• The results of the egg decorating contest have been announced! Everyone's designs were amazing! Congratulations to our winners!

It's official for me - I HATE my main town!

Incoming HOLYWALLOFTEXTBATMAN!


Wrote this bit while I was in your town:

Personal preference - west side of your plaza, you've got a 2-tile path with a rock in the middle of it. Is this a permanent rock? I find it makes the flow a bit awkward. If it's a permanent rock I'd have tried to work around it, perhaps by moving the path up one tile and rebuilding your fountain below. No point having a 2-tile path if you can't use both tiles.

It does feel like you've got a lot going on with different path tiles. If it was me, again, personal preference but I'd blitz the lot and just use one fairly neutral path, let your PWPs and flowers do the talking.

AUGH PIETRO ABORT ABORT

ahem.

I like the alternating red and white flowers on the way down to the south beach ramp, more stuff like that would be great. It's just a little thing that adds a lot of visual interest, and it draws more attention to the route so you know where to go. The bathtile pattern on the beach is funny, I like that as a feature. Are you keeping those flowers on the beach or are they just there to get them out of the way right now?

I didn't see your town when you first made the thread because I didn't have dream suite at the time, but I can see where you took all that bamboo out and that must have opened things up a lot.


My thoughts:

This may or may not help, personal preference etc. At the moment I feel like there's not much flow. By that I mean it's not really clear where to go or what to do - there's no path from the station, for instance, so you have to sort of strike out randomly, walk to the left oh there's a picnic spot, walk onto the tiles for the picnic spot oh I can see something just south of it I guess I'll go there... I got onto your main paths that way but it felt kind of illicit, like I wasn't supposed to be there.

The part of your town that I feel works best flow-wise, is the south/west island area. I come over the lowest bridge and instinctively turn south, follow the 2-tile path by some villager houses, then go south again and walk along the cliffs, passing by a neat moai head. I go up from there, past the lighthouse (shouldn't those two be switched though? :) ), and then things get a bit awkward because I can see another section of path behind Camofrog's but I can't directly get on it. It's a diagonal, I've been well trained not to step on bare grass, and Camofrog's house is in the way as well. So instead I turn right, walk up by the fountain, oh whoops another diagonal. I'll go east over the two-tile rose paths instead and circle around by Deli's house. There's a nice open area with a bench here where I can wander freely, I like this bit. I have to cheat again and walk over bare grass to get onto the next section, but then I double back and find there's a better, straight route below the pond, which I hadn't seen because I was distracted by everything else. If it was my town I'd knock out the diagonal route above the pond and just use that convenient straight one. It might seem counterintuitive, but my feeling is if you just have one route to get to something, you free up more space AND you have more freedom to do cool stuff with that one route. Maybe you just happen to like more path-heavy towns, and there's nothing wrong with that, but in that case you could consider having one tile that's a designated "walking path" and line the route with others to be "decoration paths".

I'll talk about what I did with my town - this is not to be taken as instructions for what to do with yours, just a different method. My town has been very slow to develop because I never add anything without deciding on exactly what it's for and how people are going to get to and from it. The first thing I did with was to make routes. Major arteries are three tiles wide, areas with heavy traffic are two tiles wide, and lanes to houses are one tile.

I figured that since everyone is going to come out of the station, I'll make that the most important bit. The path leading from the station to the plaza is the most impressive part of the town, lined with trees, bushes and flowers, and it's 3 tiles wide. From there, a 2-tile path springs off to my ReTail/Cafe/Police-station spot, because that's the next place people will want to go. The important thing is all the paths go somewhere interesting and then circle back. There are no dead ends. If you get on the path from the station to ReTail it will lead you past the cafe, police station and north beach ramp, down and round to the town hall, then onto the plaza. If you decide to be an iconoclast and go east from the station, you'll go through a fruit orchard (where a sign tells you PICK YOUR OWN if you want), over the bridge, down the eastern side of the town past villager houses, then back across the bridge onto the plaza.

I've just made a dream address thingy if you want to try mine out. 6000-3509-2919. I haven't built a lot of PWPs but all the ones I have have been placed with consideration to how they'll change the flow. There's something a bit strange going on in the south at the moment, tl;dr Marcel landed in the middle of something but he's leaving now so I'm starting to add the stuff I wanted there.
 
JUST RESET YOUR TOWN, I'll help you <3 Believe me, if you hate your town now. You'll always hate it until you actually do something about it...(LIKE RESETTING). I felt like this before and resetting was the best thing I ever did.
 
Jolokia...you are AWESOME! This is EXACTLY the sort of thing I need to put things into perspective for me. You've told me how you feel walking thru, what you see, what feels awkward, and what works.

I can't thank you enough! For quick-thoughts, tho, I really need to demolish the Maoi and Lighthouse and switch them. I once had a villager house where the Maoi head was so couldn't build the Lighthouse there so I got stuck moving it higher. Then the silly villager left me with a HUGE blank space and I needed another PWP to get the Perfect Town to earn the Golden Watering Can.

Now...it just looks silly now.

And yeah...I cut a LOT of bamboo and trees to open things up a bit.

I want flowers on the beech, but not that many. I'm planning on keeping some there but also keeping extras in reserve for any ideas or better places to use them in town.

Your main route idea is a great one. I've been so blinded and used to the chaos of my town that I no longer even see all the problems, hence my cry for help. :)

The darned rock by my house is awkward, but I didn't think it was so bad at the time. Now...it just grates on my nerves. Yes...I should move the path and also demolish the illuminated arch. I wanted it to lead to my house (for kicks) but it's crooked and didn't work as I had hoped it would.

I'll visit your Dream Address and take pics, if that's okay. I think taking pics I can reference later will help me immeasurably.

I am considering ALL of your points, but I'm just making this a short post to not take up all the bandwidth of the site if we elaborated on everything that is wrong with my town! :P

- - - Post Merge - - -

JUST RESET YOUR TOWN, I'll help you <3 Believe me, if you hate your town now. You'll always hate it until you actually do something about it...(LIKE RESETTING). I felt like this before and resetting was the best thing I ever did.

I cannot do that just yet. I have a few dreamies there promised for people! I'd feel utterly rotten to reset just yet. Plus...all my badges and my completed Fossil part of the Museum...

Ah...who am I kidding? It probably would be best to reset. I'm just...scared to do it. Plus I have a LOT of stuff I just can't bear to part with and only so much room (even in my couple of cycling towns) to dump it in to store.

I have to think on what you said. I trust you so much that I know you aren't suggesting this lightly. I'm just scared, gun-shy, and don't want to lose Jeremiah, Willow, and Poppy for the people I promised them to. And for myself I LOVE Peanut and Pietro. My other towns are villager-full so I cannot ship them off to hold them, either. And I can't yet even get Hans because I'm such a town packrat that not only do I have so much stuff, but I have the max villagers.

Goodness, are you sure you have the patience to deal with me, gnoixaim? :)

Sorry, Jolokia...Pietro...he grew on me! Hard to believe, but I fell in love with that silly creepy-looking clown! :) And he's also been so darned nice that I just can't let him go. Heh...
 
Incoming HOLYWALLOFTEXTBATMAN!

I'm not the OP, but I want to say thank you so much for having taken the time to write all this! I'm having trouble figuring out what to do with my town and each time I try something, it just ends up looking 'meh'. So your advice is most welcome (especially about the paths)! And I will definitely dream of your town later today! :)
 
I don't think you need to reset, don't reset if you've got all your fave villagers and everything! - but it would probably be useful (and quite cathartic!) if you kicked out all your paths then relaid them from scratch with clear routes going where you want to go. What are the places you walk most, and what are the PWPs and locations you most want your visitors to see?

Sorry, I've gone on about routes a lot here LOL but I think it's a useful way to think about things. The towns I've always enjoyed most (personal preference again) are the ones where I just "know" where to go.
 
I don't think you need to reset, don't reset if you've got all your fave villagers and everything! - but it would probably be useful (and quite cathartic!) if you kicked out all your paths then relaid them from scratch with clear routes going where you want to go. What are the places you walk most, and what are the PWPs and locations you most want your visitors to see?

Sorry, I've gone on about routes a lot here LOL but I think it's a useful way to think about things. The towns I've always enjoyed most (personal preference again) are the ones where I just "know" where to go.

I agree 100%. I want to know where to go, and even in my own town I HATE not having good paths. Either I'm that path-stupid, or I just became oblivious to what I had done until I saw some really nice towns and wondered how the heck they manage to be so beautiful AND easy to navigate.

I don't have a terribly easy time pre-planning in my head like some people here do when it comes to paths and PWP placement, but I know I'm not an idiot, by any means. I should be able to come up with something attractive that also WORKS. Right now my town just doesn't WORK.

Also, I never thought about PWP's that I would most like people to see. That is another perspective that I needed that I never thought about. At the beginning it was just having to cram stuff where it would fit (darn Isabelle and her "you need lots of space!") and hope for the best. My best turned out to be the absolute WORST. >_< I never really had a plan and that was my main problem. When I really got to love this game more and more I realised I had done myself and my town a huge disservice.

Thank you so much! I'm on now and this town has a Dream Suite so I'll be visiting your town to see what you've done. I'll report back! :)

Oh, and you are right about maybe not needing to reset. I just know that gnoixaim wouldn't have suggested that lightly...but my problem with dreamies and villagers...idk. I'll give it more thought. Either way, I want Roseberg, new or old, to be MUCH better than it is now.
 
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I'm going to give a general concept I have on landscaping first before giving you a more accurate suggestion (once I check out your town's layout). I work with my own guideline rather than basing it off of others, so it could be right/wrong/etc for others out there who have their own opinions. You don't have to consider all of it, and I don't mind it if you don't employ any, since variety and ideas are what makes exploration so interesting. xD

Pathways:
Pathways are divided into main-roads (2x block width) and mini-roads (1 block width). Main road would connect to most important areas, such as the Main Street, Mayor's Office, Mayor's house, Town Tree, Re-tail, the 3 bridges, and the hills toward the beach. Mini-roads lead to Villager's houses (easy to work with since you can't really control their placement), and gathering areas like the orchards and the flowerbed. If you could, make the gathering areas fall right next to the main roads to lessen the amount of mini-roads there'll be (less pathways = more room for PWPs). Heck, not all PWPs require a pathway leading to them. You could allow players travel as they please, and discover the little hidden treasures in your town on their own, which isn't too bad of a thing either. Convenience is also key toward laying out your pathways.

Gathering Areas / PWPs:
I usually consider Gathering Areas to be those that requires large amount of spaces, like the Town Tree Plaza, Flowerbed (if you plan to have any), and the Orchard (another optional thing). They often a mix between natural (flowers/trees) with a bit of PWPs here and there (Water Fountain, Statue, Sitting Bench, Street Lights, Clock, etc). You can equally space them throughout the whole map, or place them next (or close) to one another, it's your choice. For me, I prefer locating them next to each other if possible.

To give you an example of what I'm doing for my town, I create my Gathering Areas by using big PWPs as central piece, and then build smaller PWPs around said piece. I have a Water Fountain at the center of my flower bed while regular trees will act as a border/parameter surrounding it. The entrance will be down south, since that's where my main pathway is, and the entrance will have the flower arch. I haven't decide where I want my sitting bench and street light is yet, but I assume it's also going to be down south along the main pathway since I most likely won't have the space in the fountain/flowerbed area.

Theme: Choosing a theme is like choosing a topic to discuss about with people. If you choose something too general, things can get a bit disorderly. If you choose something too specific, you will be limited. Either way, you still need to work with a skeleton/some-sort-of-backbone so you can branch off of it later. Choose PWPs that doesn't lean heavily toward one theme as a temp measure for now (particularly those that aren't permanent). You can always switch it out later once you decide on a theme to work with. Also keep balance/uniformity in mind, because that's what ties a lot of things together.

Now that I got a good idea of what you're dealing with, and what kind of theme you're going for...

Pattern Designs: If you want to keep and use most of the pathway designs in your current town, I suggest dividing them into 2 groups. One pattern could be used as the main road (2 by 2 blocks/squares) for players to walk throughout the whole town. The rest of the patterns you have could be used as a border (1x1 block) surrounding the Villagers' houses (with matching colors of course). You could also align matching flower colors around those borders as well.

If you want more open space / natural areas, I highly suggest throwing away patterns that are surrounding the small PWPs, particularly those that are 1x1 or 1x2 size.

Pathways: I got an idea of how to run the main pathways throughout your town, but it's going to knock out a ton of your PWPs though. I'm thinking of creating a horizontal pathway in front of the Train Station area, which should go straight to the right and end at the hill/entrance to the beach. A vertical pathway could branch off of that one, going south, which should run alongside Resetti's manhole, run past inbetween a player's house and the cafe, and straight to the Town Tree. Below the Town Tree would be another horizontal pathway, leading left to the Police Station and the 3rd (bottom most) bridge. Below that 2nd horizontal pathway would be another vertical pathway, leading to the 2nd hill toward the beach.

Going back to the Train Station up north, I suggest a vertical pathway to the left of the Sign Post (one with the birds/owls indicating new news), which should run down alongside the river (I'm going clock-wise with this direction). It's going to run all the way down to the middle/2nd bridge. Now, create another horizontal pathway at the top of 2nd bridge, this should run right, straight toward the Town Tree. In the middle of the horizontal pathway would be a vertical pathway, going up toward the Mayor's Office.

This should be all the pathways you need for the right piece of land (the main pathways that are 2 squares in length anyway). Now on the left piece of land that contains Re-tail...

Go back down to the 3rd bridge on the bottom. Create a pathway that hugs around the border of the land (going counter clock-wise this time). This should mean that you're going down, toward the beach area, left across the beach area, up the left border of the map, and then end at Re-tail. Now go up to the 1st (northern-most) bridge, and create a horizontal path there. It should go up a little bit, then run straight left (this way, you don't have to go around the pond), and it should run right behind Re-tail. You should be able to connect both the pathways you made from the 1st and the 3rd bridge. I suggest dong the same thing with running a pathway along the border where the river runs through (which connects all 3 bridge), but you already have that going on as it is.

PWPs, Flowers, and Trees:
Now that I got the pathways out of the way, lets pretend that you don't have any PWPs (non-permanent ones) on the map yet. From what I have suggested so far, you should have a ton of space for anything. It's a matter of figuring out which goes where right now.

High-tech modern items should be kept north (right side of train station, it should have plenty of opens space there), imo, since it looks like you're going with a glass-window (rose/flower theme) for your pathways. I don't know much about those random wooden bits of fire (no idea on the name) geyser, and face statue, but I guess you could move them all down to the south western corner part of the map. Lighthouse could switch place with the face statue, since I prefer lighthouses be close to the ocean. Picnic Baskets, Windmills, Bell, and Hot Spring all could go in front of the Train Station (think of it like a mini-mayor town district area).

Street lights, Statues, Water Wells, Flower Clock, Flowers, Trees... They could go anywhere (scattered throughout the town) at this point since I doubt there's much room to work with (most Villager houses occupies the space). Not that it's a bad thing to consider though, since your town is "Rose"-berg.
 
Yen Quest...I love you just as much as everyone here who is helping! Now, as soon as my brain stops hurting and my eyes stop watering, I'll copy-paste all of that into Notepad and print it out.

I can't believe how GREAT that all is! (My brain just needs to defog!)

I can't move the Police Station, tho, which sucks. But yes, I do want to keep the "Rose" in Roseberg. (My late great-grandma, so it's sentimental to me even tho I never knew her). So Roses as a theme or at least a recurring item is important to me.

Your map at the bottom is roomier than mine. Mine is tight at the top left and narrow. I also have four houses, the Mayor and 3 mules. Tho if I have to lose a mule, or even 2 (wince) I can.

All of you ROCK! Now...I have to do you all proud and make something of Roseberg. I'm on it and I'll keep it up. For the moment, I'll go and dream of Hollow (jolokia's town) and take some pics. I also took some of previous poster's towns to show me how things CAN be if I can fit them in right and co-ordinate properly.

I'll need to somehow repay all of you for your kindness in helping this old lady out! Okay, I'm not THAT old, but still... Lol! I really, really appreciate it!

I gots work to be gettin' to! :D
 
^ Some great specific suggestions there. Seems like Yen Quest and I think alike where ease-of-access is concerned :)

My personal feeling is that your town is absolutely salvageable, and it probably won't be too much trouble to do so! If you can just figure out some sort of basic plan as to how to move people through the town, and rearrange your paths with that in mind, I reckon that'll solve most of your problem (the rest will simply involve the tedium of tearing down and rebuilding PWPs until they fit with your route plans).
 
I cannot do that just yet. I have a few dreamies there promised for people! I'd feel utterly rotten to reset just yet. Plus...all my badges and my completed Fossil part of the Museum...

Ah...who am I kidding? It probably would be best to reset. I'm just...scared to do it. Plus I have a LOT of stuff I just can't bear to part with and only so much room (even in my couple of cycling towns) to dump it in to store.

I have to think on what you said. I trust you so much that I know you aren't suggesting this lightly. I'm just scared, gun-shy, and don't want to lose Jeremiah, Willow, and Poppy for the people I promised them to. And for myself I LOVE Peanut and Pietro. My other towns are villager-full so I cannot ship them off to hold them, either. And I can't yet even get Hans because I'm such a town packrat that not only do I have so much stuff, but I have the max villagers.

Goodness, are you sure you have the patience to deal with me, gnoixaim? :)

Sorry, Jolokia...Pietro...he grew on me! Hard to believe, but I fell in love with that silly creepy-looking clown! :) And he's also been so darned nice that I just can't let him go. Heh...

I reset my town when I had a crap ton of badges, filled my entire museum, an almost full catalog, AND had all my dreamies. LOL, I was lucky enough to have a 2nd town to hold some of the items I didn't want to lose. BELIEVE ME, I was SO afraid to hit "DELETE" on this file. After I deleted it, I had to take a break because I was in the "omfg, I can't believe I just did that" stage.

And do NOT worry about not being able to find your Villagers/babies again, you have me <3 PLUS LIKE ALL THE OTHER CYCLERS, I'm more than positive they'll help you find your dreamies again. I haven't visited your town (dream) yet, I'll have to do that later when I have the time. At that point I'll let you know what I think, BUT as of now..... you're obviously not feelin' your town - so resetting would probably be best <333
 
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I visited your town! I am not a good critic as I don't follow any rules myself and just decorate my town in a way I like, but there's one thing and others have mentioned it before - your paths. I think there's too many patterns and they kind of look like a mess, I was confused to be honest. But! I loved the windmill and all the tulips surrounding it, I think I got the reference. :)
 
Haha, you're welcome. Landscaping is probably what I enjoy most out of ACNL, and believe me, I could have finished that post many hours ago if I weren't in-between babysitting my nephews, cutting hair, and other random chores. xD

I'm also glad to see that others are lending a hand too. If it weren't for them, I wouldn't have seen the thread. They also provide a lot of insights for me to consider. :0
 
I visited your town! I am not a good critic as I don't follow any rules myself and just decorate my town in a way I like, but there's one thing and others have mentioned it before - your paths. I think there's too many patterns and they kind of look like a mess, I was confused to be honest. But! I loved the windmill and all the tulips surrounding it, I think I got the reference. :)

Well, my husband is from the Netherlands so I did that for him. :) He laughed and said something like "All that crap is just for the tourists nowadays," but I think he likes it all the same.

Yeah...I have a LOT of tiles. I can't choose between all my "pretties." But I'll have to. There's just too much. I think I can cut out a couple and be happy. I do need SOME variety, but not the colourful mish-mash I have now.

Thanks for visiting! Now you know what I'm talking about and see why I'm frustrated. It somehow just...got away from me. One day I logged in and saw it for the mess it was and came here, desperate for help. Whether I reset or redo, I'll make a MUCH better Roseberg.

And Yen Quest...you are also a GEM! Your help will be invaluable. I at least have a reference. I cannot tell you how much I appreciate all the thought you put into your rules. I won't need to follow them 100% in order to have a MUCH MUCH better town. But I think I'll follow most of it and still have room for my individual quirks and together they will work out and I'll feel the love again. :)

And you're baby-sitting??? Wow! I'm glad you managed to see this thread at all!

REPORT ON HOLLOW -

WOW! What a town! I took lots of pics. I even blatantly invaded your privacy and took pics inside your house. It's awesome!

Your town is so stark it's lovely. The single style pattern path and the rows of like trees and flowers have a simplistic beauty that I never would have expected. The weeds even add a nice touch! And for the first time EVER, I ran around and vandalised flowers and had FUN! LOL! I don't know why...I was in a good mood, enjoying my visit, and knowing that I could destroy perfection only in a dream just was a fun thing to do. I vented in a healthy and fun way. :D

I also like how you have all the buildings, PWP's, and houses all in such order! I don't know how to do the Plot Set Trick, but you did one heck of a job. If what you got was by pure chance, then you got really lucky! Also, your villagers are GREAT! I love the girl gator...Gloria? I forget her name, but for an alligator she's rather pretty and has a lovely home.

I couldn't find Wendell to see if you had any patterns for grabs. I did meet "you", tho, and you said, "I make patterns!" But darn it, you didn't offer me any! Well, that's okay. You were handsome and I guess I'll be satisfied with that. ;)

Now...I have to make a HUGE decision. To reset and do all this, or not. Either way, each and every one of you has been a huge help and I hope if you are available you can help me as I go along. I'll take pics and upload them (after I ask my pc-genius of a hubby how to do that) here so you all can follow my progress without wasting 500 bells on my crappy town. Unless, of course, you want to experience the virtual pain of it all! LOL!
 
No, no reset-scumming in Hollow! My villagers move in and out as they please. I haven't done anything to make them go there, they just all decided they wanted to go to that tiny strip south of the river (and forced me to have that awkward little one-tile path up the eastern side, gnnh, I had a nice two-tile before Barold ruined everything). Also dear lovely Gayle squashed my only two peach trees and a pattern stump and I still haven't quite forgiven her. I just move the paths around them when they destroy everything - because my paths are so simple it's usually an easy fix.

Anyway, I hope seeing Hollow helps. As you said, it's stark - it doesn't have a lot to look at, but i have spent an awful lot of time fiddling with the paths to get it to feel "right" to walk through. I should be finished adding PWPs in approximately three years :P As for the weeds, I'm farming them for flower set items from Leif and that's my excuse ahahaha. If you want my patterns I did have a thread up in Able Sisters forum ages ago with QR codes but heck if I know where it's gone to now.

Resetting the town would obviously give you a clean slate to work with and you won't have to muck around spending millions of bells to move all your PWPs about. Keeping the town, you get to keep all your history with it and of course your villagers and collected stuff. Both are good options.
 
Seeing Hollow helps a lot! So your villagers moved to those places naturally? Wow! Well, sorry about the peach trees and stump! Ouch! Still, I guess you got a nice villager to help make up for it.

I actually like the weeds, and it did cross my mind that you may be saving them for the Weeding Day Event. Good idea! In your Dream Town I even pulled the weeds for fun. So I not only saw and enjoyed your town, but I had some good, therapeutic fun there!

Hollow is very easy to navigate and you've done a marvelous job. It actually is very nice to look at! Sometimes "less is more" and in this case it really works. Now me, I'll have to work hard on making More seem like Less. :)

I hope you can forgive Gayle and Barold! I did notice the single path, but you've done so well that it works great. It doesn't feel out of place to me.

3 YEARS for PWP's??? Wow...you have patience!

I'll visit Able Sister and look for your thread. I've actually been posting there looking for old and creepy-ish stones along with a couple of other people. Don't ask! Lol! Wait...your house had the wonderful Creepy Rooms! I think you get the appeal. :)

I'm seriously considering a reset, but don't know yet. I'll have to see if I can move all my stuff someplace (and I have a LOT) and see if I can TT (carefully) some villagers out to those who wanted them. If all else fails and I decide to reset, I'll definitely be asking gnoixaim for her help. :)
 
I actually feel the same way as you right now, and I'm seriously thinking about resetting as my map is just too small in my opinion. My town just feels so cramped :/
Anyway, I haven't visited your dream address yet, but I'll get to it hopefully within the next hour and give you feedback as best as I can! :)
 
Thank you, Sumemr! I'm leaning heavily toward Resetting and have begun to clear out some stuff into one of my cycling towns. I hope there is enough room! Lol! Anyway, if you have time, please do visit my town! I'd love to know your thoughts on it. I'm going to visit yours right now and see what you feel bad about and we can commiserate together. :) Heck, next time we run into each other I'll even refund your 500 bells! :)

Oh, and that goes to all of you brave souls who dreamed the nightmare that is...ROSEBERG! :)

I may chicken out and not reset, but I'll know tonight. I'm working on moving some stuff out, but my husband is due home soon and I may not have time to complete the transfer of all my pack-ratedness tonight. But I'm on it hot and heavy while I can be. I have my mayor and 3 mules, so I have a LOT of stuff. :) But if I can start fresh and get advice as I go along, I think things will go much more smoothly and I won't go from loving to hating my town.

(((HUGS))) I'm going to visit your town. If it's just cramped...maybe it's not your fault. In my opinion, most map options are small in one way or another. I've seen very few really nice ones where major PWP's would fit nicely. Well, me using all four character slots for their houses doesn't exactly help...
 
Winter is a lovely town, Sumemr! To me your map is actually pretty good. But for the PWP's you have and the flowerbeds of lovely hybrids you've got going, I can see why you feel cramped. I don't know if you'll find a better map, tho. But you can ask here and see what people think?

Btw...you're little mayor is ADORABLE!!! So cute! I took a pic of her. And your house is lovely. :) I adore the wedding theme, especially. Nice! :)
 
I'm going to do a bit of time traveling in my new town so I can build the Dream Suite (so I can visit your town sometime tonight). I'll report back when I have!
 
Winter is a lovely town, Sumemr! To me your map is actually pretty good. But for the PWP's you have and the flowerbeds of lovely hybrids you've got going, I can see why you feel cramped. I don't know if you'll find a better map, tho. But you can ask here and see what people think?

Btw...you're little mayor is ADORABLE!!! So cute! I took a pic of her. And your house is lovely. :) I adore the wedding theme, especially. Nice! :)

Thank you for the feedback, but I wouldn't want to ask here and hijack your thread xD I do plan to move my hybrid flowerbeds, as my town is still a WIP. Lately, I've been feeling like I have too many trees.. I also plan to place a bridge on the river just by Re-Tail, however I have to get Gladys to move out first. :p I'll let you know when I update my town more! :)

Alright, my turn! Apart from the obvious, too many paths, your town is actually quite lovely! I really like the two rose stained glass patterns! Another pattern I liked was the pink & yellow one, which I think fits the fairytale theme perfectly. I also really liked the campfire PWPs and the fountain statue PWPs placements. :)

My absolute favorite area of your town though is the top right hand corner with the hot spring PWP, the bell and the well and the orchard! When I'm there I feel like it's my own secret spot to just relax in a dip of the hot springs or something hehe.

This might've been said before, but some of the paths don't really flow together well in my opinion. Not the patterns, but just how they're placed. I get a little confused on which way to go without going off the paths sometimes. The one by the police station is an example of a path that boggled me haha. I really like your placement of bridges! They're all in convenient places and they inspire me to try and unlock the fairytale bridge now :D

I tried to give the best feedback I could, sorry. ;_; I'm new to evaluating towns and stuff so I tried my best ! I'm going to go demolish some PWPs in my town now, as I put some of them there so I could achieve my perfect town status. :p
 
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