Game rules: There are
8 pirates. There are
two starting islands, each having four pirates at the start. Each pirate can move
one space each turn, but only
up, down, left, or right.
-If you make it to the island in the area you are trying to get to, that area of the sea is yours. If you don't make it, the area remains unexplored.
-If there is an area you are trying to claim that another pirate owns, and you make it, you may have that area. If you try and don't make it, the current pirate ruler stays.
-You cannot move into an area with another pirate in it.
There is room for
four dangers surrounding an island of an area. One at the left, right, top, and bottom.
-If you move into a danger from the place you are currently, the danger will show up on the map.
-If you dont encouter any dangers while travelling, that quarter of an area will show up on the map as having no dangers. Also, the island will appear on the map.
Dangers are:
Whirlpools
Tornados
Sharks
And one Giant Blue Crab With No Weak Spots for Massive Damage.
In example: Dragonflamez moves east(represented by the arrow) from the island he is at(represented by the island) to try and get an area. If he moves into a whirlpool located left of that island, the map would show a whirlpool there.(Swirly thing)
But if dragonflames moved in and encountered no dangers and made it to the island, the map would look like:
But it will be changed to show where unexplored areas are.