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How do you choose a map?

It honestly kind of depends on what theme I want to go for with that town. In some cases, I might try to get Re-Tail, Town Hall, and the event plaza all in one area for a sort of 'town center' type of look. Other times I try to make sure that Re-Tail is close to either the beach (for more easily selling beetles) or the train station (for turnip stuff), depending on how I plan to make most of my bells.

For the river, I usually try to find something that ends up making something of a 'U' shape. I tend to put my house there so that I don't have too many other villagers surrounding my house. This also works if the river makes a sort of peninsula with the sea.

I usually try to go for less ponds, as that has a tendency to interrupt pwp placement, but they can also serve as cute decorations if you do it right. :)

So yeah, it depends lol.
 
I like the event plaza and the Re-tail at the center of the town. Less ponds. Continuous beach. Private beach near the diving cliff. =)
 
I like having my Re-Tail and plaza close to the train station, so visiting players will have quick access to selling things, events, etc. I don't really like having secluded beaches, though. I'm not too concerned about any other details.
 
What my town map has
a large private beach. I don't know why people are so against them. It's so easy to get to them and I can't believe people are actually saying it's hard to reach them. They are probably lazy people.

Retail RIGHT next to the train station. It means when people are selling stuff I can keep a close eye on them from the station and they have no excuse to wander off.

Town hall in the top left corner of my town. I like this but the only thing I don't like is there is a pond South East of my town hall. Nevertheless, I still managed to place an illuminated arch in front of it.

Beach on right hand side. All the towns I have ever made (3 of them. One deleted two still up and running ) have had their beach on that side. Also the museum in always on the left hand side in my towns.
 
When I first started the game, I had heard that it's a good idea to have a map with Re-tail near the dock to make running back and forth to sell beetles easier, so that was the only criteria I had when choosing a map. And I haven't ever started a new town since then, but if I were to, I'd probably try to get a map that has something interesting and different about it.
 
A new town map

HNI_0031.JPG

I have created a new town (to replace Temps). Above is the map. I will not establish a Dream Address for it until I feel it is presentable. (It's a mess now. This was also my decision with ACNLpics, the theme town where humans house villager pictures of 333 in the game of "Animal Crossing: New Leaf.") I made the decision for this map because I wanted to get a town with apples (which was the native fruit in Temps) plus a town in which the Plaza was in the center of town. This U-shaped town is interesting. I picture doing park/recreational stuff on the northern part of town; villager and human houses on the southern side.
 
When I first started my game I honestly didn't even think about my town map and just chose whatever looked most normal but now I regret it so much because its so plain :( I'm making it work somehow though..

but if ever I'll reset, I'll pick a map with a fair measurement of horizontal and vertical river curves and a vertical waterfall (??? dunno how to explain that properly lol) also one with a ~private beach~ thingy just bc they're cool

- - - Post Merge - - -


I have created a new town (to replace Temps). Above is the map. I will not establish a Dream Address for it until I feel it is presentable. (It's a mess now. This was also my decision with ACNLpics, the theme town where humans house villager pictures of 333 in the game of "Animal Crossing: New Leaf.") I made the decision for this map because I wanted to get a town with apples (which was the native fruit in Temps) plus a town in which the Plaza was in the center of town. This U-shaped town is interesting. I picture doing park/recreational stuff on the northern part of town; villager and human houses on the southern side.

oh man.... i really really love this map tbh asgdfagdfh
 
I'm very picky. What I want in a map:
- 2 or less ponds
- no private beach
- peaches, apples, or cherries
- triangle pattern
- No pond right in front of the station
- red or blue roof station (But I don't mind the others :p)
- Plaza in the middle, not close to station
- Space
- Amount of rocks, placement of rocks.
- House placement
- No ordinary map
- That was it >.>
 
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I just picked whatever. I do require my map to have a large dip in the middle to simulate a long pathway to mark with trees.
 
I just pick a map, each time, unless all of them have more than two ponds.
I will not accept anything with more than two ponds. I also hope that no one lives right in front of the town hall. I absolutely hate there being a house right in front of the town hall.
 
for my first town I wanted a river with lots of twists and turns (not realizing that this was actually a bad thing) I also wanted circle grass, a brown train station, a blue town hall, re-tail near the docks, the plaza in the middle of my map, and apples or peaches as a fruit. I was lucky enough to get all of this in my first reset :)

for my second town I wanted oranges as a town fruit, a single pond, re-tail near the docks or train station, plaza in the middle of the map, town hall near it, and a river layout like this:
-----\___/-----

afer 5 days of resetting I didn't get ANY of this so I just settled for some random map (like I said, im done with this! gonna choose the next map rover shows me no matter what)
 
I prefer a map with minimal river and ponds. Also, a south facing waterfall because those are pretty. :) And no thin spaces of land! I hate those!
 
I choose a map by its river. I like maps with long and symmetrical rivers, especially the ones with the shape of a 'U' and the plaza in the centre.
 
I prefer a map that is symmetrical (and lucky I got one where the river makes a U-shape) and only at most 2 ponds. I'd prefer the beach ramps to be on one beach instead of two and the town hall and plaza to be in the north side. Re-tail location can vary so long as I can easily get there from the beach.
 
I choose a map by its river. I like maps with long and symmetrical rivers, especially the ones with the shape of a 'U' and the plaza in the centre.

My newest town, which is a replacement for Temps, doesn't have an established Dream Address just yet. (I'm waiting for it to become presentable.) It looks a lot like Escissia. Differences are on the east side with where the Town Hall and Re-Tail Shop are located. Another difference are the towns' native fruits: yours is the cherry; mine is the apple.

@ http://www.belltreeforums.com/showt...choose-a-map&p=4481275&viewfull=1#post4481275

I'm currently working on this "newest" town. I like it because it already stimulates my imagination.
 
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I've only had one town so far with no resets, and I believe I was simply looking for apples as a town fruit. Possibly other things, but I can't remember them...

In the end, I settled for a town with oranges, but the plaza is right in front of the town hall (one square off from perfectly centered, but oh well). I only realized recently that on top of that, having Re-Tail right next to the plaza makes it a really nice town center, plus I ended up building my police station right next to the town hall.
 
No thin strips- they're so annoying because I swear all villagers want to move there and then they're out of the way...
Position of Plaza- I like it in an open space
Position of Re-Tail- I like it in the middle because then I can sell fish from the Island quickly and it's not too far away for general use.
Villagers- I want to start with at least 1 dreamie...
 
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