I think it'd be super cool if there was a crafting skill in the new Animal crossing. By collecting materials and recipes, you can craft anything from furniture to clothes. Some items could only be obtained by crafting etc. Materials can be found from Balloons, cracks in the ground, as rewards for doing favors, shaken from trees etc. Some NPC's could even sell them like Able sisters could such crafting materials for clothes, Retail for furniture etc. Recipes could also be found in similar ways. Perhaps retail could also "junk" objects into scrap material.
And as a new form of recipes, we can collect recipes for food, which gives us a use for insects/fruits/fish etc as well as new ingredients. There would be a new store as a Restaurant, where you could hang out with animals/friends and order food and learn new recipes. If you have a kitchen/stove at home you could always use that as well, but this is your main hub. We would need a special NPC dedicated to it, so we could create a new one, or use Wendell since he has an obsession with food. Maybe we could even combine the Cafe/Restaurant and have Brewster in his own corner.
Only thing I'm stumped on is what kinds of benefits foods could offer. They could be eaten for fun, or given to villagers to raise friendship, but what other rewards could they add? Perhaps they're more valuable than their components, so they sell for decent money. Maybe the food could be sold to the special restaurant NPC in a new form of currency and unlockables?
They could also change Harvest Fest to tie into this new skill so you cook food for the event. I mean you basically do that already in new leaf, but this would have a dedicated cooking system, and giving good food's to Franklin would give harvest furniture and other unique rewards.
Feel free to add your own thoughts/opinions, I've had this idea for a while and would love to see it implemented
And as a new form of recipes, we can collect recipes for food, which gives us a use for insects/fruits/fish etc as well as new ingredients. There would be a new store as a Restaurant, where you could hang out with animals/friends and order food and learn new recipes. If you have a kitchen/stove at home you could always use that as well, but this is your main hub. We would need a special NPC dedicated to it, so we could create a new one, or use Wendell since he has an obsession with food. Maybe we could even combine the Cafe/Restaurant and have Brewster in his own corner.
Only thing I'm stumped on is what kinds of benefits foods could offer. They could be eaten for fun, or given to villagers to raise friendship, but what other rewards could they add? Perhaps they're more valuable than their components, so they sell for decent money. Maybe the food could be sold to the special restaurant NPC in a new form of currency and unlockables?
They could also change Harvest Fest to tie into this new skill so you cook food for the event. I mean you basically do that already in new leaf, but this would have a dedicated cooking system, and giving good food's to Franklin would give harvest furniture and other unique rewards.
Feel free to add your own thoughts/opinions, I've had this idea for a while and would love to see it implemented

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