Oh time traveling. Makes my feel guilty every time. Anyway so I traded villagers with someone and we both needed to time travel. Once I have my villager, is it safe to time travel back to the real date? Or do I need to wait until she's out of boxes or what?
This is what I do when I have to TT to trade villagers:
- First I do time travel to get pinged by any unwanted villager.
- When it happens,I'll time travel to the day he's in boxes (if I want to trade it), else I'll just TT to the next day when he's gone.
- When he's gone forever, I TT back to the atual date, and only after this, I get my new villager, because when he moves in my town will be settled in the right time again.
In your case, since you got your villager in the wrong date, i'd say to you to wait until he's done with boxes for then going to the past again.
What I did was after you got Rudy, I went to the next day to see him gone, then traveled back to the date I was actually was in.
Then, when I got Skye, I played the Song of Double Time (TT'd) to do the plot reset trick. Once she was in the right spot, I saved and deleted the new character I created, and played the Song of Time (TT'd) back to the day I was originally on.
I heard going backwards, no matter how far, the game treats it no different than just one day forward. I don't know, but since I have a used copy I picked up, I'll test that theory in that one at some point.
I'm not sure what you mean... has that villager pinged? Are they in boxes?
When I'm time travelling to get villagers to move, I usually do that until they ping me and then time travel back to the present. I've never had an issue with this. Time travelling backwards any amount of time counts as one day forward, so it's not a big effect. The only thing you have to do is notice the date they give you for moving out and do the maths to know how many days that is, and then subtract one when you time travel back to the present. For example, if a villager was moving in 5 days, they'll move out in 4 days instead.