The Wii U made its appearance at the 2011 E3 convention and if things are going the way they should, will be released sometime in 2012. The Wii U is unique; with its new touchscreen controller it can be utilized in games or transfer games from the television to the touchscreen. There are plenty of ideas to use it...or are there? According to the Examiner and other sources, developers of the Wii U are struggling on what to use the touchscreen for. If they cannot come up with something amazing to use it for, they will be losing a big selling point for the Wii U and the Wii U will start to be looking more and more like the Wii. For those of us who want to see the Wii U and its touchscreen controller to be used the way it should, it will take some time for the developers of games to lean how to use the technology and then think of better ways they can use the touchscreen with the games.
However, there are issues with the touchscreen besides developers leaning how to use the technology. How can we implement the touchscreen controller without the player having to constantly look between both screens? Can we transfer all games from the television to the handheld without losing too much of anything (as in quality of the picture, space, are players still able to read whats on the screen etc) ? We don't want all games for the Wii U to be like the ninja star game shown at the E3 convention, but I think it would be great if the touchscreen would be an in-game useable item (the in-game item does not have to necessarily look like the touchscreen).
We can only hope that developers take there time creating games and the Wii U touchscreen interface and don't rush it like they did with the 3DS.
TL;DR version:
Wii U may flop if developers cannot come up with a good solution to use the touch screen controller.
However, there are issues with the touchscreen besides developers leaning how to use the technology. How can we implement the touchscreen controller without the player having to constantly look between both screens? Can we transfer all games from the television to the handheld without losing too much of anything (as in quality of the picture, space, are players still able to read whats on the screen etc) ? We don't want all games for the Wii U to be like the ninja star game shown at the E3 convention, but I think it would be great if the touchscreen would be an in-game useable item (the in-game item does not have to necessarily look like the touchscreen).
We can only hope that developers take there time creating games and the Wii U touchscreen interface and don't rush it like they did with the 3DS.
TL;DR version:
Wii U may flop if developers cannot come up with a good solution to use the touch screen controller.