Jas0n said:
Pear said:
Quoting limited to 4 levels deeppeople said SMG was terrific" but he got bored of it quickly.
People just happen to think SMG2 is terrific, too. He iswhy he got bored of the first Super Mario Galaxy. If it had anything to do with level design, then he shouldn't worry about being bored by the sequel. But if it was because he just doesn't like platforming games or something, then maybe the sequel won't do it for him, either. But there's no harm in trying, is there? Seriously, this is looking to be one of those games that you just absolutely have
This is exactly how I feel.
The game was good and there was absolutely nothing wrong with it, but it just didn't have that wow factor, it didn't pull me in and keep me interested, it didn't make me want to complete the game.
Super Mario Galaxy 2 is going to be even worse in that factor, considering it's completely removing the story, aswell as making the galaxy feel really small just to cater towards the casual gaming audience even more so.
First of all, every single review I've read says that Super Mario Galaxy 2 certainly does have the "wow" factor, more so than the first one. That is, when it comes to surprises and new gameplay mechanics. Obviously, if you've played the first Galaxy, then the style and controls of Galaxy 2 will be familiar to you, but that's about it. The game throws new surprises at you with every Star.
And I don't know where you're getting that it's "making the galaxy feel really small just to cater towards the casual gaming audience even more so". If anything, the galaxy feels
bigger in Galaxy 2. And they haven't
completely removed the story. It still has some story to it (and, yes, beyond the normal Bowser kidnaps Peach), but story is far from the main focus of a Mario game.