.

Yes, voided villagers can and will move in randomly when your count drops below ten. That's why I'm terrified of trading with people if I'm below 10 :P

Neither are reset, they are only moved by cycling. So those questions can't really be answered.

- - - Post Merge - - -

Erm, as an addendum, it's all part of the 16 cycle, as well. The voidpool holds 16 villagers at one time. If someone in your void moves to another person's town, that doesn't get you out of the 16 cycle, haha. The data is still there.
 
Alright so, if you multiplayer with tons of people who have villagers lingering in their void, your own "received" pool builds up to no end? Say you go to someone's cycle town to pick up a villager and receive the data for someone in their void. If this data is forever stored in the "hidden pool" until they finally make it into your town, then at any time in the future they will always have the possibility to move in, is this correct?
 
Alright so, if you multiplayer with tons of people who have villagers lingering in their void, your own "received" pool builds up to no end? Say you go to someone's cycle town to pick up a villager and receive the data for someone in their void. If this data is forever stored in the "hidden pool" until they finally make it into your town, then at any time in the future they will always have the possibility to move in, is this correct?

If I'm reading correctly, I think so..? Like, okay, an example might serve better.

I've seen someone who had visited their friend that had voided Fang, or something. Can't really remember. Now, that person had voided Fang like, 6 months prior. As in, they weren't really cycling that much, so Fang was still in the pool. The visitor then received Fang a day or so later, even though he'd been waiting in the void for six months.

I don't think this answers your question exactly, but I hope it's close, since I'm not exactly sure how long it is on the visitor's end, actually. Like, I don't know when/if it ever times out or anything.
 
I've seen someone who had visited their friend that had voided Fang, or something. Can't really remember. Now, that person had voided Fang like, 6 months prior. As in, they weren't really cycling that much, so Fang was still in the pool. The visitor then received Fang a day or so later, even though he'd been waiting in the void for six months.

Thank you! This answers my original question. :)

However, I've seen someone who had visited a cycle town that had 25+ in their void, and from it they received a villager who had been the second of all of them to move out. So, does the void really follow the 16-villager cycle rule? I heard that the data for the void and for main street are stored separately. I'll edit with a quote once I find the post again.

EDIT:
"i always thought it was 16 villagers, because of the cycle (8 on main street, 8 in the void who'll move to main street once a main street villager leaves). something like that, anyway.

but yesterday, a friend whose town i visited told me she had gotten one of my old villagers. i'm currently cycling to get some villagers back and to control who appears on my main street, so i keep a list of every villager i've cycled.

the villager this friend got, was #2 since i started cycling. the last villager that left my town was #25 on my list. that's waaay over 16 villagers ago? is it because this was the first time i played online since i started cycling, so she got one of the first villagers i cycled out?" -moonrevenge@GameFAQs (3/20/14)

"Yep. The voided pool works like this.

The villagers on main street will stay there even if they are no longer in your pool. That information is stored in two different places. Just because you see a villager on main street doesn't mean they're in your voided villagers pool that can be passed to other people. That's just a way for you to see who you've moved out of your village." -Aura_4_Life@GameFAQs (3/20/14)

Gah, this feature is really hard to wrap my head around. :c I just really want to understand it so I don't risk unwanted move-ins. Too bad AC isn't as popular as Pokemon, so there are no in-depth guides for random wifi void move-ins like there are for IVs and EVs.

- - - Post Merge - - -

Say Person A has a full town of 10, and Lobo, Kitty, and Goldie in the void.
Person A then connects with Person B, who has Roscoe, Tiffany, and Rocket in the void.
Person A receives Tiffany's data from Person B, while Person B receives Goldie's data from Person A.

Does the data for the other four villagers (Lobo/Kitty/Roscoe/Rocket):
  • Disappear forever.
  • Or stay latent in their games, waiting to be transferred to someone else.
Are there tests to prove this?

The next day, Goldie moves into Person B's town. A week later, Chrissy moves out.
This puts Chrissy in Person B's void, assuming no one has come in and adopted her.

Person A and Person B connect again. Person A still has a full town, with Tiffany in the "received pool".
Will Person A get Chrissy's data?

Assuming that Person A does indeed receive the data for Person B's voided Chrissy, this would mean that Person A would now have both Tiffany and Chrissy from Person B's town in their received pool.

Say they keep their town at 10 villagers for half a year, then finally lets one move out. Assuming they don't invite anyone in from another town or their campsite, there is the possibility of either Tiffany or Chrissy moving in, correct?
 
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for the first question, the data stays latent.

yes they will get chrissys data bc they connected again

yes

and finally, yes. there is a possibility.

you seem to have it figured out pretty well, my brain hurts now lol
 
for the first question, the data stays latent.

yes they will get chrissys data bc they connected again

yes

and finally, yes. there is a possibility.

you seem to have it figured out pretty well, my brain hurts now lol

The questions were pretty long, and the format he used to type the words made me scroll through, so I guess you answered pretty well.
 
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im sorry i coudlnt answer the first part its almsot 5 am oops i hope someone else can help whos smarter than me haha
 
Oh, hi. I'm the person who posted that original comment :)

"Just because you see a villager on main street doesn't mean they're in your voided villagers pool that can be passed to other people." <-- I can further confirm this by saying that Mallary from the OP is still wandering my main street after all this time! I know she's gone to someone else's town because he came back to say so, but she's still showing up for me.


It's also not a 100% chance to get a villager from the void. While at 9 villagers, I've gone on visits to towns where I know someone recently voided a villager, but I didn't subsequently get a plot.


Also, only one voided villager will move in per visit.
"Assuming that Person A does indeed receive the data for Person B's voided Chrissy, this would mean that Person A would now have both Tiffany and Chrissy from Person B's town in their received pool."
We'll assume that A is at eight villagers and they don't make any more wifi connections after visiting B. They won't have Tiffany move in to take it to nine, then Chrissy move in to take it to ten. They MIGHT get either Tiffany OR Chrissy, then no more until they make another visit and get another voided villager. At least that's how it's been in my experience.
"Assuming they don't invite anyone in from another town or their campsite, there is the possibility of either Tiffany or Chrissy moving in, correct?"
Not to my knowledge. If A's at ten when they visit B, they won't pick anyone up. If A's at nine, and picks up Tiffany, that'll take them to ten. When a villager moves out after that, they won't immediately get Chrissy - they'll get another one asking to move out, which will bring them to eight, and then a random movein.

TL;DR you only have to fear one voided movein at a time.
 
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