Splatoon Splatoon General Discussion (HYPE THREAD)

Also Tao, stop being good at everything.

I didn't think I was that great with the charger (at least in turf wars). I've only been using it since I use it in ranked and wanted some more practice :3


But I guess I'll use the paintbrush since I'm not very good with it, just for you...Then get really good with it and paint your face :D
 
I didn't think I was that great with the charger (at least in turf wars). I've only been using it since I use it in ranked and wanted some more practice :3


But I guess I'll use the paintbrush since I'm not very good with it, just for you...Then get really good with it and paint your face :D

I'd expect nothing less :->
 
Come back when you have 400 more points. :3

CHALLENGE ACCEPTED!


Though that was my second try. I got like 200p and 0/10 K/D the first time I used it xD I kind of understand how to use it though after watching everybody else.
 
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Come back when you have 400 more points. :3

- - - Post Merge - - -

375 to be exact.

I got a 1,421p win with the brush and I'll call that close enough for now...I feel like I'm going to break my gamepad trigger from spamming it trying to swing quicker, plus I'm getting cramps D:



Oh yea:

TAO STOP IT!!! ;_;

I didn't know what you meant at first but now I do! You changed your name!

You kept teabagging when you killed people and I was like "that cheeky mo'fo!"
 
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On the subject of gear abilities, it seems there's a pattern to what you get.

For main abilities, certain abilities are locked and can ONLY be used as a main ability, meaning you won't get them through the random sub ability spin. Even further, there are specific abilities that are not only main-ability only, but also specific to headgear/shirt/shoes, so x ability might only be obtainable on shirts. Going to sub-abilities, brands play a large role. Each brand (besides the amiibo, story mode, and KOG brands) has a different multiplier to make certain abilities more likely to be obtained when getting a sub-ability at the cost of a reduced chance for a different ability. For example, Firefin branded clothes have a 5x chance of getting an Ink Saver sub-ability while having a 1/2x chance of getting an Ink Recovery sub-ability. So, choose your clothes wisely!

Here's a great guide on gear and all that: Guide
 
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You kept teabagging when you killed people and I was like "that cheeky mo'fo!"

Um it's called Inksackng, get it right.
And only when I killed you or Jav, because you're both special. :)
 
On the subject of gear abilities, it seems there's a pattern to what you get.

For main abilities, certain abilities are locked and can ONLY be used as a main ability, meaning you won't get them through the random sub ability spin. Even further, there are specific abilities that are not only main-ability only, but also specific to headgear/shirt/shoes, so x ability might only be obtainable on shirts. Going to sub-abilities, brands play a large role. Each brand (besides the amiibo, story mode, and KOG brands) has a different multiplier to make certain abilities more likely to be obtained when getting a sub-ability at the cost of a reduced chance for a different ability. For example, Firefin branded clothes have a 5x chance of getting an Ink Saver sub-ability while having a 1/2x chance of getting an Ink Recovery sub-ability. So, choose your clothes wisely!

Here's a great guide on gear and all that: Guide

I must have a 99x chance of getting Quick Respawn then. Got it twice on my Crazy Arrows, once already on my Jungle Hat, and once on my hoodie. It's either that or Special Duration Up or Bomb Range Up. Never once can it be a Defense or Strength.

Ink Saver Main, Ninja Squid, and Stealth Jump will always be my mains. Gimme something with that and we're good.
 
Um it's called Inksackng, get it right.
And only when I killed you or Jav, because you're both special. :)

Lol, inksacking xD

I only noticed you do it to me once, but since I was sat back with the charger I saw pretty much every time you did it to Jav.

It was funny, until it happened to me ;-;


I must have a 99x chance of getting Quick Respawn then. Got it twice on my Crazy Arrows, once already on my Jungle Hat, and once on my hoodie. It's either that or Special Duration Up or Bomb Range Up. Never once can it be a Defense or Strength.

Ink Saver Main, Ninja Squid, and Stealth Jump will always be my mains. Gimme something with that and we're good.

I keep getting defense boosts. I can't get rid of them. I only want one but no matter what, I always seem to get at least one more when I remodel something. I had 5 yesterday *flips table*

I've kind of accepted that I can either have gear I like the look of OR good main skills....So I shall forever have Bomb Range and Special Duration, for weapon sets that it does absolutely nothing beneficial for...
 
I keep getting defense boosts. I can't get rid of them. I only want one but no matter what, I always seem to get at least one more when I remodel something. I had 5 yesterday *flips table*

I've kind of accepted that I can either have gear I like the look of OR good main skills....So I shall forever have Bomb Range and Special Duration, for weapon sets that it does absolutely nothing beneficial for...

Well after looking over that guide the Defense and Strength boosts do virtually nothing, although it did say that Strength boosts are beneficial for .52 Gal users and I use the .52 Gal Deco in Turf Wars so I could use that. Also now I'm not too sure about whether or not I should change to Ink Resistance Up, but I do tend to get attacked when I SJ to teammates so I might as well keep Stealth Jump.

I envy those players I see with full slots on everything and nice, evenly-distributed abilities everywhere... while still looking dope. I think the main problem is the color of your clothes doesn't change with your hat, then you look all disorganized.
 
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