Is this villager house placement possible?

farfetchd

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Hi, I'm currently plot resetting, and I'm not even sure that the exact space in which I want my villager to move is a legitimate possibility. I'll try to include a diagram below:

-xxxxx-
-xOOOx-
-xOOOx-
-xOOOx-
_xxxxx-
c\xxx__

(the "x" is the buffer zone)
(the "O" is the house itself)
(the "c" is to note the cliff line: "_" & "\")
(the "-" is filler)

Basically, if you create a 5x6 for the villager's house (since the villager needs 2 spaces in front of the south border of the house), there's an incline in the cliff where you can't plant flowers or dig a hole in the bottom-left corner. Now, I'm pretty sure the buffer zone of a PWP is allowed in that space (and its mirrored space on the right). So I was wondering if anyone has a villager house actually placed in a similar situation with a river or cliff incline in that spot below or something, or knows for sure whether or not the space for which I'm aiming is realistic.

Please help asap!
I'll keep fighting for it if it is--I just don't know and was hoping maybe someone out there has proof based on precedent.
 
I'm highly doubting it but I don't know for certain. Best of luck though! I hope someone has an answer for you!!!
 
I'm highly doubting it but I don't know for certain. Best of luck though! I hope someone has an answer for you!!!

Thanks!



By the way, I don't think it would necessarily have to be a river or cliff to know--though that would be ideal--but basically any untouchable tile in which the house placement came after might work.

I have noticed that another area where it keeps trying to put the house also won't inch one step closer to the river, perhaps for the same reason, and that's across numerous plot resets ever since Merengue moved out in January.
 
Thanks, Royce, I'm slowly preparing myself to reach that conclusion too (but I just don't want to admit it, haha). I used to think that there could be an obstructed tile where your lower-case "x" is located, and I guess my OCD is just hoping that someone out there can verify it.
 
Agnes has her house one square away from the cliff in my town so I imagine it's possible. ^^
I can put a picture up if you want.
 
Oh! The x's confused me. I get it now. Yeah, two rows of space in front of the house. Isabelle and I had arguments (passive aggressive ones) about bridge issues because of this. xD

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Please, that would be much appreciated!

image.jpg
 
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Hrm ... yeah, I feel like it's actually this way for the exact same reason that the bridge takes up more space when you're trying to put it in than when you're trying to put something near an already-established bridge. Which, I guess, is no reason at all, haha. But yeah, it's not even necessarily the three spaces directly in front of the house to which I'm referring but rather the spaces below the left and right buffer areas, if that makes sense?

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(Sidenote: It's such a hard pointed question to ask, so thanks everyone for putting up with the best way I can figure to explain it!)
 
Hrm ... yeah, I feel like it's actually this way for the exact same reason that the bridge takes up more space when you're trying to put it in than when you're trying to put something near an already-established bridge. Which, I guess, is no reason at all, haha. But yeah, it's not even necessarily the three spaces directly in front of the house to which I'm referring but rather the spaces below the left and right buffer areas, if that makes sense?

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(Sidenote: It's such a hard pointed question to ask, so thanks everyone for putting up with the best way I can figure to explain it!)

Like this?
image.jpg

Sorry, I'm very visual so pictures help me a lot. xD

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Where the tree is, I mean?
 
No, the slant on the cliff would be the tile just above the tree--such that you can't plant flowers/dig there.

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Or, one tile east of the red roses on the other side.
 
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Yeah, sorry. It's too close. I was hoping we could make it work but I've never had a house get near there. Sorry!
 
Aw, it's all good, but I appreciate the thought. I'm becoming fairly sure those two specific bottom-corner tiles are necessary as the house is being put in--even if not after the house is already established. Otherwise, the other area where the game would've tried to put a house would've moved one tile south at least once in the last three or four long-winded plot resets I've performed--it always so desperately wants to put a house there, though I'm staunchly against it.
 
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