Tyeforce
Senior Member
The train isn't the whole game. There's a lot more to it.Jas0n said:Bland - Is ST not even more bland due to the fact it's got fixed locations on the track?Megamannt125 said:PH was bland, easy, empty, and repeditive.Jas0n said:I never said that I saw any flaws, I just said that all the flaws are hidden on trailers, etc which they do on purpose to make people buy the game, but if they fail to impress even when hiding those flaws then it can't be too good.Tyeforce said:What "flaws" are you seeing? >_>Jas0n said:Quoting limited to 5 levels deep
And don't say that it doesn't have any flaws, everything since the dawn of man has had flaws.
ST looks like it will be the opposite.
Easy - From what I've seen, ST looks easy enough for my mum to play.
Empty - Don't know about this one, hard to judge with what I've seen.
Repetitive - It's yet another Zelda game, need I say any more?
You've only seen a few trailers and a review. There's no possible way that you could know that the puzzles in the game are so easy. According to a recent interview with the Zelda team, Spirit Tracks puzzles are supposed to be some of the hardest ones yet.
Why even say it if you have nothing to judge it by, then? >_>
No Zelda games are exactly alike. They all have their own unique stories, dungeons, and gameplay elements. Don't give me that "repetitive" crap.