Very bad Spirit Tracks commercial

Jas0n said:
Megamannt125 said:
Jas0n said:
Tyeforce said:
Jas0n said:
Quoting limited to 5 levels deep
What "flaws" are you seeing? >_>
I never said that I saw any flaws, I just said that all the flaws are hidden on trailers, etc which they do on purpose to make people buy the game, but if they fail to impress even when hiding those flaws then it can't be too good.

And don't say that it doesn't have any flaws, everything since the dawn of man has had flaws.
PH was bland, easy, empty, and repeditive.
ST looks like it will be the opposite.
Bland - Is ST not even more bland due to the fact it's got fixed locations on the track?
Easy - From what I've seen, ST looks easy enough for my mum to play.
Empty - Don't know about this one, hard to judge with what I've seen.
Repetitive - It's yet another Zelda game, need I say any more?
The train isn't the whole game. There's a lot more to it.

You've only seen a few trailers and a review. There's no possible way that you could know that the puzzles in the game are so easy. According to a recent interview with the Zelda team, Spirit Tracks puzzles are supposed to be some of the hardest ones yet.

Why even say it if you have nothing to judge it by, then? >_>

No Zelda games are exactly alike. They all have their own unique stories, dungeons, and gameplay elements. Don't give me that "repetitive" crap.
 
bdubs2594 said:
The Imaginez series will always be better than anything released by Nintendo.
Admit it.
babyz_coverart.jpg
Baby's face =

awesome_face___hd_by_connorjones2610-png.jpg
 
Tyeforce said:
Jas0n said:
Megamannt125 said:
Jas0n said:
Tyeforce said:
Quoting limited to 5 levels deep
I never said that I saw any flaws, I just said that all the flaws are hidden on trailers, etc which they do on purpose to make people buy the game, but if they fail to impress even when hiding those flaws then it can't be too good.

And don't say that it doesn't have any flaws, everything since the dawn of man has had flaws.
PH was bland, easy, empty, and repeditive.
ST looks like it will be the opposite.
Bland - Is ST not even more bland due to the fact it's got fixed locations on the track?
Easy - From what I've seen, ST looks easy enough for my mum to play.
Empty - Don't know about this one, hard to judge with what I've seen.
Repetitive - It's yet another Zelda game, need I say any more?
The train isn't the whole game. There's a lot more to it.

You've only seen a few trailers and a review. There's no possible way that you could know that the puzzles in the game are so easy. According to a recent interview with the Zelda team, Spirit Tracks puzzles are supposed to be some of the hardest ones yet.

Why even say it if you have nothing to judge it by, then? >_>

No Zelda games are exactly alike. They all have their own unique stories, dungeons, and gameplay elements. Don't give me that "repetitive" crap.
No, but the fixed locations are still restrictive. The lot more to it seems similar to the lot more to PH, too.

That's true, I'm just basing it from what I've seen, but there's no possible way that you could know that the puzzles aren't easy either. An interview with the Zelda team proves nothing, they could be saying that they're the hardest ones yet for 40 year old mothers that had no education.

Because I was listing everything that MM mentioned.

You can decorate a cake all you like, but in the end the cake is still a cake.
 
Jas0n said:
Tyeforce said:
Jas0n said:
Megamannt125 said:
Jas0n said:
Quoting limited to 5 levels deep
PH was bland, easy, empty, and repeditive.
ST looks like it will be the opposite.
Bland - Is ST not even more bland due to the fact it's got fixed locations on the track?
Easy - From what I've seen, ST looks easy enough for my mum to play.
Empty - Don't know about this one, hard to judge with what I've seen.
Repetitive - It's yet another Zelda game, need I say any more?
The train isn't the whole game. There's a lot more to it.

You've only seen a few trailers and a review. There's no possible way that you could know that the puzzles in the game are so easy. According to a recent interview with the Zelda team, Spirit Tracks puzzles are supposed to be some of the hardest ones yet.

Why even say it if you have nothing to judge it by, then? >_>

No Zelda games are exactly alike. They all have their own unique stories, dungeons, and gameplay elements. Don't give me that "repetitive" crap.
No, but the fixed locations are still restrictive. The lot more to it seems similar to the lot more to PH, too.

That's true, I'm just basing it from what I've seen, but there's no possible way that you could know that the puzzles aren't easy either. An interview with the Zelda team proves nothing, they could be saying that they're the hardest ones yet for 40 year old mothers that had no education.

Because I was listing everything that MM mentioned.

You can decorate a cake all you like, but in the end the cake is still a cake.
Why don't you just rent the game if you're so unsure, then? Give it a chance, and I'm sure you'll like it, at least better than Phantom Hourglass.
 
Tyeforce said:
Jas0n said:
Megamannt125 said:
Jas0n said:
Tyeforce said:
Quoting limited to 5 levels deep
I never said that I saw any flaws, I just said that all the flaws are hidden on trailers, etc which they do on purpose to make people buy the game, but if they fail to impress even when hiding those flaws then it can't be too good.

And don't say that it doesn't have any flaws, everything since the dawn of man has had flaws.
PH was bland, easy, empty, and repeditive.
ST looks like it will be the opposite.
Bland - Is ST not even more bland due to the fact it's got fixed locations on the track?
Easy - From what I've seen, ST looks easy enough for my mum to play.
Empty - Don't know about this one, hard to judge with what I've seen.
Repetitive - It's yet another Zelda game, need I say any more?
The train isn't the whole game. There's a lot more to it.

You've only seen a few trailers and a review. There's no possible way that you could know that the puzzles in the game are so easy. According to a recent interview with the Zelda team, Spirit Tracks puzzles are supposed to be some of the hardest ones yet.

Why even say it if you have nothing to judge it by, then? >_>

No Zelda games are exactly alike. They all have their own unique stories, dungeons, and gameplay elements. Don't give me that "repetitive" crap.
Princess is happy. Princess gets taken away. Link is angry. Fight through 5 different dungeons. Rescue Princess. Everyone is happy. The end.

I haven't even played it, and I know the exact storyline. That's just a bit repetitive.
 
pear40 said:
Tyeforce said:
Jas0n said:
Megamannt125 said:
Jas0n said:
Quoting limited to 5 levels deep
PH was bland, easy, empty, and repeditive.
ST looks like it will be the opposite.
Bland - Is ST not even more bland due to the fact it's got fixed locations on the track?
Easy - From what I've seen, ST looks easy enough for my mum to play.
Empty - Don't know about this one, hard to judge with what I've seen.
Repetitive - It's yet another Zelda game, need I say any more?
The train isn't the whole game. There's a lot more to it.

You've only seen a few trailers and a review. There's no possible way that you could know that the puzzles in the game are so easy. According to a recent interview with the Zelda team, Spirit Tracks puzzles are supposed to be some of the hardest ones yet.

Why even say it if you have nothing to judge it by, then? >_>

No Zelda games are exactly alike. They all have their own unique stories, dungeons, and gameplay elements. Don't give me that "repetitive" crap.
Princess is happy. Princess gets taken away. ]Um, no. Not really. And this time, Zelda is with you, which really changes up the traditional Zelda formula.
 
pear40 said:
Tyeforce said:
Jas0n said:
Megamannt125 said:
Jas0n said:
Quoting limited to 5 levels deep
PH was bland, easy, empty, and repeditive.
ST looks like it will be the opposite.
Bland - Is ST not even more bland due to the fact it's got fixed locations on the track?
Easy - From what I've seen, ST looks easy enough for my mum to play.
Empty - Don't know about this one, hard to judge with what I've seen.
Repetitive - It's yet another Zelda game, need I say any more?
The train isn't the whole game. There's a lot more to it.

You've only seen a few trailers and a review. There's no possible way that you could know that the puzzles in the game are so easy. According to a recent interview with the Zelda team, Spirit Tracks puzzles are supposed to be some of the hardest ones yet.

Why even say it if you have nothing to judge it by, then? >_>

No Zelda games are exactly alike. They all have their own unique stories, dungeons, and gameplay elements. Don't give me that "repetitive" crap.
Princess is happy. Princess gets taken away. ]No. Zelda dies in this game and follows you as a ghost.
 
Don't push people into buying games they don't want.

Don't say a game is bad after only watching a review and trailer.
 
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