.

I haven't stopped but then again I also reset my game like 2 weeks ago now and I'm not time traveling so my game is currently very fresh and undeveloped. When I do finally have all of my dreamies, a 5 star town, etc. I probably still will play the game just not as often. Once I had a completed town in New Leaf I would play just for the satisfaction of enjoying a town that I loved and seeing my villagers act all cute and stuff. It felt oddly therapeutic. I expect the same for this game, probably. I'm just big into Animal Crossing and Sandbox style games. I immerse myself in them.
If you TT the game goes too fast, right? 😀
 
I'm probably going to get a lot of backlash for my opinion, but I feel like New Horizons is in a really similar state with The Sims 4, the only difference is Animal Crossing is from Nintendo and The Sims is from EA, that's why this game gets a lot of leeway compared to Sims 4's controversial launch.. and the fact that we will get features slowly added in back for free, while poor Sims fans have to pay for them over and over again.

Both games heavily lack their predecessor's features at launch with a few core features overshadowing the rest to make the game seem less hallow. Terraforming and placing furniture outside are brilliant additions, but other features have a lot to be desired like villager interactions and events, or flat out missing features and items. Create a Sim is great where you can drag and pull to make unique Sims and a smooth Build/Buy mode, but completely removes the open-world aspect and CAS (Create a Style) features and tons of other features. Both games almost make it seem customization and the graphical leap are far more important than the actual gameplay at this point. (Which is ironic because this game has less customization than New Leaf, Happy Home Designer and even Pocket Camp)

While I loved and enjoyed my time with this entry, my playtime and opinion of the game has drastically dropped after post-Island Designer App as there is simply nothing substantial to do but decorating until the next content update, as it has literally turned from a social sim game to a glorified island designing game. (Leif and Redd added nothing ground breaking, while Museum Day was a complete joke of an event)

Is it, though? NH has an overwhelming amount of new features compared to its predecessors, and even more so compared to GCN, WW and CF.

Why do you feel villager interactions are a downgrade from its predecessors? Villagers actually interact differently than before, they're not just robots. They run, do exercises and aerobics (which is the closest we get to morning aerobics from GCN), eat snacks, sleep (like GCN), pretend to be planes, etc. Do you mean the dialogue? Which I could get is not as great as previous entries but is certainly an upgrade from NL and probably just as good as some of the other entries (and even more so with NPC dialogue. I mean, have you sean NPC dialogue in NL?).

It's bizarre to me how one could think of NH as an absolute downgrade as much as Sims 4 was when there are entries within the series with not nearly as much content as NH. It just confirms to me that if WW, CF or even GCN AC were to release today, players would bash them non-stop or get bored with them.
 
If you TT the game goes too fast, right? 😀
It really did. I only time traveled to move villagers in and out quickly, because
I had animals I disliked on my island, but that also forced my shop to upgrade, resident services was built too fast, etc. Even though I only tried to speed up one aspect of the game it affected other stuff too. It also ruined my stamp card dates so I reset my island and quit time traveling. I feel pretty good now and it feels much more rewarding when things happen. I just had Murphy agree to move into my town today via Amiibo and I'm much more excited than if I had done like 6 villagers in one day! Using Amiibo is a 3-4 day process so it is much more satisfying when they finally move in. I dunno, I just kinda like taking my time much better than the instant gratification I originally sought.
 
This game is hands down the best game in the series. Anyone who argues against it is lying, or is more interested in arguing for attention than accepting the truth.
i agree that it's the best game so far, but i don't think people who say otherwise are lying/looking for attention. maybe they just liked the slower pace of older games? they definitely used to be more leisurely
 
Im new to the entire series, maybe a a month in. Today nooks cranny just informed me they are closed tomorrow for final upgrade, thats where im at. Thanks to the assistance of Sarah on here, i was able to get my missing fruit and now have all fruit available. My island has no space as i have become interested in hybrid flowers and have gardens everywhere. I never traded with players other then receiving the 3 missing fruits. I never time warp. Bells are easy to make. I think prices of shops should be way higher to reflect this. Theres really no satisfaction in buying stuff since money is easy. This week was my first time playing the turnip market. I saved up 750k and spent it all on turnips at 95 bells each, unloaded them all for 155 bells each. Maybe the amount you can buy in a week should be capped too, especially since people island hop for best prices. Its just another reason the economy is broken. But most of my money just from crafting hot items, selling bugs and fish. I don't even need money so i save all the high priced bugs and fish in my house until i can unload for twice the price from the visitors. I still play a lot, but i think its more so to achieve rare hybrid flowers, and to find bugs or fish i still need. They need to create more activities, add more furniture to purchase from nooks miles, and maybe create something new to mystery island. Maybe create a large island the size of our home island and have a timed scavenger hunt or something? Make that a seperate option to burn tickets on. Maybe add mining with a pickaxe, or add rare wood from trees that is hard to get like gold nuggets for new recipes. Maybe create an auction house to buy and sell that connects with all players? I love the seasonal concepts with rare bugs and fish but the Nintendo servers should dictate the season, not your nintendo switch clock. Time warp absolutely killed this. Even not doing time warp, just knowing someone else has and already has fish and bugs from a season we never even reached in game yet takes away the element of surprise.
I never played previous games of the series so i can't compare which is better, im just rambling off what i think can be done to create more satisfaction in reaching goals. The game should be harder, not easier.
 
I still play daily. I think a big factor regarding not getting bored (for me) has been not time traveling at all. I did heavily in other games to get my goals completed quicker - that was fine for a little while, but I knew in this game I didn't want to get burnt out/feel like I had nothing left to do since this game took away a lot of core features. Setting specific goals and getting them done slowly over time has been a huge help in keeping the game not feeling like there's nothing left to do.
 
Nope... I'm still loving it and find it super relaxing.
I don't TT though, log in 3 times a day (since I work from home now, I can afford to do that) to collect the different recipes, gift my villagers daily wrapped gifts, shake trees daily and harvest materials. At night, I either fish or "try" to catch bugs hoping for some shooting stars.
I probably don't play as much as I did at the start but my Island is still nowhere near where I want it to be.
Looking forward to future updates though.
 
In regards to dialogue, it's better than New Leaf (though the bar wasn't very high for it to be, let's be honest...) but still nowhere near as good as Wild World/City Folk or the Gamecube game. Seeing as it's one of the biggest complaints people had about New Leaf, you'd have thought they would have put a lot more effort into it.

"I like your (insert shirt name)"
"You and (shirt name) are inseparable!"
"Nice day on the island!"
"Are you going to show Blathers your fossils? It's interesting to see what he has to say about the musty old things."

^ ^ Every day. It's not much better at all.

See, I've never played Wild World so I want to take your word for it but this is an inaccurate representation of the New Horizon dialogue in general. There are starter greetings that amount to this but the more you talk to your villagers the more developed their observations become even within the same day. I think most of the villager-on-villager conversations are well-written and funny as well.

I'm going to look into Wild World and do some research on the dialogue because I'm sure there's something there if people are comparing it so favorably to NH, but I would also like to be honest about New Horizons dialogue. From what I've heard those simple one-liners "plague" (I think it's normal not every conversation needs to be a storybook) every game.
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Is it, though? NH has an overwhelming amount of new features compared to its predecessors, and even more so compared to GCN, WW and CF.

Why do you feel villager interactions are a downgrade from its predecessors? Villagers actually interact differently than before, they're not just robots. They run, do exercises and aerobics (which is the closest we get to morning aerobics from GCN), eat snacks, sleep (like GCN), pretend to be planes, etc. Do you mean the dialogue? Which I could get is not as great as previous entries but is certainly an upgrade from NL and probably just as good as some of the other entries (and even more so with NPC dialogue. I mean, have you sean NPC dialogue in NL?).

It's bizarre to me how one could think of NH as an absolute downgrade as much as Sims 4 was when there are entries within the series with not nearly as much content as NH. It just confirms to me that if WW, CF or even GCN AC were to release today, players would bash them non-stop or get bored with them.

My thoughts exactly, especially on the villagers. I keep asking and no one has yet to show me how past games made villagers more "alive". But I am genuinely curious!
 
No, I get it, 100%. Another reason I didn't redact my original comment was because it had already been quoted, and I didn't want to look like I was changing my position to appease the naysayers.

Lesson learned. Next time I'll consider the consequence of my strong opinion before posting.
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I thought I cleared up the fact that I'm a "he," so "they" isn't necessary.
Honestly, what you said wasn't necessarily an opinion. This IS the best game in the series is not an opinion, it's the highest quality by far from graphics to detail to new features. An incredible amount of work went into creating this game. Yea people will point out old features that are missing but most of them will come, I mean its 2020 barely any game is released in full anymore they're all drip fed content.

What IS an opinion is whether or not it is your FAVORITE game. Just because someone likes another AC title better does not mean it was a better game it was just one that they preffered.

Like you said people just like to disagree and argue. I wouldnt pay any attention to them they're just trying to bully your fact into their opinion.
 
Took a break from playing for a few weeks (except to occasionally hop on multiplayer with friends) because the game just wasn't holding my attention. A few days ago though i was suddenly inspired to decorate and hunt for villagers and played for hours and hours haha. I think the reason my play style is so sporadic is because i'm really into the designing aspect of the game rather than the chore/completionist parts (finding all the fish and bugs, etc).
Anyway i think nh is a wonderful addition to the series (even with its faults), but also that it's natural for daily playtime to lessen over time considering the kind of game that it is. I love animal crossing - having something new to wake up to everyday, establishing a sense of routine ingame that made me feel accomplished even on the hardest days - but as things have changed in my life ive found that ive needed that sort of thing less.
 
Pardon me I have only read pieces of this threads.
Is it, though? NH has an overwhelming amount of new features compared to its predecessors, and even more so compared to GCN, WW and CF.

Why do you feel villager interactions are a downgrade from its predecessors? Villagers actually interact differently than before, they're not just robots. They run, do exercises and aerobics (which is the closest we get to morning aerobics from GCN), eat snacks, sleep (like GCN), pretend to be planes, etc. Do you mean the dialogue? Which I could get is not as great as previous entries but is certainly an upgrade from NL and probably just as good as some of the other entries (and even more so with NPC dialogue. I mean, have you sean NPC dialogue in NL?).

It's bizarre to me how one could think of NH as an absolute downgrade as much as Sims 4 was when there are entries within the series with not nearly as much content as NH. It just confirms to me that if WW, CF or even GCN AC were to release today, players would bash them non-stop or get bored with them.
I know right xD I agree with this sentiment. I think it’s the disappointment could be felt the same when Sims 4 came out and when NH came out but The only thing that is similar between the Animal crossing series and the Sims series is they are games base on one concept and hopefully each installment to the series is an improvement of that concept. In my opinion I think New Horizon’s is an improvement from its processors (and that Sims 4 is not and that whole different discussion )but everyone’s opinion is going to differ .

It’s okay not to like the game or be disappointed or stop playing. I think Animal Crossing can be a very boring game for many people. It’s really what you make of it. Yes I am about to make a huge generalization, there were a lot of assumptions and expectations made of the game without any confirmations and then when they didn’t happen there was a massive amount of disappointment. I understand there was hype and wanting to have huge expectations of the games you love but unfortunately that can still lead to disappointments. People love to play games that are hyped up and just jump right into without looking up anything up and that is okay in most cases. I think sometimes that can be a disservice to Animal crossing because there is expectations that is like Harvest moon which they have some of similar qualities but are not same and have lots of differences.


The longer the game is out, more the people stop playing. This a game when the player chooses when they are done. The hope is that Nintendo when keep releasing things to inspire new goals in game. I play on and off. I don’t compare my experience with others, it’s not a competition, it’s what you enjoy. I don’t have a fear of missing out and yes no one likes being shamed by their villagers but ooo well xD. Right now I have been playing a lot But also have had lot of free time and it’s my happy place and watching my friend play for the first time is so amusing xD
 
At the minute I'm kinda uninspired and don't know what to do with my island so I've been playing a lot less - I hop on to do my dailies and see if there's anything I want to change but most of the time I don't have the energy so just close it lol.

It's totally normal to be burnt out (especially during a pandemic where I'd argue the majority of players have possible 400+ hours?) - it's been our life for almost 3 months so taking a break is inevitable. The game will still be there when you fall back in love with it :)
 
I made myself take a break before starting my new island but before that i played every day for a few hours. I progress real slow and was like that since NL even when i tted. My NL town isnt even finished after almost years of playing . I have enough to keep me busy but i understand if others dont. My brother stopped playing at all a few days ago but he played it even more than me! i feel like he is gonna resume it when more updates come/ seasons change.
 
To be fair, a lot of people were obsessed about having the Perfect Town in NL, and constantly making threads about how many times they reset to get the map they wanted. Probably not to the same extent as in NH, but still

This is very true. People (in NL) reset over and over to get the “perfect” town and villagers. I think terraforming has reduced that, but I could be wrong.

I think the game will continue to grow and improve over time. It’s not perfect, but no game in the series has been. I’m having a great time with it and am in It for the long haul.

I am curious about how many of those who are tired of it have time traveled. I’m not saying that’s the only reason you could be, but I haven’t and feel like I still have a lot to look forward to. (I also don’t care if people time travel, so please don’t accuse me of that.)
 
That's not to say I don't miss a lot of things they took out. Like gyorids for example. I know they're coming back, but there's really no reason why they couldn't have been a basic from the start. When this game stops getting updates or you can't update it anymore, people are only going to be able to buy an incomplete game. Unless they sell the final physical version towards the end of its life.
 
I personally feel like a clear difference between Animal Crossing is the Sims 4 is that unlike the Sims 4, we aren’t having to pay $60 per update or expansion or having to pay for parts of the game (.....yet). Yeah, the game is pretty much lacking for now but I’m just glad we don’t have to spend more money on empty and low-effort expansions unlike the Sims 4.

In fact, it’s gotten so bad that it’s competitor, Paralives, is probably more likely to overtake the game at some point in time.
 
I personally feel like a clear difference between Animal Crossing is the Sims 4 is that unlike the Sims 4, we aren’t having to pay $60 per update or expansion or having to pay for parts of the game (.....yet). Yeah, the game is pretty much lacking for now but I’m just glad we don’t have to spend more money on empty and low-effort expansions unlike the Sims 4.
Couldnt agree more. ACNH has only been out for 2 months and we have already recieved a pretty hefty free update including some features players were wondering about. I believe they will add most of the old features if not all. It will just be in time.

I cant help but feel with the sims they purposely dont add stuff just to resell it later. For example the pets expansion had been an expansion pack since sims 2. You'd think something like that they would just make a regular feature.

But with AC it feels genuine. It seems they either just didnt have enough time to implement it all or that they want to implement it over time to increase the longevity of the game.
 
NewLeaf gave us the biggest update ever when the game was three years old. And it was new/free/and so much was added. So I can't see them stooping so low to make us pay for what should've been added in the game.

I kind of feel like they overestimated how much time they needed, but were worried about pushing the delay again and decided to go with releasing the game with what it had. But along came covid-19 and probably screwed up their plans to drip-feed the stuff a little faster than they are doing.
 
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