I don't rely on what people call "themes" or I would not even call my island having this or that kind of theme. I just try to build something that looks great like "Okay, I want a museum near my entrance and I want it big like it would also be some kind of a park. It'd be nice to see my villagers walking there". Then goes to my Resident Service. "I want to put a fountain surrounded by terraformed little waterfalls to highlight it as an important area". And ohh, I have a heart pond on the west side. I wanted to put a cafe area on there then when you walk past by, there would be an amusement area with an elevated platform for the music/band".Then I would design a camping area where my campsite is, obviously. And then, I wanted to make use of Celeste items and at the same time, I wanted it to have plants and flowers so I thought about making a garden-like observatory. Something like that, and built it on a higher cliff. I tried to make sure everything is connected and they fit the other areas I built on my island. If they don't , I won't push it like I'm not going to put a pirate ship or something outside since it would feel out of place. If I want something like that, I would just make a room dedicated to it. That's why I have alt. characters whose rooms reflect their interests and hobbies. I saved the living room, bathroom and stuff you see in a real house to my Resident Representative.
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