Pokemon Pallet Town Game

spamurai

Senior Member
Joined
Mar 31, 2013
Posts
4,318
Bells
116
の
つ
ど
森
う
ぶ
Hey. I hope this is the right section.

I thought you guys might like to see this. I know there are some Pokemon fans amongst us :)

This is a small demo I made for University. It's a Pokemon game clone. I programmed it myself using 32x32 pixel tiles and to test game collisions for the sprite and buildings etc.
At the moment it has minimal functionality as I was simply demonstrating collision detection.

It's written in C++ and uses the Windows headers :)

http://www.youtube.com/watch?v=PUJ0wAj_Onc
 
Looks great so far! Are you planning on adding a running animation or adding other towns?
 
Looks great so far! Are you planning on adding a running animation or adding other towns?

Thanks :)
At this stage, I think i'm going to leave it. I may add things like being able to enter the houses and stuff over the summer. But in terms of the project for Uni, it's finished.

I would love to continue until I get bored, but the demo as it stands is already several hundred lines of code >.<
 
Ahh, this is awesome! D:
Trying to teach myself how to do some coding in flash for fun, a while back, and it's difficult.
I got my character to walk, but it wouldn't stop if it came in contact with a wall or something >__<
Once again, good job!
 
Ahh, this is awesome! D:
Trying to teach myself how to do some coding in flash for fun, a while back, and it's difficult.
I got my character to walk, but it wouldn't stop if it came in contact with a wall or something >__<
Once again, good job!

Thanks :) I've never tried flash. My friends uses it though, he says its tough.
 
Back
Top