.

I've considered making a post about it, but I took a week break. For no real reason, it just sort of happened. Bored with the game, tired from work, etc. I actually wanted to play the game by the end of the week - the new items in the store were exciting, my former plans interesting again, everything seemed fresh again. I see a lot of people posting about quitting altogether, forever, and that's pretty black-and-white... It's just a game, and fine to not pick up when you don't want to.
 
anyway, i was still playing NL for the majority of the day this long after launch and that's the problem for me with NH personally. the next game in a series should either add content or revamp its content wildly to differentiate it from past entries. taking a dozen steps back and trying to cover up that fact with terraforming (which seems a larger feature than it actually is because of your island size and vision) is hardly an improvement. neither is having an unfinished game at launch.
Not to mention that they neglected to announce that the game was unfinished, and would be running like a steam early access game lol.
 
Not to mention that they neglected to announce that the game was unfinished, and would be running like a steam early access game lol.

oh tea, i definitely would've reconsidered dropping almost £300 on a switch lite and the game had that been disclosed. fortunately for them, i was already long overdue to play SwSh and, despite the constant complaints i see, that at least feels more complete than NH.
 
I still play every hour of everyday, not even giving my Switch a chance to recharge in peace sometimes.

Honestly I'd say NH is loads better than NL in many aspects, it's making me play way longer in result. I don't even use terraforming much; my island is how it was besides a few adjustments for ramps and to cut a path to the secret beach. I'm mostly designing my house and the island. Planting shrubs and replacing hardwood with cedars.

I don't really understand why some people think NH is a lot more stressful than NL. If you ignore social media, it's a really chill game. You can pretty much change everything about your space whenever. I love having that kind of flexibility. I use to really get stressed about unwanted villagers moving onto paths and flower patches, or rocks getting in the way of a design, villagers randomly moving out without warning have forced me to distance with the game a good few times. I can pour my time in NH without a care in the world.

I'm 1000% sure more stuff will be added, sadly that's just how modern gaming has come to, live services. The developers have confirmed a life span of 3 years, so in the meantime I'm cataloging new items and collecting the DIYs I'm missing.
 
I'm playing a little less now, but I'm definitely not bored or taking a break. I've designed most areas of my island and got my 5 star rating, but I'm still getting on multiple times a day to shop, talk to villagers, fish and check for visitors and hybrids.

Eventually when I unlock more d.i.y.s I plan to pretty much redesign my island from scratch, but I'm happy with it for now.

I have started playing other games on the side though, now that I'm not pouring all of my time into terraforming and decorating.
 
This game is hands down the best game in the series. Anyone who argues against it is lying, or is more interested in arguing for attention than accepting the truth.

I play less than I did at the beginning, but that's because I've settled in to my island design, and don't spend countless hours undoing/doing/redoing. Now it's about checking turnip prices, items to buy, and daily tasks. And just because I spend less time playing doesn't mean I'm getting bored, it means I've found my rhythm, which is one of the reasons I love this series so much.
I’ve only played New Leaf and New Horizons and I think this is the better game. I’m fine with waiting for features to be added as I’m not burnt out with what we have, but at the same time it’d be nice if we knew for sure we were getting certain things so that people can stop thinking this game is a huge downgrade from NL.
 
thing is, in my experience, each title in the series has improved significantly on the last. (can't speak for GC.) wild world dropped a lot but city folk brought it back and had the city among other things. new leaf had main street and included new buildings with kicks, luna, club lol and the gardening shop (albeit briefly), PWPs and ordinances (which got removed for no logical reason), an entirely new ability and encyclopoedia with diving, they brought back the island and gave it mini games and some additional NPCs.

new horizons? it took all of the above away and... what? gave us terraforming? that's far from an improvement if you ask me.
 
I still do because my island looks like elephant diarrhea atm. Because I am a perfectionist, if something doesn’t look good imo, I keep working on it until it looks perfect to me. However, I haven’t been playing as long as I used to. I spend maybe about 30 minutes to an hour and that’s about it. I do think the stream of content is lacking atm and the updates are kinda slow.

Also forgot to add but I don’t trade or go online so that might be a factor: I haven’t collected all the furniture yet.
 
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I'm still playing daily- probably because I actually think they've made a lot of great changes that keep it fresh. E.g. rolling out updates (for now), having villagers move where you want them (no more crushed gardens), no more 16 villager cycle (no fomo if you let your villager go). And when someday I want to put my game down, I also really appreciate that villagers don't seem to randomly move out anymore, which I know was possible in NL if you stopped someone from moving just before a hiatus, but I like that it's built in now, and I don't have to worry.
 
Well, I finished all 591 DIYs, full museum, 100 million IGB, most of the catalog, and 10 villagers I need.
And the game hour is 860+ now.
I don't have much things to do now. I'd like to see more spaces for Custom design, and if possible to have more than 10 villagers and more storage at home.
So for now, I won't spend too much time in game, very busy for real life
 
thing is, in my experience, each title in the series has improved significantly on the last. (can't speak for GC.) wild world dropped a lot but city folk brought it back and had the city among other things. new leaf had main street and included new buildings with kicks, luna, club lol and the gardening shop (albeit briefly), PWPs and ordinances (which got removed for no logical reason), an entirely new ability and encyclopoedia with diving, they brought back the island and gave it mini games and some additional NPCs.

new horizons? it took all of the above away and... what? gave us terraforming? that's far from an improvement if you ask me.
I agree somewhat. The huge emphasis on customisation is great and I do love terraforming, moving buildings, outdoor furniture, and better custom design features. But they took away what I loved about AC the most and that was villager interaction. All the little details like visiting each other's homes, frequent mail and present deliveries, hide and seek...I miss them all. NL's dialogue wasnt fantastic either but I liked the requests, even if it was just giving them an apple when they're hungry. I'm hoping updates adds more to the villagers.
But I guess I DO have nostalgia goggles on because it's what I liked the most out of the old games which had lack of customisation. NH would be my fave if villager interactivity and dialogue was better, despite being more full of life in this game.
 
I rather the game have no terraforming. Like it seems out of hand because since social media is popular many people are getting stressed out over having the perfect island and resetting countless of times than just enjoying the game.
people did that constantly in new leaf too

terraforming not existing wouldn't of ever changed this
 
I haven't played everyday, I play when I can and while I don't agree that the game is boring I can understand why someone else would. I just love cute animals and design and this game offers so much of that without being overwhelming. However, I don't go crazy with hours and maybe thats partially just a lack of free time but I also don't want to rush it. I get annoyed with some aspects of the game but overall I am still really enjoying it. Sorry to hear it's been a disappointment, it has had an awful lot of hype which certainly doesn't help (I don't think any game could live up to that sort of hype, I definitely understand why you feel this way. Maybe get into another series for a while and come back to acnh later. Or even just enjoy the older games. NH cannot compete with the amount of time and love I put into new leaf, mostly because of age and the time it came out so theres nothing wrong with going back to an older version you love more.
 
I still hop on at least once a day. Sometimes it's for a bit longer to do some terraforming or decorating, but usually I hop on, get fossils and the bell tree, get my free recipe, check for folks that are crafting, get my nook miles, and log off. I hope the summer update adds in some more content and quality of life changes.
 
All animal crossing games are repetitive tho. They've been repetitive since the start of the series. They aren't really meant to be played all day. I've cut my play time down because my landscaping is finished. Now I mostly just do the daily stuff like digging up fossils, giving gifts, etc...
 
Yeah I hate it and also I play it for about 8 hours a day. Ok I love it.

Honestly though I went back and played my GC towns the other day. They’re meaner and have more personality, but the dialogue is filled with tutorials and repetition. The content is...lacking. I love it, but let’s not boost it upon a pedestal.Each game had its pros and cons....except Amiibo Festival.
 
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I agree somewhat. The huge emphasis on customisation is great and I do love terraforming, moving buildings, outdoor furniture, and better custom design features. But they took away what I loved about AC the most and that was villager interaction. All the little details like visiting each other's homes, frequent mail and present deliveries, hide and seek...I miss them all. NL's dialogue wasnt fantastic either but I liked the requests, even if it was just giving them an apple when they're hungry. I'm hoping updates adds more to the villagers.
But I guess I DO have nostalgia goggles on because it's what I liked the most out of the old games which had lack of customisation. NH would be my fave if villager interactivity and dialogue was better, despite being more full of life in this game.

i suppose it depends on what you're attracted to the game for. in my case, customization is the least of my interests because designing is not my forte since i have aphantasia. everything that i enjoyed -- consistent NPCs, better villager dialogue, a variety of frequent villager requests, unlocking the shops etc. -- has been removed and is being deliberately held back for future updates despite me being charged for a full game. new leaf had customization as well, let's not forget, it just wasn't instant and arguably had more variety given that you could use gemstones which are also absent from this title. what it didn't have, however, was cliffs and multi-storey towns. imo now they've been added back in and are also editable (that's not a word lmao), that's why people think terraforming is such a giant leap forward.
 
I probably play just as much as I did in the beginning cause every time I get close to finishing my island I get a new idea and have to tear some stuff down and rearrange things before I can even start building the new stuff. I'm just hoping this will keep me busy until they bring substantial updates our way
 
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