If your Island is full Can You Still Invite a Random (Non-Amiibo) Camper In?

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We already know if you have 10 villagers living on your island and you scan in an amiibo to the campsite that you can kick out a villager of your choice to let the new villager move in. I’m wondering if anyone knows if we can also do this with just a normal random visitor or do we have to have a free plot open? I really hope we can do it regardless of amiibo or not cause I don’t have any amiibo and I’m sure others don’t as well.
 
From what I've read, you can. Although the villager who would leave is random and could not be changed.

Thanks, but oof that’s unfortunate especially since I already have 3 villagers I want to keep and I haven’t even got the max 10 villagers yet.
 
Feels a little unfair that those with amiibo get the advantage of kicking out who they want, but I guess they did pay for the Amiibo. It’s still sucky if this is indeed the case though.
 
Well, I got really excited about this post on polygon:

Don’t have an amiibo card?

Inviting a camper that came to your Campsite randomly, rather than from an amiibo card, will also replace one of your villagers. You may have to talk to them multiple times for the option to come up, though. The camper will randomly pick a villager to boot out, so this is riskier, as they might ask if they can replace a villager you like.

Based on our tests, you can reset the game when the camper asks if they can replace somebody in order to get them to ask for somebody else.
(emphasize in form of underlining added).

So, there are obviously two things:

1. We can replace villagers without having amiibo.
2. Albeit the to-be-replaced villager being random, we can still choose whether to accept (hence, no "roulette").

I cannot confirm this, as I am not that far into the fame, but if this indeed turns out to be true, I were to consider this very nice indeed.
People reported spwaning-rates of the campsite being low, though still, maybe, chances are, that, with enough endurance, we could fill up our town with our dreamies (or, at least, get rid of our nightmaries).
 
So in other words we can in fact get them to move in and who they ask to move out is random, but we can reset the game as long as it hasn’t auto saved yet to possibly get them to randomly pick a different villager to move out?
 
So in other words we can in fact get them to move in and who they ask to move out is random, but we can reset the game as long as it hasn’t auto saved yet to possibly get them to randomly pick a different villager to move out?

that's what i understood as well.

is the auto save the circle thing on the upper right? so we have to do it quick.
 
following this thread.

I've only had 2 visitors so far: Zell (forced invite, but I like him), and Al (did not invite)

am curious about how often there are visitors at the campsite though
 
From what I've read, you can. Although the villager who would leave is random and could not be changed.

Aw that sucks. I would only invite a camper when my island was full if they were in my top 3 villagers then so even if they replaced one of my favorites it wouldn't be too bad
 
Gonna give this a bump in case someone has forced moved out a villager via random camper to prove this.
 
Hi there, has any of you received visit on their campsite after getting your first? Except for amiibo?

I’ve time travelled a few times and didn’t get any..
I’m at 10 villagers right now.
 
my two cents: i tried it out with a random camper (flora) and an amiibo (marshal).
the random camper, upon winning their game of cards and being invited onto a full island, will suggest a random villager to move out - you can turn them down, but even if you play their card game and win AGAIN, they won't suggest anyone else. if you don't win their games but stay persistent about wanting them on your island, they will eventually cave in and talk to resident services, suggest a rando and if you'd like to keep said rando, you can still turn them down.

amiibos have to be invited thrice in a row, their DIY requests have to be completed and they'll let you choose of all available villagers who to throw out. given your island has 10 villagers - otherwise they'll state there's no room for them and they can't move in.
 
Thank you for sharing that Polygon article.

Guess I'll wait for the auto-save to pass before I talk to the camper. Just knowing that I can restart and they'll suggest someone different is good enough for me.
 
my two cents: i tried it out with a random camper (flora) and an amiibo (marshal).
the random camper, upon winning their game of cards and being invited onto a full island, will suggest a random villager to move out - you can turn them down, but even if you play their card game and win AGAIN, they won't suggest anyone else. if you don't win their games but stay persistent about wanting them on your island, they will eventually cave in and talk to resident services, suggest a rando and if you'd like to keep said rando, you can still turn them down.

Thanks for testing this out. Is there much time after they pick a random to move out that you could in theory reset the game before an autosave to try and get them to pick a different random?
 
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