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Games aging badly?

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Whem someone says that a video game (typically older games) has aged badly, what does that really mean? I seen some people say that Super Mario 64 and Donkey Kong 64 have aged badly, but I don't get what it means. I would also like an explanation of how those two games aged badly, just to help me understand the definition better.
 
It just means that the game's graphics, level of detail, gameplay mechanics, or level designs are outdated now because of the hardware limitation during the time or newer titles have replaced the way we play games.

I can't imagine Super Mario 64 aging badly, but I bet some people probably claiming that it is pretty linear, redundant use of stages, and it didn't really have a variety of things. We're just used to open world games, or each objective having their own maps, or another features that older consoles like the n64 couldn't handle.
 
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I've recently replayed SM64 (and finished it) and while it may have simplistic shading/shadowing models (something like Super Mario Sunshine is better in appearance, shading and model)

It’s still a pretty good plat-former for its time and it handles very well (the re-release for DS is horrible as the D-Pad lacks any function of the analog stick, don't know what Nintendo was thinking with this)
 
Thanks for an explanation on what it means. I know the N64 games, in terms of gameplay and graphics, are outdated, but I still think they were better than the games I see now. Yes, they didn't have good graphics like we see now, as levels/courses were smaller due to the size limits, but I still liked the older games more.
 
I've recently replayed SM64 (and finished it) and while it may have simplistic shading/shadowing models (something like Super Mario Sunshine is better in appearance, shading and model)

It’s still a pretty good plat-former for its time and it handles very well (the re-release for DS is horrible as the D-Pad lacks any function of the analog stick, don't know what Nintendo was thinking with this)

Yeah the DS version is crappy I agree lol. It's barely playable with a D-pad so yeah that aged badly if they hoped for a good port.
 
I don't think Super Mario 64 has aged badly.

Some of the PS1-era games have aged pretty badly though. Final Fantasy VII is probably the most notorious example of this. The characters are way too blocky looking. The original Tomb Raider game suffers the same problem.
 
I don't think Super Mario 64 has aged badly.

Some of the PS1-era games have aged pretty badly though. Final Fantasy VII is probably the most notorious example of this. The characters are way too blocky looking. The original Tomb Raider game suffers the same problem.

Luckily since it wasn't an action game it's entirely playable. (FF7 that is)

I've recently gone back and tried to beat MGS1 again, man.. I remember that a lot differently. The controls are complete murder. The game wasn't even fun to play through anymore, just a test.
 
Metal Arms: Glitch in the System - I remember the multiplayer being A LOT more fun than it was when I last played it with my sister. Maybe it's only fun with four people doing local co-op?
 
I'm really getting sick of the idea that a game has to have the latest technology and graphics implemented in order to be good or relevant in the video game industry. If people enjoy a game, it's a good bloody game. Whether it's comparable to the graphics of Mario Kart 8 or not shouldn't matter at all.
 
I'm really getting sick of the idea that a game has to have the latest technology and graphics implemented in order to be good or relevant in the video game industry. If people enjoy a game, it's a good bloody game. Whether it's comparable to the graphics of Mario Kart 8 or not shouldn't matter at all.

Yeah, unless the graphics are completely trash and hinders movement then it's another thing.
 
I'm really getting sick of the idea that a game has to have the latest technology and graphics implemented in order to be good or relevant in the video game industry. If people enjoy a game, it's a good bloody game. Whether it's comparable to the graphics of Mario Kart 8 or not shouldn't matter at all.

I agree. I think people are getting way too picky about the graphics and fps these days. Personally, I think older games with their graphics have a classic feel to it when you play it again. I feel like more people are starting to bag on some classic games instead of admire them.
 
I agree. I think people are getting way too picky about the graphics and fps these days. Personally, I think older games with their graphics have a classic feel to it when you play it again. I feel like more people are starting to bag on some classic games instead of admire them.

Yeah.. also while some older games might have the problem there are a lot of newer games that got the graphics problems so you can't control as you should. It's all about how the game is made.

Sure some older games are not meant to be played on newer consoles/computer unless people port it really well, but tbh if a game is good as it was no need to port and destroy it further.
 
I don't think Super Mario 64 has aged badly.

Some of the PS1-era games have aged pretty badly though. Final Fantasy VII is probably the most notorious example of this. The characters are way too blocky looking. The original Tomb Raider game suffers the same problem.

I know another good example. Gex. It was fun as a kid, and I remembered that going though the first stage in Toon TV took forever. A lot of the stages were challenging. Going back to it, I began to realize that Gex wasn't as good as it once was. All of Toon TV was too easy, and the graphics looked worse. It also feels like nothing as soon as you get 30 collectables of one kind.

I never had a PS1, but I did download Gex 2 and Gex 3 to my PS3 from the PSN, and it was the PS1 version (which was not the same version I had as a kid).

I'm really getting sick of the idea that a game has to have the latest technology and graphics implemented in order to be good or relevant in the video game industry. If people enjoy a game, it's a good bloody game. Whether it's comparable to the graphics of Mario Kart 8 or not shouldn't matter at all.

Exactly. Yeah, SM64 and Mario Kart 64 had terrible graphics, but compare these games from previous times to games today. The difference was that those games were more memorable. Games these days are primarily rated M (even child gamers prefer M games more), connect to the internet, have co-op multiplayer and less family-friendly multiplayer, and/or first person shooters. If they don't fall under any of these categories, then they are usually sports games for a specific season. I took a look at the Xbox 360 library, and a good deal of the E games are sports. Thankfully, we have some exceptions (like this upcoming Animal Crossing spin-off), but I hear more about the others than I hear about these games. Honestly, I prefer the remakes of older games (like Mario Kart or Smash) than first person shooters or GTA.

I agree. I think people are getting way too picky about the graphics and fps these days. Personally, I think older games with their graphics have a classic feel to it when you play it again. I feel like more people are starting to bag on some classic games instead of admire them.

Here are my preferences about games:

3D Platformers, Kids & Family, Management (you know, the Tycoon games), and Arcade >Shooters
Offline Multiplayer > Online Multiplayer
E Games (6+) > M Games (17+)
Third person > First person

But it doesn't mean older games are any better for being older. It's all about how enjoyable they were at the time (I'm not sure how ti say it). DK64 is still fun to play these days, and so is SM64. Pokemon Stadium would have to be my best example about my comparisons of multiplayer games.
 
From the N64 games I've replayed more recently, most of them as still fine in terms of gameplay. They're just really hard to look at.

PS1 games I've found to age the worst overall. Visually they pretty much all look like arse, even worse than the N64 in my opinion. The faster paced 'actiony' games are mostly nigh unplayable by today's standards from gameplay alone, especially those released earlier in the PS1's life before the Duelshock was released. Games that still used sprites like Megaman X4 and Tombai are still fantastic today, and turn based RPG's at least still play well.

That generation of consoles was awesome at the time, but they definitely have the most issuess in retrospect.


I've recently gone back and tried to beat MGS1 again, man.. I remember that a lot differently. The controls are complete murder. The game wasn't even fun to play through anymore, just a test.

Yea, I found it somewhat awkward when I replayed it, though it was at least still acceptable enough for me to reach the end. I think the only part of MGS 1 that I found totally unplayable when I replayed it was the Sniper Wolf battle. Those first person d-pad controls are hideous.
 
To be entirely honest I don't think I ever hear anybody complain about graphics when it comes to games even remotely.

In fact I hear more of the people who complain about said annoyance. It might have been a big issue a few years ago but it's probably sunk in nowadays that prettier doesn't always equate to better quality.

I will say though - excellent graphics do make for a more relaxing game experience. There's something very calming about it, but maybe that's the fact that I've only recently gotten access to it after being denied it for so long.

And yet I still no life on Diablo II. The dream.
 
Early 3D games' controls can feel wonky or just plain bad compared to current day 3D games' controls. Standards have changed drastically, after all.
 
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