Creating a Horror Village

Have you ever read the creepypasta 'Abandoned by Disney'?

Even thinking about it now makes me shudder, I haven't slept properly for days after reading this. It's about a tourist island abandoned, obviously, by Disney. All kinds of creepy stuff goes down.

If I were to create a horror town, it would be an abandoned town. Everything empty. Dead. I'm not sure how I'd go about it but you could base a pretty good story on that.
 
The idea just came to me to make a town based off of Chernobyl (deserted radioactive Russian town from nuclear disaster)

That would be extremely creepy. But I am too busy making my regular town and don't have a second copy yet :p
 
The idea just came to me to make a town based off of Chernobyl (deserted radioactive Russian town from nuclear disaster)

That would be extremely creepy. But I am too busy making my regular town and don't have a second copy yet :p

Woah! That has a ton of potential! That'd be awesome!
 
It'd be so epic!
...now I want to do one XD

I'd kill an area of my town and let weeds grow all over along with dead trees and stumps.

On an unrelated note, guess who has that one Imagine Dragons song stuck in their head now? ; _ ;
 
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love the idea!

here are some general, horror town suggestions..
do not, i repeat, DO NOT just depend on the "gore" or "blood" factor to scare your visitors. i've visited several dream towns that attempt at making it spooky and scary, but they don't let the story - if there is one - do the talking. they just place axes around the house and make all the furniture look bloody and expect me to have nightmares for the next couple of days.
um, no. >.>

if you have a story that speaks for itself and keeps the visitors guessing - and scared, then you are guaranteed to have a haunting and successful dream town.

i also think that the entire town should be part of the story, not just the houses. and when i say entire, i mean ENTIRE. change the villagers house and clothes! leave clues on the beach! do something, anything to make your dream stand out.

and here's a few suggestions for Paradise..

(WARNING: the following suggestion involves the visitor having to go through a maze or something so they MUST go to each house or area in the correct sequence. it will be confusing if you don't force them to go the correct way.)

i don't know if you will like this idea, but i'm imagining that the visitor would be under the impression that they are visiting a gorgeous, popular resort. when the visitor hops out of the Dream Bed, there is a tourist costume/outfit right next to them. like an island shirt and Katie's camera. everyone is smiling and happy as he or she walks into the resort/hotel lobby. i suggest making all rooms of this house pretty and marvelous. you could maybe make the basement a little skeptical, but DO NOT OVERDO IT.
seriously.
don't.
the other houses can be as creepy and disturbing as you want - GO CRAZY. but whatever you do, this first house needs to be peaceful with a few little clues or hints that this isn't exactly.. paradise.

i don't know what you could do with everything else though XD
 
Sorry if someone mentioned this, I was too lazy and didn't read everyone's suggestion.

I think it would be really cool and different if a horror town was set in the season of Winter! It's all snowy and at night the music is a little more eerie when it snows. It would be so cool because all the other town are set during the fall/summer.
 
I like the idea of putting bloody walls, and floors, etc, with axes lying around. Creative! Hopefully you consider it!
 
and here's a few suggestions for Paradise..

(WARNING: the following suggestion involves the visitor having to go through a maze or something so they MUST go to each house or area in the correct sequence. it will be confusing if you don't force them to go the correct way.)

i don't know if you will like this idea, but i'm imagining that the visitor would be under the impression that they are visiting a gorgeous, popular resort. when the visitor hops out of the Dream Bed, there is a tourist costume/outfit right next to them. like an island shirt and Katie's camera. everyone is smiling and happy as he or she walks into the resort/hotel lobby. i suggest making all rooms of this house pretty and marvelous. you could maybe make the basement a little skeptical, but DO NOT OVERDO IT.
seriously.
don't.
the other houses can be as creepy and disturbing as you want - GO CRAZY. but whatever you do, this first house needs to be peaceful with a few little clues or hints that this isn't exactly.. paradise.

i don't know what you could do with everything else though XD

That would seriously be the best thing ever.
 
The only thing I can think of right now is making the beginning extremely beautiful like a utopia or paradise. Maybe make it about the dangers of desire? Or what really hides behind this "paradise"
 
I have no ideas to offer, but I do look forward to seeing this once you get it finished.
 
After the enjoyment people received from Aika, Hitokui and others, I felt that the EU (and NA, because we're all brothers here) needed their own horror village.

And so, when I received a spare copy of animal crossing, I decided this was the perfect oppertunity to get started! So with a loose plot, Paradise was born, but I need your help.

What were the main things you enjoyed most about visiting Horror Villages. Was it the story? Town layout? Any particular items that's it you on edge? Or any other such combinations which you really admired. I'd like to weave all of your suggestions into Paradise, and make it, well, spooky!

Get some ideas from these trailers.

http://www.youtube.com/watch?v=ufUQWpEkbf0

http://www.youtube.com/watch?v=p5m_MaEy3ho

DONT USE DOLLS THEY'RE OVER USED
 
I think clean composition or layouts helps me identify with symbols a lot more clearly. It also helps to understand color theory (certain colors can provoke certain feelings). Then there's also space and texture. I don't think gore is necessary to make things creepy (unless it helps with your story line).

There are all kinds of horror genres too. Sci-fi horror, psychological horror, gorey horror, etc.
 
I love hidden and and small details, like in Hitokui with the gate pwp. If you dig up the stars you find creepy skeletons. So maybe a place that is sort of blocked off with trees and bushes but still accessible could have buried horrors. Also in Hitokui there were weird objects hidden unless you moved the camera angle. Things "look" peaceful and wonderful until you really investigate it.
 
Wow! Thank you all so much! Never did I expect to receive 6 pages worth of help!
Right I'll try to answer this in order...

Lurrdoc - The theremin seems like a popular item, and the idea of blocking it in so the player can't turn it off sounds brilliant! The uncomfortable environment you speak of will only be heightened by the lack of control animal crossing otherwise offers.

Mixxi - Hospital furniture will appear in the third house as part of the story, and mannequins will also play a part!

Touko - Multiple theories is something to consider, although I don't want it to be too vague so the player isn't sure of what the story actually is.

JezDayy - The one bridge is certainly interesting, although my town layout would mean the player has to go back on themselves. I think it would flow better should there be another bridge.

Corduroy - Blimey! Thank you so much! The tourist idea is brilliant - I'm definitely going to do that! Perhaps a PWP of those 'face in the hole' boards with a palm tree design at the start could add to this? The first house will be 'overly' normal, so a lounge, bedroom, kitchen, bathroom - but I've then got 2 rooms spare which I could potentially use. I want to use all of the town, but I've just got to think how to do that!

jakeypride - Thank you for the links! The doll remark made me laugh. Perhaps the dolls can fortify the theremin mentioned previously? Haha, all joking aside, dolls won't be making a frequent appearance (although whenever I see them I do get flashbacks of other horror villages).

ForestRabbit - That's a very interesting idea. I love art and making patterns, so perhaps some rooms in the later houses could use my own designs to evoke certain feelings in the player.

beebs - I also admire the small details, and think the main challenge will be the landscaping and PWP's that need to be meticulously placed.

Thank you once again to all those who have contributed so far! :D
 
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