bored after only 1 month of ACNL..

woody

i eats villagers
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anyone feel bored too?

for a game that's all about collecting stuff, it sure doesn't make it easy to do this.

trading with others is clunky, unstable, and frustratingly slow at best. it deters me from doing more trades.

it should be easier.. like an electronic marketplace that you can sell your things 24/7 without having to be online for others to buy from you, etc., etc.

i'm really sick of carrying bags of money, making repeated trips to the ABM, dropping off money... what's wrong with this picture?!? why does the monetary system operate like a bartering system? this is ridiculous!

waste of time, i've had it with this silliness.. >_<

Nintendo: if you make a game about collecting, MAKE IT EASY FOR PLAYERS TO DO SO, FFS!
 
anyone feel bored too?

for a game that's all about collecting stuff, it sure doesn't make it easy to do this.

trading with others is clunky, unstable, and frustratingly slow at best. it deters me from doing more trades.

it should be easier.. like an electronic marketplace that you can sell your things 24/7 without having to be online for others to buy from you, etc., etc.

i'm really sick of carrying bags of money, making repeated trips to the ABM, dropping off money... what's wrong with this picture?!? why does the monetary system operate like a bartering system? this is ridiculous!

waste of time, i've had it with this silliness.. >_<

Nintendo: if you make a game about collecting, MAKE IT EASY FOR PLAYERS TO DO SO, FFS!

You're definitely in the minority... First of all, you're not supposed to be able to have everything right away. What's the fun in that? I like the challenge. It gives motive to want to play the game.
 
You're definitely in the minority... First of all, you're not supposed to be able to have everything right away. What's the fun in that? I like the challenge. It gives motive to want to play the game.

well, maybe you misunderstand. i'm not sick of the idea and concept of the game per se. my gripe is that this game does not have the correct infrastructure in place. it does not facilitate transfer of large sums of money at all. the designers knew that players could amass millions of bells (hence they dangle badges and rewards in front of us), yet imposed a bag limit of 99k bells.. do they get off from watching players do the bell shuffle or something?

i mean, if someone who didn't know a thing about the game were to watch me transfer 10 million bells to someone else, they would have a "wtf" reaction guaranteed. go to ABM, withdraw 1.6m, go to empty area, open belongings, click a bag of bells, click drop, click another bag, click drop, repeat until all bags are dropped... run to ABM and repeat. the other person has to pick up each dropped bag, run to ABM, and deposit, or else there would be no space to drop each load of bags.

how many ppl here have so much stuff that their towns are littered with leaves and items all over the place. how many of us have to store items outside our house?

this is the kind of game design ********-ness that i don't like. this is a game about collecting things, FFS give us more storage! there are literally thousands of items.

if they fixed these things, then trading with other players would keep me entertained and playing. but because the game is crippled with such nonsense, it makes the game way too tedious and laborious. it stops becoming fun.

to me, the "end game" of animal crossing is the multiplayer aspect of it, the trading, and sharing of items with other players. if the game doesn't let you do this reasonably then it's wasting your time.
 
I agree with your point about a lack of storage, but I'm not bored of the game.
I just try to sell whatever I'm not using, which helps with storage, and makes bells more valuable to me, for when I need to buy items.
 
You're definitely in the minority... First of all, you're not supposed to be able to have everything right away. What's the fun in that? I like the challenge. It gives motive to want to play the game.

I agree with this.

I can't get bored with this game. It's impossible.
When you've collected every villager picture ever fairly, completed your museum and encyclopedias, and when you've collected every item in existence, you can say you're bored.
 
You're definitely in the minority... First of all, you're not supposed to be able to have everything right away. What's the fun in that? I like the challenge. It gives motive to want to play the game.

AGREEEEEEEEEE
 
Sometimes I feel a little bored, but there's always new stuff to do. ACNL isn't an action platformer, it's more like a waiting game. Want the Emporium? You'll need Gracie to visit 4 times and you have to spend 100k at another store. Want millions of bells? Spend an hour at the island to catch bugs and sharks so you can buy a million turnips.

To get to the point, the game is SUPPOSED to have annoying moments and challenging parts, it's what makes a game a game.

(The storage thing though, it IS pretty frustrating...)
 
well, maybe you misunderstand. i'm not sick of the idea and concept of the game per se. my gripe is that this game does not have the correct infrastructure in place. it does not facilitate transfer of large sums of money at all. the designers knew that players could amass millions of bells (hence they dangle badges and rewards in front of us), yet imposed a bag limit of 99k bells.. do they get off from watching players do the bell shuffle or something?

i mean, if someone who didn't know a thing about the game were to watch me transfer 10 million bells to someone else, they would have a "wtf" reaction guaranteed. go to ABM, withdraw 1.6m, go to empty area, open belongings, click a bag of bells, click drop, click another bag, click drop, repeat until all bags are dropped... run to ABM and repeat. the other person has to pick up each dropped bag, run to ABM, and deposit, or else there would be no space to drop each load of bags.

how many ppl here have so much stuff that their towns are littered with leaves and items all over the place. how many of us have to store items outside our house?

this is the kind of game design ********-ness that i don't like. this is a game about collecting things, FFS give us more storage! there are literally thousands of items.

if they fixed these things, then trading with other players would keep me entertained and playing. but because the game is crippled with such nonsense, it makes the game way too tedious and laborious. it stops becoming fun.

to me, the "end game" of animal crossing is the multiplayer aspect of it, the trading, and sharing of items with other players. if the game doesn't let you do this reasonably then it's wasting your time.

Well, there's a fairly fast way. Ever heard of the Re-tail method? Someone puts items, such as flowers, into Re-tail and prices them for 999,999k. Of course the person spending the money buys the items, rinse and repeat and voil?~

Though I understand that it can be tedious and annoying, and the Re-tail method still leaves the problem of having to go back to an ABD.
 
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I agree with this.

I can't get bored with this game. It's impossible.
When you've collected every villager picture ever fairly, completed your museum and encyclopedias, and when you've collected every item in existence, you can say you're bored.

keep telling yourself that.

how many people do you think play: fairly

need a villager pic? no problem, just post a wanted ad for it and someone somewhere will have it for you!

need a particular "dreamie"? no problem, just post in the villager trading plaza and someone will cycle it for you!

missing the lamp in your set collection? no problem, someone who has a complete catalogue will order it for you!

money talks.

it can be argued that anyone doing any trading is not playing fairly, so unless you're playing this game in total isolation then you're not playing "fairly".

how do you know your trade is 100% legit? how do you know it isn't somehow indirectly or directly benefiting from unfair playing? lol

- - - Post Merge - - -

Well, there's a fairly fast way. Ever heard of the Re-tail method? Someone puts items, such as flowers, into Re-tail and prices them for 999,999k. Of course the person spending the money buys the items, rinse and repeat and voil?~

Though I understand that it can be tedious and annoying, and the Re-tail method still leaves the problem of having to go back to an ABD.

yes, i've done that method of trading. only to have the network crap out at the end and lose 1.5 hrs of bell shuffling to the Re-tail. it's better but still an absurd way to play the game.
 
One way I thought of that would makes things rather fast and seems like it could be easily implemented is to have some kind of a credit card, or "bell card". It could inserted into an ABD of another players town and you can then transfer whatever amount of money to their account. Just a thought. o:
 
the bottom line i guess, is that i really want to play this game.

i like this game. i like the style. the characters are mostly cute. i like collecting. the game is very cute.

it's just i wish the game mechanics were efficient. i hate wasting time. i hate mindless repetitiveness. and also, i wish for unlimited storage as this game begs for it.

don't mind me. i'm just old and bitter and cranky.
 
keep telling yourself that.

how many people do you think play: fairly

need a villager pic? no problem, just post a wanted ad for it and someone somewhere will have it for you!

need a particular "dreamie"? no problem, just post in the villager trading plaza and someone will cycle it for you!

missing the lamp in your set collection? no problem, someone who has a complete catalogue will order it for you!

money talks.

it can be argued that anyone doing any trading is not playing fairly, so unless you're playing this game in total isolation then you're not playing "fairly".

how do you know your trade is 100% legit? how do you know it isn't somehow indirectly or directly benefiting from unfair playing? lol

When I say fairly, I mean get the picture from the villager yourself. Everything else, go ahead and trade and whatever.

- - - Post Merge - - -

and I only meant getting pictures fairly.
 
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When I say fairly, I mean get the picture from the villager yourself. Everything else, go ahead and trade and whatever.

- - - Post Merge - - -

and I only mean getting pictures fairly.

hehe, you're right. this will give me something to do. thanks! :lemon:

for the most part, i have been ignoring my villagers... well except for bunnie! she's so cute!
 
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Everyone is entitled to their own opinion. Now don't get me wrong, I'm bored of ACNL. Not because of storage space, but because it's always the same thing every single day, making bells on the island, digging for fossils to put in the Museum, buying stuff, inviting friends over, all that stuff. (Note: Don't hate on this comment, it's just the time I spent waiting for ACNL that feels lied to. :P )
 
Everyone is entitled to their own opinion. Now don't get me wrong, I'm bored of ACNL. Not because of storage space, but because it's always the same thing every single day, making bells on the island, digging for fossils to put in the Museum, buying stuff, inviting friends over, all that stuff. (Note: Don't hate on this comment, it's just the time I spent waiting for ACNL that feels lied to. :P )

oh i know what you mean. everyday the same routine of things to do:
- water flowers
- pick mushrooms
- shake trees
- dig for fossils
- donate fossils
- pay house loan
- expand house
- buy fortune cookies
- talk to sewing lady
- start pwp
- etc.

then when all these 'chores' were done, go to island and grind for money (catch beetles and sharks).

at first i didn't mind. but the novelty quickly wore off. i appreciate the new things popping up (new stores, stores renovating, reed selling art, fishing tourney, hha, club 101, harvest festival, etc.), but the game still became boring after them.

the only part that holds any interest left for me is the multiplayer. to collaborate and trade with others. but ppl seem paranoid and visits don't last much longer than the trade itself. it seems nobody wants any strangers to stay in their town since they are afraid something bad might be done to their town. but then again, the in-game chat is so limited it makes even small talk difficult, nevermind holding any useful conversation.

...yada yada yada *sigh*
 
oh i know what you mean. everyday the same routine of things to do:
- water flowers
- pick mushrooms
- shake trees
- dig for fossils
- donate fossils
- pay house loan
- expand house
- buy fortune cookies
- talk to sewing lady
- start pwp
- etc.

then when all these 'chores' were done, go to island and grind for money (catch beetles and sharks).

at first i didn't mind. but the novelty quickly wore off. i appreciate the new things popping up (new stores, stores renovating, reed selling art, fishing tourney, hha, club 101, harvest festival, etc.), but the game still became boring after them.

the only part that holds any interest left for me is the multiplayer. to collaborate and trade with others. but ppl seem paranoid and visits don't last much longer than the trade itself. it seems nobody wants any strangers to stay in their town since they are afraid something bad might be done to their town. but then again, the in-game chat is so limited it makes even small talk difficult, nevermind holding any useful conversation.

...yada yada yada *sigh*

if you're really that bored I can give you a list of things i do when im bored of ac:
-Go to tortimer island, and meet new people
-Visit dream suites
-Visit HHA
-Go diving
-plant flowers
-Run around
-Write letters to villagers
-Go SHOPPING <3
-harvest fruit
-Plant trees
-Lay down paths
-Make clothing/patterns
-go fishing & bug catching
-Go to shrunk
-Find fossils & money rock & fake rock
-talk to best friends
-visit villagers
-sit in your house
-re-decorate your house
-go to the photobooth and take pics of yourself
-look for new DLC
 
if you're really that bored I can give you a list of things i do when im bored of ac:
-Go to tortimer island, and meet new people
-Visit dream suites
-Visit HHA
-Go diving
-plant flowers
-Run around
-Write letters to villagers
-Go SHOPPING <3
-harvest fruit
-Plant trees
-Lay down paths
-Make clothing/patterns
-go fishing & bug catching
-Go to shrunk
-Find fossils & money rock & fake rock
-talk to best friends
-visit villagers
-sit in your house
-re-decorate your house
-go to the photobooth and take pics of yourself
-look for new DLC

hahaha! thx swiftstream!

i especially like the 'sit in your house' one, lol!

ya i forgot, i did look for money rock and fake rock everyday too.

i don't really like laying paths becoz you can't drop anything on them. and don't like when flowers (or paths) surround your tree becoz fruits disappear falling on them. >_<

Antonio wrote me a nasty letter, and so i wrote one back to him! but then his reply didn't make any sense at all. >_<

i guess there is lots of stuffs to do! :lemon:
 
After playing Pokemon, I'm still playing AC:NL. No matter if I'm playing Pokemon I'm still coming back playing AC:NL a lot lately. So with your opinion of being bored with AC:NL for only one month I'd say that if you are bored with it, maybe get Pokemon instead but if you don't wanna play it once you completed it then you could get back with your town again.:) But be careful with weeds in your town.
 
hahaha! thx swiftstream!

i especially like the 'sit in your house' one, lol!

ya i forgot, i did look for money rock and fake rock everyday too.

i don't really like laying paths becoz you can't drop anything on them. and don't like when flowers (or paths) surround your tree becoz fruits disappear falling on them. >_<

Antonio wrote me a nasty letter, and so i wrote one back to him! but then his reply didn't make any sense at all. >_<

i guess there is lots of stuffs to do! :lemon:

You know, I was in the same boat as you when I first got this game. I did daily chores and I also farmed beetles to cash them in. That got boring very quickly. And yeah, the gameplay was more of an evolution than a revolution. Blathers now checks multiple items? Woop-de-fricken-doo!

But after getting all the PWPs I wanted (at the time, now I have so much more to build!) I focused then on filling my house and interior designing. Once I finished that and got bored of it, I realised that I needed to find the right combination of clothes for Gracie's check. Okay, time to do some clothes shopping!

Then I realised I'd had missed out all of the fun of bug and fishing tourneys. I still haven't got the Gold for the fishing tourney, but I'll get there some day. Then I realised you could plant fruit from other towns. Oh crap!

The main point is that every time I got bored of the game, I discovered something new. I wanted to quit the game too - Pokemon and recently Zelda have come out and I need to dedicate time to them, but to quote The Godfather 3, "Just when I thought I was out... they pull me back in." :D

Yeah the mechanics should've gotten as much of an update as the graphics did. But this limitation also has its unique charm as well. Hopefully you're just in a lull and finally re-discover something to make New Leaf "un-boring" again.

Currently, my "new obsession" is urban planning. xD Arranging trees, flowers, buildings... My copy of AC is gonna get another month of milage, I reckon!
 
It's actually kind of come across you're only bored because of trade features?

The game wasn't DESIGNED to sell off villagers and 'rare' items.
 
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