- Warlock Punch has Hit-Based Super Armour instead of Damage-Based. (With the required hits to break said armour being 3). - F-Smash has two hitboxes; Being too close to Marth when he unleashes his forward smash produces a weak, 1% set-Knockback hit that connects exactly to the tipper of his blade. - Has the same as applied with Marth, except with Shield Breaker rather than F-Smash. First hit on contact with Lucina while launching the Shield Breaker will knock them right into the tip of the blade. - Nosferatu has a new custom (replacing Custom 2) that doesn't heal. Instead plants a flower on opponent's head. - Inhale has Super Armour from projectiles if hit from behind Dedede. - Take 50% less damage from non-projectile attacks while Reflector is up. - The taunt (kicking and catching his reflector) can also be used as an actual reflector while taunt is active. - F-Air spikes like Regular Mario's. - Planting tree can trip opponents if it hits within 2 frames of being used. - D-Air can be special'd out of. - Control when Extreme Speed hits opponent instead of right at the end. - A real combo throw. - Trampoline breaks shields on third bounce. - Fire Fang (Custom 3) breaks shields on bite hitbox. - U-Special can be cancelled at any time with B.
- Weight added to match Mega Man. - Extended sweetspot hitbox on B-air. - Side Special meteor smashes diagonally(Like Ryu's) when used in the air. - Neutral Special's cannonball can be charged 1.5x longer for 2x the max speed of current full charge cannon shot. - Luma has 10% less health.
- Luma can be killed by any fully charged smash attack.
- Red Luma explodes after disappearing, causing 8% damage.
- Blue Luma moves faster around the stage when not with Rosalina.
- Black Luma has 1.2% stronger attacks.
- None of the above applies to Yellow Luma. - Down Smash has a pitfall effect if just outside of the hitbox range. - Fully charged arrows travel faster. - Taunting also gives 1% health after Deep Breathing. - New Rest custom (replacing custom 3) that makes Jigglypuff's rest 1.5x longer. Gains 15% if successful. No hitbox at the start. - DLC.