Hazel
Resident Representative of Latibule
I know there was a thread like this posted before but I wasn't really a fan of those rules so I decided to make my own. Here's what I'm thinking:
ACNL Nuzlocke Rules:
1. No map resetting. You must pick a map from the first lot Rover offers you.
2. No Time Travelling. You must play day by day. - Variant: If you want to enjoy events irl, set the clock ahead one day.
3. No Plot Resetting. - Variant: You can view the plot but you can't reset for a specific villager.
4. You must donate all your catches, fossils and art to the museum first. Additional rule: Don't use a guide for the art.
5. You must attempt to complete your encyclopaedia, museum, badges, catalogue and unlock everything on Main Street within a year without trading on the forums.
6. No villager can move out until you have received their picture. Additional rule: If a villager asks to move after you have received their picture you must tell them to go no matter what the outcome.
7. No hacking or duping.
I know there are harder rule sets out there that are more in line with the challenge of the nuzlocke but lately I haven't been enjoying the game as much as I'd like (I keep resetting and obsessing over plot resetting etc that just ruins the enjoyment of it all for me) and I thought imposing these rules would make me return to the organic flow of the game (much like the one year challenge did which I really enjoyed before it died off) while still providing a bit more of a challenge.
But yeah I'd love to know other people's opinions and ideas for rules (I'm not looking for an extreme challenge, just a way to get back into the game again) and yeah maybe a few of us could do a challenge like this together?! Yeah let me know your opinions anyways!
ACNL Nuzlocke Rules:
1. No map resetting. You must pick a map from the first lot Rover offers you.
2. No Time Travelling. You must play day by day. - Variant: If you want to enjoy events irl, set the clock ahead one day.
3. No Plot Resetting. - Variant: You can view the plot but you can't reset for a specific villager.
4. You must donate all your catches, fossils and art to the museum first. Additional rule: Don't use a guide for the art.
5. You must attempt to complete your encyclopaedia, museum, badges, catalogue and unlock everything on Main Street within a year without trading on the forums.
6. No villager can move out until you have received their picture. Additional rule: If a villager asks to move after you have received their picture you must tell them to go no matter what the outcome.
7. No hacking or duping.
I know there are harder rule sets out there that are more in line with the challenge of the nuzlocke but lately I haven't been enjoying the game as much as I'd like (I keep resetting and obsessing over plot resetting etc that just ruins the enjoyment of it all for me) and I thought imposing these rules would make me return to the organic flow of the game (much like the one year challenge did which I really enjoyed before it died off) while still providing a bit more of a challenge.
But yeah I'd love to know other people's opinions and ideas for rules (I'm not looking for an extreme challenge, just a way to get back into the game again) and yeah maybe a few of us could do a challenge like this together?! Yeah let me know your opinions anyways!
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