Kingdom Hearts: Birth By Sleep
My rating: 4/5 Xehanort’s
I fight for my friends!
Terra
Our first character and story is a man of many names, and someone that is in the entire series, without many realizing it. He's a powerhouse of a person, being a mainly beefy guy, and also quite stubborn and headstrong. His story starts as all of our characters do, an apprentice with the dream to be a Keyblade Master. He was brought to the Land of Departure four years previously by Master Xehanort, who is interested in the darkness that Terra has in his heart. Through these four years, he's become exceedingly close with our other protagonists, Aqua and Terra. Friendship blah blah blah.
Terra acts as Ventus's rival through most of their childhood. Ven collapsed a few days into their respective arrivals to the Land of Departure, and Terra gives over a wooden sword to Ven, proclaiming them all to have the same dream. As I said before, blah blah blah friendship. They've stuck through thick and thin, and Terra has tried to tutor him, as it seemed Ventus had no idea about other worlds, or their futures meaning. Aqua gave both of them a charm called a Wayfinder during this time, a few days before their exam, to symbolize their friendship, hopes, and dreams. How cute.
Terra takes the Mark of Mastery exam with Aqua the next day, where he unwittingly makes a display of dark power before their Masters, Eraqus and Xehanort. This isn't a good thing, as Terra is supposed to be a beacon of light, as all Keyblade wielders are. Terra is unstable during his exam, and Aqua takes the title of Master, leaving Terra confused, and quite jealous. He sees Xehanort later in the day, who doesn't hate Terra's darkness, instead he tries to convince Terra to see reason, and accept it. There's no way it can be destroyed, but instead it can be used as a most powerful weapon. This lifts the kids spirits, and thus our journey begins.
But wait, plot rage! Eraqus calls the three kids in, to reveal Yen Sid had contacted them, warning of a new scourge of angry creature called Unversed that have decided to start taking over, and warning also that the princesses of heart are in danger. It's during this time Xehanort makes a mysterious disappearance, Terra wanting to find out where he went.
As Terra makes to leave, Ven calls after and tries to follow, but Terra's a jerk and leaves poor Ventus behind , which really isn't that great considering what happens later on. He takes off on his journey, and as his first stop, meets our first major disney villain. Maleficent (Sleeping Beauty), speaks to Terra, and reveals that she's spoken to Master Xehanort, and knows of the key blade and kingdom hearts. These are two things outsiders aren't supposed to know of, and not knowing that Maleficent lives well on through kingdom-hearts 2, he stupidly gets sideswiped and controlled by the evil witch, extracting Aurora's heart, giving it to Maleficent, and being generally facepalm enough for me to really stop paying attention by this point.
Terra doesn't feel too happy about what he's done and makes a promise to the first princess of heart that he's met, and killed, that he'll fix her up. He realizes that his darkness might not be such a good thing after all, which is a pretty obvious revelation, but important nonetheless.
The Disney mania isn't even close to over, and next on is the realm of Snow white. Terra seems to be really good at finding the evil doers first, because he asks the queen if she's seen or heard anything about Xehanort. She tries to make a deal with our dark-addled protagonist, asking for Snow White's heart in exchange for the information, but Terra already screwed up once, and knows better by now. He instead goes to ask the princess who doesn't have any idea, and returns to the queen to talk to her mirror. After a long fight that was generally one of the most annoying fights in this game, the mirror reveals a riddle, that Xehanort can be found beyond light and darkness where war was raged.
Terra apparently doesn't know jack about Kingdom Hearts history, and I really can't blame the guy. This game has more plot twists than Dr. Who. He continues on his merry way (after I play some mini games), to Cinderella's place. We go through the part of the movie where Cindy wants to go to the ball and her fairy godmother makes it so, after Terra plays the part of friendzoned good guy, that helps to keep her spirits up. Welcome to this games escort mission. Terra fights an ungodly amount of unversed to get the woman to the ball. Being a nice hero and all now, and not obviously going bad with good intentions, Terra asks what brought this on. A NEW CHARACTER APPROACHES: It's revealed a boy with a mask visited, and the Unversed seem to like the kid. He took off though so we're back to going on a road trip through space.
But wait! Aqua arrives with news for Terra, telling him Ven took off to look for him. Great job, hero. He's alerted to Xehanort looking for hearts of pure light, which are obviously the Princesses of Heart. We'll get on why later. Terra decides to visit Master Yen Sid, since he seemed to be the first to know about the Unversed. Yen Sid lets him know that the Unversed and Master Xehanort's actions are one in the same, and maybe he should take care of them.
Luckily (plot), Master Xehanort calls for him as soon as he leaves Yen Sid's tower, bringing him to the keyblade graveyard. Xehanort puts it on thick here, claiming his actions were to protect the Light from darkness, the very same darkness extracted from Ventus that makes up an entirely new character, Vanitas. His story goes that Master Xehanort extracted Ventus's darkness during training, but it ended up injuring his heart. It brings Terra back to when they first met, and how lifeless he had acted in the first few years. Xehanort also claims that he couldn't imprison Vanitas, hence why we're on this chase.
Terra leaves for Radiant Garden, a city of light, where he assumes Vanitas may decide to make an appearance. Xehanort is spotted after disposing of a mob of Unversed, and Terra made to follow the mysterious appearance, but he's distracted by Merlin being a derp and losing his 100 acre wood book. This is pretty minor but it's story so it's in here. This is getting really tedious. God my hands hurt.
Anywho, Terra chases an unversed he's spotted and meets up with the brogade, Aqua and Ven. They've both been doing some serious work and chasing the unversed as well. They go team-mode and defeat a combination of the unversed that threatened the city, and Ven gives him a lifetime pass to disney town, which is actually pretty fun and good for mini game breaks. Terra discovers that Ven encountered Vanitas, which is apparently no good, and he tells him to go home. Aqua gets pretty upset at Terra, claiming that he's embracing his darkness too much, stuff goes flying off the handle, and it's revealed Master Eraqus sent Aqua to spy on him. He ditches the duo, and takes off with woe is me deep in his heart, thinking Xehanort is the only one he can trust. I bang my head on the counter to you, sir.
He meets a man named Braig on his travel, who is a pretty okay dude, but he claims to have captured Master Xehanort, which turns out to be true. Xehanort is all locked up, and all Braig wants is a key blade of his own to release him. During the fight Xehanort encourages him to use his darkness, and he loses control, tearing up Braig's cheek and leaving him missing an eye. Braig does what anyone in his situation does, and takes off while Xehanort goes to check on Mr. Control Issues. Xehanort offers Terra a place as his pupil, doing more darkness encouragement which can't possibly go wrong. He reveals his master plan finally, to bring peace and balance to the force, I mean, to bring balance to the worlds, and defeat Vanitas. Terra begins to doubt Eraqus, and joins the dark side- I mean Xehanort, the bond being sealed when he's referred to as Master Terra.
Sorry for the Star-wars references. You really can't avoid them.
Stuff goes down in Disney Town which really doesn't matter since it's mini games and only there for plot reprieve which is the opposite of what I'm doing here and I don't really care about chip and dale or Queen Minnie. After that more unimportant stuff happens at the Coliseum, where Zack (FF7) is infused with darkness from Hades and defeated in a fight. Zack goes all hero mode and begins seeing Terra as a hero, yadda yadda yadda crisis core references.
More stuff happens in Deep space, where Terra's taken in by the Galactic Federation for passing a ship. Terra breaks out during an unversed attack, frees Dr. Jumba, and gets his charm from Aqua stolen by Experiment 626 (Stitch). Terra pretty much gives the 'I fight for my friends' speech to stitch who gives his stuff back, and Terra takes off.
He heads to Neverland, gets swindled by Smee and Captain hook, saves tinker bell, saves the lost boys from unversed, and learns absolutely nothing.
Now, we're getting back to the plot. Terra finds himself being called to a new world, discovering a Paopu fruit growing on the island. The fruit had been a topic of discussion for his friends, claiming it to be good luck, which causes him to think about how much of a jerk he's been. He's pulled from his musings as he meets a very young group of boys, who will be extremely important no matter how much I don't like them later on. He speaks with the older of the duo, Riku, who tells him all about how he wants to go to other worlds. Terra does something stupid because it can only end stupidly, and names Riku as his successor when he's old enough to wield a keyblade. Riku came across as protective, claiming he has things to guard, and terra sees the similarities they have. TOO MUCH IN MY OPINION.