Generally speaking, I'd say that extends to the entirety of Bethesda's Elder Scrolls and Fallout titles, lol.
Mods aside, having the console commands available to 'fix' a good chunk of the bugs is practically a requirement.
NPC won't change his dialogue to advance a quest? Reset him.
Your companion just ran away for no particular reason? Reset them.
NPC fell off a walkway and died, and you need him for a sidequest? Revive him.
Traveled all this way for a special weapon only for it to fall through the ground and disappear forever? No worries, just add the item to your inventory.
You accidentally killed the only facial reconstructive surgeon in the whole game, as he was involved in a sidequest, without the game telling you that ahead of time? Just open the surgeon menu without him.
Probably lost 10 years of my life because of these bugs on my PS3!
Kodlak's funeral never starting
