Smash Bros What changes would you make to any characters?

Ness-Star

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My list of changes would be:​


24px-GanondorfHeadSSB4-U.png - Warlock Punch has Hit-Based Super Armour instead of Damage-Based. (With the required hits to break said armour being 3).
24px-MarthHeadSSB4-U.png - F-Smash has two hitboxes; Being too close to Marth when he unleashes his forward smash produces a weak, 1% set-Knockback hit that connects exactly to the tipper of his blade.
24px-LucinaHeadSSB4-U.png - Has the same as applied with Marth, except with Shield Breaker rather than F-Smash. First hit on contact with Lucina while launching the Shield Breaker will knock them right into the tip of the blade.
24px-RobinHeadSSB4-U.png - Nosferatu has a new custom (replacing Custom 2) that doesn't heal. Instead plants a flower on opponent's head.
24px-KingDededeHeadSSB4-U.png - Inhale has Super Armour from projectiles if hit from behind Dedede.
24px-FoxHeadSSB4-U.png - Take 50% less damage from non-projectile attacks while Reflector is up.
24px-FalcoHeadSSB4-U.png - The taunt (kicking and catching his reflector) can also be used as an actual reflector while taunt is active.
24px-DrMarioHeadSSB4-U.png - F-Air spikes like Regular Mario's.
24px-VillagerHeadSSB4-U.png - Planting tree can trip opponents if it hits within 2 frames of being used.
24px-GreninjaHeadSSB4-U.png - D-Air can be special'd out of.
24px-LucarioHeadSSB4-U.png - Control when Extreme Speed hits opponent instead of right at the end.
24px-CorrinHeadSSB4-U.png - A real combo throw.
24px-Pac-ManHeadSSB4-U.png - Trampoline breaks shields on third bounce.
24px-CharizardHeadSSB4-U.png - Fire Fang (Custom 3) breaks shields on bite hitbox.
24px-PitHeadSSB4-U.png - U-Special can be cancelled at any time with B.
 
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24px-SamusHeadSSB4-U.png - Weight added to match Mega Man.
24px-ZeldaHeadSSB4-U.png - Extended sweetspot hitbox on B-air.
24px-CorrinHeadSSB4-U.png - Side Special meteor smashes diagonally(Like Ryu's) when used in the air.
24px-BowserJrHeadSSB4-U.png - Neutral Special's cannonball can be charged 1.5x longer for 2x the max speed of current full charge cannon shot.
24px-Rosalina&LumaHeadSSB4-U.png - Luma has 10% less health.
- Luma can be killed by any fully charged smash attack.
- Red Luma explodes after disappearing, causing 8% damage.
- Blue Luma moves faster around the stage when not with Rosalina.
- Black Luma has 1.2% stronger attacks.
- None of the above applies to Yellow Luma.
24px-CharizardHeadSSB4-U.png - Down Smash has a pitfall effect if just outside of the hitbox range.
24px-LinkHeadSSB4-U.png - Fully charged arrows travel faster.
24px-WiiFitTrainerHeadSSB4-U.png - Taunting also gives 1% health after Deep Breathing.
24px-JigglypuffHeadSSB4-U.png - New Rest custom (replacing custom 3) that makes Jigglypuff's rest 1.5x longer. Gains 15% if successful. No hitbox at the start.
24px-WolfHeadSSBB.png - DLC.
 
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